FleckCee
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Yeah I think it's pretty great. I'm (probably) about to take it for my Haunt Collector Occultist. I love the flavour and some of the abilities are great, but it's probably not the power-gamer choice for me (though it's not a bad choice either).
The only major thing I see for you is that it doesn't grant bonus feats, and some of what you're looking for is fairly feat heavy. You'll probably need to plan ahead and be very selective with your feats.
Or you could forget the coup-de-grace thing and just use Reaping Strike for that flavour. Hitting an enemy for 6d4 (Improved Vital Strike with a Scythe) +5d6 (Reaping Strike) +2d6 (Bane from Inquisitor) +X (STR/Enhancement/etc) isn't a bad standard action (~39.5 damage from dice alone).
Personally I'm a huge fan of the level 3 ability and the level 7 ability, but it' worth noting that whips only deal non-lethal damage and don't threaten, so if you want to use it as moee than just a flavourful extra you'll probably need to invest at least 2 feats (weappn focus, whip mastery).
(I also love the level 9 and 10 abilities, but that's a long time to wait for your class to come online. I wpuldn't take it just for them.)
Ya im not super into the power game more for the flavor of the fear aspect, but the whip as a noose to hold one down then finish them off would be nice too!
I havent had time to read the class in entirety i was writing this at work but ill have to look into it completely Thanks!
