Hellknight

Finger Middlehammer's page

165 posts. Organized Play character for Pathmaker.


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Liberty's Edge

Fighter 2

Great close Herald!

Liberty's Edge

Fighter 2

Thanks for carrying us through GMZD! Got my chrono - all great.

Liberty's Edge

Fighter 2

Dalton's dagger finds a chink in Finger's rusty armor, drawing a little blood. "Alright- you wanna do it the hard way!", he tries to kick the man's feet from underneath him.

unimproved trip: 1d20 + 6 ⇒ (10) + 6 = 16

Liberty's Edge

Fighter 2

”Don't kill him - we need him alive!”, Finger shouts then swings around behind and through the crowd. He tries to kick Dalton's feet out from under him.

CMB, move 25' equivalent: 1d20 + 6 ⇒ (18) + 6 = 24
grapple: 1d20 + 6 ⇒ (2) + 6 = 8

Liberty's Edge

Fighter 2

Ah yes - you are right.

Herald wrote:
"The same buttons, ladies and gentlemen"

Finger adds with dramatic effect, pointing almost into Dalton's face, "AH-HAH!"

Aid: The Obsidian Button : 1d20 - 1 + 1 ⇒ (18) - 1 + 1 = 18

Herald wrote:
"shares the same handwriting"

Points at the letters, "AH-HAH!!!"

Aid: Handwriting Comparison: 1d20 - 1 + 2 ⇒ (15) - 1 + 2 = 16

Herald wrote:
"all short in stature"

Points at Ayla, "AH-HAH!!!!!"

Aid: Orug’s Testimony : 1d20 - 1 + 2 ⇒ (4) - 1 + 2 = 5

"And what about the rumors that you have testimonies - are they reliable drunkards? And the rumor that the first dagger that JUST happens to fit into the sheath of the Pathfinder - just like me? And the rumor that Otto is skinning people alive out on his farm - maybe he IS? AHHHH_HAAAAHHH!!!!!"

Aid: reroll Orug’s Testimony : 1d20 - 1 + 2 ⇒ (14) - 1 + 2 = 15

"Go back to milking your sheeps - leave us be!"

Liberty's Edge

Fighter 2

Finger's -1 Diplomacy is not going to help, he's sitting this one out, but ready to take on any fight that might come.

Liberty's Edge

Fighter 2
GM Z..D.. wrote:

"Murderers, let me go."

"Help they are trying to kill me"

Finger can hear the frame-up go exactly as he suspected, ”Two can play this game.” He stomps outside where Flusee is watching the door, ”Back me up here”, then starts shouting, ”PEOPLE OF DAWNTON! WE FOUND THE REAL KIDNAPPING MURDERER! COME! COME!”

diplomacy, need some Aid from : 1d20 - 1 ⇒ (14) - 1 = 13

Liberty's Edge

Fighter 2

Hearing the commotion upstairs, Finger quickly crosses the hall and throws open the storage room door, quickly glancing that it is not hiding a backstabber. It sounds like his companions found one person up there, not likely a worry for six well-armed Pathfinders.

Move, Delay

Liberty's Edge

Fighter 2

Drats

At least tell us what the boon is!

Liberty's Edge

Fighter 2

Finger head into the kitchen and checks for signs of usage.

30' move, Perception: 1d20 ⇒ 9

Liberty's Edge

Fighter 2

”I'm just gonna call it now - this is another frame up”, Finger adds cynically after he rechecks what the note says. ”There's a dead body upstairs and the sheriff is waiting to jump out of the closet and the townsfolk will file out of the privy”

He straps the heavy shield onto his forearm and follows in on Ayla's heels, then moves into common room. If there are serving items out, he'll check for recent usage and time.

30' move, Perception: 1d20 ⇒ 17

Liberty's Edge

Fighter 2

Player Name: Pathmaker

Character Name: Finger Middlehammer

PFS ID and Character numbers: 36653-8

Faction: Liberty's Edge

Progression: normal

No Day Job

Liberty's Edge

Fighter 2

Family medical issues, standby.

Liberty's Edge

Fighter 2

Diplomacy: 1d20 - 1 + 2 ⇒ (15) - 1 + 2 = 16

"This place is the Village of the Damned" Finger quietly says to his companions before he addressed the crowd.

"Now why in Golarion would I still be hanging around a few feet away from the body?! And make myself known first by championing the riding contest?! If I killed these two - I'd be miles away from here - on a horse!"

Liberty's Edge

Fighter 2

”Ah the winner's circle”, Finger walks up alongside Highroost, ”That was just riding, you folks should see him fly!”.

Diplomacy Aid Highroost: 1d20 - 1 + 2 ⇒ (13) - 1 + 2 = 14

Liberty's Edge

Fighter 2

Finger strips down to his breeches and lines up to join the events. He was going to make himself useful somehow - climb, ride and swim, the soldier's triathlon.

acrobatics: 1d20 + 2 ⇒ (3) + 2 = 5
climb: 1d20 + 8 ⇒ (13) + 8 = 21
ride: 1d20 + 6 ⇒ (20) + 6 = 26
swim: 1d20 + 8 ⇒ (13) + 8 = 21
Can't make Perception DC25

Liberty's Edge

Fighter 2

Disguise: 1d20 - 1 ⇒ (3) - 1 = 2

Finger's disguise entails pulling the visor down on his sallet helmet, which make him appear to standout and even more standoffish. He tears the helmet off, "Alright, I'm giving up on this whole disguise thing. We should just pass ourselves off as a traveling circus. A gnome opening act, a girl with her hair on fire, a smurf and a talking bird, no offense, and the doomsayer as something nice to take home, I make sure nobody gets beat up." He follows Ayla to the fairgrounds, at least the panicked gnome was getting them somewhere with clues.

Liberty's Edge

Fighter 2

Diplomacy: 1d20 ⇒ 8

Finger walks around the tents, still in full armor, and looking very out of place and scaring off children. Better leave this to the others.

Liberty's Edge

Fighter 2

Ugly thanks you, Hannah Belle.

Player Name: Pathmaker

Character Name: Finger Middlehammer

PFS ID and Character numbers: 36653-8

Faction: Liberty's Edge

Progression: normal

No Day Job

Liberty's Edge

Fighter 2

I'd offer to run but I'm in eight other tables already. It looks like we may have to disband. No bad feelings Deekan, things happen. Let us know what you decide soon so that those interested in 2nd GD session can find tables.

Liberty's Edge

Fighter 2

"Alright, alright", Finger says as they head to the tents, "Aside from the fragrance of the locals - does anyone have an insight into these murders? A theory? I'm thinking Aspis agents impersonating our agents. If that's true, we've got to be very cautious."

Liberty's Edge

Fighter 2

"Starting to think the murderers are impersonating Pathfinders or these bumpkins can't tell them apart from Aspis. And it doesn't help that this whole town is either drunk or retarded. Let's go see about the first victim."

Liberty's Edge

Fighter 2

+1, Herald would fit well into the Strange Aeons AP.

Liberty's Edge

Fighter 2

Bluff: 1d20 - 1 ⇒ (17) - 1 = 16

Finger tries to mix into the crowd. Getting a mug of ale into his hand and just standing around, looking at the interesting bail of straw, nodding to any rumors he overhears.

Liberty's Edge

Fighter 2

[We head to the biergarten]

Liberty's Edge

Fighter 2

Ah geez, horrible, hope no injuries.

Liberty's Edge

Fighter 2

"Uh huh", Finger flatly nods at Olrug's story, and silently giving his companions the 'bull rush' look.

I'm assuming that the sheriff is the evening phase and nothing else can be done today? If false, let's do the tavern.

Liberty's Edge

Fighter 2

'Sorry for the none update yesterday. Had a family emergency come up, but it’s all good now.'

Real life first, never a problem.

Liberty's Edge

Fighter 2
GM Deekan wrote:
”I heard the sound then I went outside and saw them run away.”

Finger points a finger at the missing part in Orug's explanation, "Wait a moment - didn't you say a moment ago that you attacked the murderer."

Sense Liar: 1d20 ⇒ 20

Liberty's Edge

Fighter 2

You told her to Take 20.

Liberty's Edge

Fighter 2

Finger looks the man up and down, gauging his combat worthiness. ”Hey Herald, maybe you better check out our hero's wound, he was smacked hard on the head, must need some warding from fever -ya know?”

I call baloney on the headwound, I think he made it up. Heal check anyone?

Perception, gauging his combat worthiness: 1d20 ⇒ 9

Liberty's Edge

Fighter 2

Let's stack these Aids!

"And I even heard you bravely fought them off?!", Finger tries to flatter, "How did you do it against such trained professionals?"

Diplomacy: 1d20 - 1 ⇒ (15) - 1 = 14

Liberty's Edge

Fighter 2

GM Deekan, 'location per phase' I'm curious, I've never heard this phrase, are you referring to something akin to a Chase?

Liberty's Edge

Fighter 2

”Great, let's start with this Olrug character first”, Finger leaves the sheriff's dwelling and heads to the general store, ”The kids said he actually wrestled with one of the murderers. Remember that we are not Pathfinders, perhaps play it as if we're gawkers come to see the hanging”.

[If Olrug answers, someone else lead the conversation. Herald seems to hit it.]

Liberty's Edge

Fighter 2

”I'd like to check all their gear, sheriff, if you will allow. You must have disarmed and stored it?” At Herald's mention, Finger suddenly questions truth of the imprisoned Pathfinders' identities, though he keeps his mouth shut on the suspicion.

GM Deekan wrote:
Your predecessors’ reputation has tarnished the Pathfinders’ name in Dawnton, so I recommend you not travel and investigate openly as Pathfinders agents.

Liberty's Edge

Fighter 2

Finger is outside with the guards.

Liberty's Edge

Fighter 2

Just checking in.

Liberty's Edge

Fighter 2

Relaying on Herald's good diplomatic impressions, Finger follows the guard back outside for a little soldierly chatter.

"It's a nice town here, this murder must have been a shock to everyone, eh? I hear those Pathmakers have a pretty good reputation of being stand-up and all. What do you make of it? And did you apprehend them? Must have been a good tussle."

Liberty's Edge

Fighter 2

That should do it Herald.

When the party has a private moment, Finger relays, "Those local children say that an Orug Foram discovered the second victim in front of his general store. He says he fought the murderer before he escaped. Although a general store owner fighting anyone is probably horse manure.”

"The Venture Captain likely didn't know there was more than one murdered. Herald -can you see if there is anything 'dark' about our brethren when we get to see them?"

Liberty's Edge

Fighter 2

BTW Finger has a wand of cure light wounds that the party can use freely. When you need, just roll and I'll knock off the charges.

Liberty's Edge

Fighter 2

Finger walks casually along the path towards the town, his helmet and shield stowed aside in a march pack manner. Spotting the children in the field, he breaks off and approaches them, splaying out a few copper pieces in his palm, "Hey kids -come over here. You all play in this field often? I'm looking for some friends, no not the ones getting the rope. But these friends would have arrived around the same time but not in the same group. You'd remember them, there's not many travelers at this time of the year right? Best answer gets a few coppers... What do they look like?" he waves the coins at them.

Diplomacy, any bonus for coinage?: 1d20 - 1 ⇒ (13) - 1 = 12

Liberty's Edge

Fighter 2

"If what you say is true Feuerseele, their xenophobia of will be severe, especially for you. How do you plan on calming their nerves?"

Liberty's Edge

Fighter 2

"I suggest we hide all semblance or markings of being Pathfinders and agree on a story -a band of mercenaries going up the Setian River. Which is really not far from the truth."

Are we in Absalom? Mendev is hella far, more than 3 days horse I think.

Liberty's Edge

Fighter 2

Phew! Catching up to all these Gameday intros and conversations! Great intro everyone! Ayla - if you listen to the Glass Cannon Podcast, she reminds me of Razzmataz.

Finger joins readily into the group, sharing introductions and light conversation. When he finds himself momentarily aside and happen to be standing near another male, he comments privately as he admires Feuerseele from a distance, "I love redheads." Then he suddenly realizes he's talking to the Herald, he adds, "Love her.", pauses, "She.", then moves off to a less uncomfortable spot next to the gnome.

He answers the question Ayla had asked earlier, "Finger? That's the name I got from mom and pop - no story to it really. Well, that's not entirely true, I guess I got my fingers caught in all sorts of trouble when I was a boy, but that's just how boys are -young, dumb, lots of fingers."

"As for the last name...", Finger makes a sour face, "Some jester captain a long time ago thought it was funny to mispell my last name in a Chronicle. Without it, I could not serve or take up arms for the royal family in Almas, even if it was misspelled. So that's how Metalhammer became Middlehammer."

***

Once Jorsal concludes the orders, in soldierly manner Finger picks up his gear and leaves without further questions. "I'll see you all in the morning, we set out at sunrise."

Liberty's Edge

Fighter 2

The middle-aged Andoran man had found a short bench and a tall wall to lean back on. His lifelong familiarity with military service nudges him out of light sleep, sensing that a superior is about five minutes from walking in; Hurry Up and Wait - the grunt's doctrine.

Finger pushes back his stringy black hair as he sits upright, wipes his gruffly common face down to his hawkish nose, hilted mustache and square chin. "-mMuh", he mutters something short of a greeting but acknowleding he's awake. He briskly and determinantly puts himself back together; functional tunic and breeches, hard leather boots, slightly rusty four-mirror armor, equally rusty burganet helmet, large shield, longsword; most noticeably, a surcoat of such age and use that the symbol it once bore remains a barely colored shadow.

Once strapped together, he stands 'at-ease' front and center, ready for orders. "Well met", he nods to the others and almost thumbs to himself, "-name's Finger."

casting Fred Ward

Liberty's Edge

Fighter 2

Oddly, one of my favorite scenarios.

And, Finger didn't have to get into one fight!

Liberty's Edge

Fighter 2

This is funny, originally, after Finger said 'I'm not going to cut down a woman today' he was going to silently wave Thael give her a 3rd zap.

Liberty's Edge

Fighter 2

# 36653-8 Finger Middlehammer
no job

Liberty's Edge

Fighter 2

"Great, a Gorum fanatic". Still in the fore, Finger exclaims, ”You gotta be jesting, woman!”.

"I'm not going to cut down a woman today. Amon, you up for this?", he sheaths his longsword and waves over the big bad wolf.

Liberty's Edge

Fighter 2

Despite Finger's in-game reaction, great move Marco.

"Assassins!", Finger calls out, "Protect the little ones!" Can't believe I just said that.

15' move and ready action, attack when engaged: 1d20 + 6 ⇒ (6) + 6 = 12 >>1d8 + 4 ⇒ (7) + 4 = 11

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