Rokova

Fixit and Smith's page

71 posts. Alias of ♣♠Magic♦♥.


Race

ΩGnoll

Classes/Levels

Oracle/Artisan5

Stats:
HP50/50, EP4/4, AC21 (vsmtl 23), FF12, TC12, DR10/Mgc, FH2, Frt+2, Will+2, Ref+2, Init+2, CMB+8, CMD18, Grpl+14, grpleCMD24,

Gender

M

Size

Medium or Large

Age

Think 17 circles maybe. Not know.

Alignment

CG

Languages

Common, Gnoll, Celestial,

Occupation

Fixing Things

Strength 19
Dexterity 14
Constitution 12
Intelligence 15
Wisdom 7
Charisma 18

About Fixit and Smith

Artisan Class

Feats:

Bonus:Craft Wondrous
Wondrous Efficiency
Craft Magical Arms + Armor
Eye for Magic

Normal
Meteor Hammer Proficiency
Improved Unarmed Strike
Improved Grapple

Traits
Propitiation
At the start of each day, pick one of the following skills: Appraise, Bluff, Craft (pick one craft skill), Diplomacy, Intimidate, or Knowledge (local).
Benefit(s) You gain a +2 trait bonus on that skill until the start of the next day.

Bladed Magic
Benefits: You gain a +1 trait bonus on Craft checks made to craft magic or masterwork weapons. In addition, when you use your enhancement class ability to grant a weapon an enhancement bonus, that bonus lasts for 2 minutes instead of 1.

Racial Traits: Darkvision 60, natural armor+2, fast heal 2, Dr 10/magic, Intelligence+2, Craftsman: Member of this race gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.

Equipment:

Smith the Homunculus. Basic Homunculus+Speech
Polarity Hammer with Glammered. Disguised as broken manacles.
Collar of Folding chain mail
Chain Belt of Great Size (at will enlarge person cl1)
Metal crafting supplies in chainmail bag of holding II.
15 gold

Spells:

0th
Mending
Spark
create water
Detect poison
purify food/drink
virtue

1st (7/7)
Cure light wounds
Burning disarm
Dream feast
firebelly
weapons against evil

2nd (5/5)
Ironskin
Savage maw
Speak with animals
Cure moderate wounds

Chosen Features:
You gain the ability to call forth your bestial nature. As a standard action, you can take on a falcon's characteristics per aspect of the falcon.

At 3rd level, this ability improves, allowing you to assume bear characteristics per aspect of the bear.

At 5th level, you can assume the form of a Small or Medium animal, as beast shape I.

At 7th level, you can assume the form of a Large animal per beast shape II.

At 9th level, you can assume the form of a Huge animal, as beast shape III.

Finally, at 11th level, you can assume the form of a Large magical beast, as beast shape IV. You can use this ability once per day, but the duration is 1 hour/level. You must select this revelation at 1st level.

Efficient Enchanting (Ex): Whenever the artisan uses his master craftsman class feature to create a magic item or construct, the cost of the required raw materials is decreased by 25%.

Metal Craftsman Art.

Swallow Whole: belly ac 15 HP 5 DR 10/magic light slashing or piercing weapon damage only. 2d6+6/round. Only lasts 2d4 rounds. Ends the following. Minimum 2 maximum 8.

stats:

AC 21+2 against metal
FF 12
TCH 12
DR 10/magic
Fast Heal 2
FRT +2
WIL +2
REF +3
CMB7(+1Lrg)(+6grpl)
CMD(17)(+1lrg)(+6grpl)
MHP 50
2 HIT MH +8
2 HIT BI +7
INIT +2

skills:

Lvl ranks in
Craft Metal
Craft Weapon
Craft Armor
Spellcraft
Know Arcana
Know Nature
Know Local
Diplomacy
Disable Device

Class Skills:

Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Knowledge (arcana) (Int), Knowledge (engineering) (Int), Knowledge (history) (Int), Linguistics (Int), Profession (Wis), Sense Motive (Wis), Use Magic Device (Cha), Heal (Wis), Knowledge (planes) (Int), Knowledge (religion) (Int), Spellcraft (Int), Climb, Intimidate, Knowledge (nature), Perception, and Survival.