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1 post. Organized Play character for HNNNNNNG.


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So I have an idea for a character that runs around the battlefield throwing knives at people. I was thinking about using the knifemaster and scout rogue archetypes so that I can get d8 sneak attack damage with a thrown weapon (scout level 4 lets you charge and get sneak attack, scout level 8 lets you move 10ft and get sneak attack). The problem though is that for the first few levels the only way to get that sneak attack would be by regular means: going before the enemy and flanking.

So help me build this character! Please? :D
I'm thinking a fighter/rogue would be best. Probably human race, and using throwing stars So far the feat's I'm thinking is looking like this:

Spoiler:
Level class feat
1 fighter1 point blank shot, precise shot, far shot
2 rogue1
3 rogue2 deadly aim
4 rogue3
5 rogue4 charging hurler
6 rogue5
7 rogue6 improved initiative
8 rogue7
9 rogue8 weapon focus?
10 rogue9

Is there any feats I'm missing that would make this better? Anything I should move around, or perhaps something better at level 9?

Character level 5 you can charge-throw your starknife without ever actually having to get into melee range. So if everything's close enough you can just keep charging different targets, or charge the rest of the distance for a regular attack.
By character level 9 you just need to move at least 10ft to get the sneak attack, and you can throw the starknife at a farther range. With deadly aim you could get alittle bit more damage on your attack.

So, thoughts?
And most importantly: improvements?