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Findurêl's page
3,403 posts. Organized Play character for Otha.
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Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Sakitu wrote: Sakitu finds Fin and checks him for injuries. "You didn't get hurt? That's good."[/q] Fin shook his head. ”I’m fine Hlao-roo…”
Sakitu wrote: Quasit wrote: "Right. Council of war." she says, without much enthusiasm, looking out to sea. "I hope we didn't sign up for a weeks long siege here." Nonetheless she turns and begins the walk back to the maftet village, twiddling the bracelets on her wrist. Sakitu frowns. "But we don't know how many more of those things there are." In her mind Sakitu imagines a whole underwater city with hundreds of these creatures. If they all attack at once...
"We can't stay here to fight them all. Can we?"
Fin shrugs. ”We did in Triaxus…”

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin at the closest nuckelavee…
(Burning a use of Perfect Strike)
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Favored Enemy, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy, Favored Enemy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 ⇒ (2) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 = 27
Percect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 ⇒ (17) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 = 42
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 2 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (4, 6) + 2 = 29
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 2 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (3, 3) + 2 = 31
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 ⇒ (10) + 17 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 = 30
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 2 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (5, 3) + 2 = 33
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 ⇒ (17) + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 2 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + (5, 5) + 2 = 32
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 ⇒ (9) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 + 2 = 34
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 2 ⇒ (6) + 3 + 2 + 1 + 1 + 8 + (5, 3) + 2 = 31
Total Clustered Shot Damage (assuming all hit): 156
Perfect Strike: 4/6
Ki Points: 4/4

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Reflex: 1d20 + 24 ⇒ (8) + 24 = 32 (Evasion, no damage)
Fin deftly avoids the injured nuckaleve’s breath, and releases his cold iron…
Burning a use of Perfect Strike
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS,, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (2) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 25
Perfect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (6, 5) = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (4, 1) = 22
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (1) + 17 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 19
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (1, 6) = 30
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (9) + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 22
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (2, 5) = 30
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (17) + 22 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 40
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (3, 5) = 25
Total Clustered Shot Damage (assuming both iteratives miss): 75
Perfect Strike: 5/6
Ki Points: 4/4
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin targets the same foe as Quasit and lets loose…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy, Sneak Attack
Magic Longbow (Manyshot): 1d10 + 22 + 3 + 1 + 1 + 1 + 1 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 1 + 1 - 4 = 34
Magic/Cold Iron/Piercing/Good/Sneak Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 + 1d6 ⇒ (6) + 3 + 2 + 1 + 1 + 8 + (5, 3) + (6) = 35
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin returns with Sakitu from their recon and catches up with the others. He nods to Quasit…
”Not much cover at all, Q…several of us might hide behind the sacrificial stone…but that’s about it…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin nods and flies with Sakitu to check out the sacrificial area, looking for a good place or two to stage their ambush…
Perception: 1d20 + 22 + 2 ⇒ (19) + 22 + 2 = 43
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin smiles at Sakitu. ”As many as I can get, Hlao-roo,” he says before turning to Bulvi.
”The queen said she didn’t have any accommodations for us…they’re humanoid creatures…they could have local bathhouses for themselves that are open to the public…besides, Inthink she was talking about lodging…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin nods to Bulvi. ”Can you ask them if they have any hot baths here?”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
If I do get to ask any questions on the nucka-thingies, I’d wanna know their DR…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Knowledge (Natre): 1d20 + 4 ⇒ (19) + 4 = 23
As Fin hears the translation of the Queen’s description of her enemies, he nods to Quasit…
”Sounds like nuckelavees, Q…they’re corrupted fey creatures…usually found near foul waters…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin shrugs. ”Well…that was anticlimactic…bastard took my arrows with him though. It appears we’re going to town after all…”

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin fires a rain of magical cold iron at the approaching abomination…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (7) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (6, 3) = 26
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (5, 5) = 27
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (18) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 37
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 8 + (1, 1) = 24
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (19) + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 33
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + (2, 5) = 27
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (20) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 44
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (3, 2) = 22
Confirmation (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (6) + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 = 23
Magic/Cold Iron/Piercing/Good/Crit Damage: 2d8 + 6 + 4 + 2 + 2 + 16 ⇒ (6, 1) + 6 + 4 + 2 + 2 + 16 = 37
Confirmation (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (18) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 = 45
Magic/Cold Iron/Piercing/Good/Crit Damage: 2d8 + 6 + 4 + 2 + 2 + 16 ⇒ (5, 3) + 6 + 4 + 2 + 2 + 16 = 38
Total Clustered Shot Damage (assuming all hit but only Iterative2 does not confirm): 164
Perfect Strike: 4/6
Ki Points: 4/4
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Perception: 1d20 + 22 + 2 ⇒ (13) + 22 + 2 = 37
Fin’s senses kick in and he says loud enough for his friends to hear, ”Something wicked this way comes,” as he points to the water…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin nods at Quasit, but draws his bow all the same…
”We can’t outrun ‘em, Q…best be ready, just in case they’re hostile…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Hearing Selena and Quasit discuss the town, Fin speaks up.
”I could scout it out, Q; I might learn something useful about this place…”
…like if it might have a hot bath or sauna…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Did I miss something…I thought we were paddling the mortar boat thingy as a boat?
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin just silently paddles towards the piece of dark land to the west, keeping his eyes alert for anything that might look like trouble…
Perception: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin swims around for but a little while, enjoying the warm water…he was a little disappointed none of his friends joined him…and quite surprised Maka did not come in…he found he missed the days when they enjoyed the hot baths in Irrisen and Triaxus…they were more carefree then…less inhibited…it was not the same now…
Perhaps everyone feels trepidation as the end of their quest is near…perhaps they wondered what comes next, once they rescued Baba Yaga…Fin sure did…
He swam back to shore, walked slowly out of the water to where his clothes lay, got dressed and geared up…
Fin drew his bow and then nodded to Quasit. ”West it is…I’ll scout ahead…” he said blandly as he moved out, not looking to see if anyone followed…
Stealth: 1d20 + 30 + 2 + 4 ⇒ (11) + 30 + 2 + 4 = 47
Perception: 1d20 + 22 + 2 ⇒ (10) + 22 + 2 = 34
Survival (Tracking): 1d20 + 12 + 4 ⇒ (10) + 12 + 4 = 26
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin smiles and instantly starts to disrobe! ”West can wait! I’m going for a swim!”
He places his clothes and gear under a palm tree and runs and dives in the water swimming out a little ways his head emerging from the water, yelling to his friends.
”What are y’all waiting for? The water feels great!”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin frowns upon hearing no bath…and then smiles upon seeing Baba Yaga’s vision…and then the frown reappears when Quasit says he must wear pants…
He shakes his head. ”I’ll compromise with you, Q, I’ll wear my underpants…” he says as he partially disrobes and joins her in the pool, lying down as per the vision…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin shrugs. ”Dunno…but we haven’t faced ‘em before, that’s for sure,” he says while helping Quasit stow the loot, chuckling at her reasoning of their extra hands…
”Dunno that either, Q…perhaps the mortar and pestle are the keys to the doll for this portal?”
When he sees the pool of spring water, Fin thinks instantly of bathing. ”Maka, how quickly could you turn this into a hot bath?” he mentions offhandedly before looking it over…
Perception: 1d10 + 22 + 2 ⇒ (9) + 22 + 2 = 33
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Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Agreed. I know of very few APs that get half this far, especially PBP, and we are so close…
And we used to really rock the RP in this game…in the Hut…the hot baths in Irrisen and Triaxus…the Centaur camp…traveling thru the Maiden…in Russia…with the romances…we made a lot of good story lines…I’d like to get back to the way we used to play this and go out with a flourish…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Sent a reminder to the others that they’re up on Discord…

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin fires at the remaining foe…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (11) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 35
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + (3, 3) = 26
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 8 + (2, 2) = 22
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (19) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 38
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (6, 4) = 33
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (3) + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 17
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 8 + (2, 6) = 30
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 43
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (6) + 3 + 2 + 1 + 1 + 8 + (1, 4) = 26
Magic Longbow (Haste): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (6) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 30
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (5, 1) = 23
Confirmation (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (14) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 = 36
Magic/Cold Iron/Piercing/Good Damage: 2d8 + 6 + 4 + 2 + 2 + 16 ⇒ (4, 4) + 6 + 4 + 2 + 2 + 16 = 38
Confirmation (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (12) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 = 39
Magic/Cold Iron/Piercing/Good Damage: 2d8 + 6 + 4 + 2 + 2 + 16 ⇒ (8, 6) + 6 + 4 + 2 + 2 + 16 = 44
Total Clustered Shot Damage (assuming all except IT2 hit/confirm): 212
Current AC: 33
Perfect Strike: 4/6
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin tries to steel his mind to resist the worst effects of the spell…
Will: 1d20 + 15 ⇒ (9) + 15 = 24

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin targets the nearest beast and lets loose a volley…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus, Perfect Strike
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (12) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 36
Perfect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (5) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 29
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (6) + 3 + 2 + 1 + 1 + 8 + (6, 4) = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 1 + 8 + (4, 1) = 24
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (7) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (6, 6) = 35
Magic Longbow (Haste): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (7) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (4, 1) = 28
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (1) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 20
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 8 + (5, 3) = 26
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (14) + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 1 + 8 + (4, 3) = 26
Total Clustered Shot Damage (assuming all hit except Iterative): 144
Current AC: 33
Perfect Strike: 5/6
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Botting Sakitu
After Saki casts fly on Fin, he gives her a quick wink, flying up 15’ to get LOS on the nearest ogr, and lets loose an arrow…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 4 ⇒ (18) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 4 = 44
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 8 + (2, 3) = 23
Current AC: 33
Perfect Strike: 6/6
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
I’m just waiting on Saki to cast fly on me…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote: I don’t think Sakitu has acted yet this round. If you delay til after her, you could fly up and pinch off a shot this round. Oh, my bad, I thought she had cast magic missile? If she hasn’t though, I’ll do as you mentioned…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Thanks, GM…Fin can only delay then and await Sakitu to cast fly on him next round…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
@GM: I made have made a mistaken assumption with my last attack…from the map, it looked to me like Fin was firing from higher elevation and could see over the wall…
Do I need to alter my action, GM?

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin targets the nearest foe and lets loose a volley…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (5) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 29
Perfect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (4) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 8 + (3, 5) = 30
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (4, 2) = 23
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (7) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 8 + (2, 1) = 25
Magic Longbow (Haste): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (10) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 34
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + (5, 1) = 26
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (19) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 38
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + (2, 6) = 25
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (1) + 12 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 15
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + (4, 5) = 32
Confirmation (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (13) + 17 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 + 3 = 35
Magic/Cold Iron/Piercing/Good/Critical Damage: 2d8 + 6 + 4 + 2 + 2 + 16 ⇒ (2, 3) + 6 + 4 + 2 + 2 + 16 = 35
Total Clustered Shot Damage (assuming all hit/confirm except Iterative2): 164
Current AC: 33
Perfect Strike: 5/6
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote: Waiting on actions from:
Bulvi
Sakitu
Selena
Kalchine (Wall of Stone was surprise round, now into Round 1)
I posted a reminder on Discord for Bull, Saki, and Selena…
ETA: Sakitu ninja’ed me!
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin nods and follows up Maka, fires at the nearest creature…
To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Haste, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Deadly Aim, Holy
Magic Longbow: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (15) + 22 + 3 + 1 + 1 + 1 + 1 + 1 - 2 - 4 = 39
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 8 + (2, 6) = 26
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
On my scouting posts, please always assume that I’ll pass on what I see (unless I specifically mention that I’m not). Sorry, I should’ve made that clear…
Fin’s locked and ready to go, he’ll fire when Q gives the go ahead…

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote: Findurêl wrote: I was in The Shattered Star AP for a couple of years…we were a good ways into book two before one of the other players pissed off the GM and the GM dropped the game…Q joined us for a couple of months or so, I think, before that happened… I remember that game. I was playing the sweetest kindest priestess character and one of the other characters just could not stop sexually harassing her. It was very strange. Eventually he fell off a boat and drowned and then threw a fit about it, at which point the GM threw up his hands and walked away. I remember too that when he fell off the boat, my character jumped in after him to try and save him and probably doomed herself too (I think we were fighting some water monster) but was willing to make the sacrifice because it was the right thing to do. But things came to an end before that fate was resolved. Yes, he jumped in the water in full metal armor and then b~+@+ed about not being able to swim…I think I was in the water as well, but I had removed my armor…
Yeah, his character was really creeping on yours…he was like a dog going ‘squirrel’ except saying ‘girl’…
We might still be playing that one if not for that dude…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Very few, I’d wager…at least from what I’ve witnessed and what I’ve heard…
I was in The Shattered Star AP for a couple of years…we were a good ways into book two before one of the other players pissed off the GM and the GM dropped the game…Q joined us for a couple of months or so, I think, before that happened…
I played in a multiple scenario 5e PBP campaign for a couple of years before it ended…and I’m currently in a TOR PBP game that’s been running for over 5 years now and it’s still running strong…
But this is by far the longest running session I’ve had the privilege of being in…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
GM_Almonihah wrote: I was just looking and seeing this campaign has been going for almost nine years now. :D Think we'll finish before the ten year mark? Woo-hoo! Thank you GM for sticking with us, much appreciated!
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin will take point, moving quietly, trying to conceal himself amongst any shadows as he warily moves forward to the entrance…
Stealth: 1d20 + 30 + 2 + 4 ⇒ (8) + 30 + 2 + 4 = 44
Perception: 1d20 + 22 + 2 ⇒ (11) + 22 + 2 = 35
Survival (Tracking): 1d10 + 16 + 3 ⇒ (7) + 16 + 3 = 26
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Yeah, Fin’s a prune by now…ready to move on…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Bulvi wrote: The old landlord is being a pain sadly. Sorry to hear that, Bull. That must be catching; the GM running my TOR game is having landlord issues and finding a new and affordable place has been impossible for him so he’s kinda stuck…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Maka Na'Shota wrote: Maka walked out of the designated bathroom, steam billowing behind her. "The bath is ready. Don't worry, Izzie, we'll take one after you help me with dinner." She crouched beside the crocodile and gave the big reptile a series of affectionate chin scratches before heading to the kitchen. Fin bows gratefully to Maka. ”Thank you, Mistress of Fire, I am most grateful…c’mon Hlao-roo, it’s bath time…”
As Sakitu eases in with her swimsuit, Fin quickly disrobes and follows suit…the water is nice and hot…he fully submerges for a moment before easing his head above the water…and putting his arm around Sakitu as she nuzzles up against him…he’ll enjoy this moment for as long as he’s allowed…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Sakitu wrote: Sakitu smiles. "Good choice. Now, I just have to find my swimsuit." ”Great…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Sakitu wrote: She catches Fin's eye and gives him a look. "It's going to be me or the crocodile. Your choice."
Fin grins widely. ”Then it will be you, Hlao-roo, no contest there…sorry Izzie, you can soak later…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
So, we’re back at the Hut now, to check on Anastasia?
Sakitu wrote: "But how do they know if I'm naughty?" Fin deadpans as he walks past Sakitu. ”Only I know that, Hlao-roo,” the elf says before turning to Maka. ”Maka would you mind heating up some tub water whenever you get a free moment? Izzie needs a good soak and I think I’m gonna join him…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
”Erastil’s antlers, Selena, let’s dunk ‘em already and be done with it!” an impatient Fin says as he takes the crown and doll from her and submerges them in the pool…
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin sees Selena put on the crown and shrugs. Looking to the others, he asks, ”Should we go back to that tree and see Vigliv now?”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit can have that honor...
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Fin arches an eyebrow at Sakitu. ”I think not, Hlao-roo; this Elf’s body has been pierced enough during our journey…it would look much lovelier on you any way…”
Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:151/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Once they’ve gathered up what loot they can manage, dispersing it amongst themselves and bags of holding, Fin takes the crown, places it on Mametqul’s severed head, and places it in the cabinet…
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