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Hi everyone! When the occultist came out for Occult Adventures, I was really excited and ready to try it out. Right now I'm trying to plan out a human melee occultist build wielding a scimitar, but I'm a little stuck on what to do after the initial few levels.
As of right now, I was thinking of grabbing:
Transumation/ Necromancy at Level 1 w/ Necromantic Servant
Improved Initiative/Extra Mental Focus
Illusion at Level 2
The Invisibility Focus Power at Level 3
Power Attack at Level 3
with a stat array of 18 INT/ 14 STR/ 13 CON/ 12 DEX/ 12 WIS/ 8 CHA
I can see how at early levels, the bane from legacy weapon plus legacy blade and the transmutation resonance power could add up to a lot of damage. But after this initial base, I'm not really sure what to build in terms of feats or focus powers. Is there any way to make an melee occultist that is as strong in combat as a ranged occultist at levels 8-10?