| Fischy32 |
After choosing a conjuration wizard over the exploit wizard I'm now i need for some ideas towards traits.
We need to chose one campaign trait (rise of the Runelords),
and I'm not sure if favored-son-daughter (Ameiko, You gain an additional 10% over the amount of gp you normally would get from selling off treasure.) or exile (+2 initiative).
Are those 10% a big deal? Better than hedge magician? I could go with favoured +reactionary or exile and hedge.
For the drawback paranoid I will take the seeker trait, which seems quite suitable for such a character.
I don't plan on focus on dazing fireball so no magical Lineage or wayang, got an familiar for later umd and a simple +1 (any) save... Well could be an option...
Any thoughts on other traits? I think seeker and +2 initiative are fixed but maybe you guys can think of something better the +10%selling or - 5% crafting :)