Elf Archer

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3,340 posts. Organized Play character for Otha.


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Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

I’m ready to go, GM, whenever everyone else is; if we don’t have enough spells to transport everyone, Al can do his stealth thing back to the Div’s tent…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin draws his bow and does his scout thing as he

”Let’s roll then…we going back the conventional way or by magic?”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Thanks, GM! I should be able to post at least once a day…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Just an FYI for y'all. I'll be on the road to Florida tomorrow as we'll be leaving on a cruise on Monday; I'll be checking the threads tomorrow morning and then when we arrive at my cousin's house so will be able to post...

The ship leaves Monday afternoon and returns Saturday morning; I've purchased the internet package so I'll be checking at least every morning when I get up and then again before I hit the hay at night...I should be able to keep up with posting, albeit at less than my usual rate...

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin shakes his head. ”So he gets to shoot first? I don’t like it…but I get it…lets move then…”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin shrugs again. ”How many horned dudes have we met since we started this journey that weren’t evil? The odds were in my favor, Q…plus, he seemed pretty upset when Maka burned a hole in his tent before we entered his abode…”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin shrugs. ”Maybe she’s just trying to tell us the horny dude wants the crown and we’re gonna have to kill him to keep it…”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin listens to Quasit’s story. ”Cool story, Q…and cool name…think I’ll stick with Q though. We ready to head back to that creepy horny dude? We should be wary, I don’t like him…“

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin nods, a wide grin on his face. ”Jackpot indeed, Q…sorry, I can do a preying mantis out of parchment, but not a Quasit…

“We might get a good bit in return for this with the Z-man…so put as much as we can in the bag?”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin goes with Quasit, bow drawn, covering her while she opens the burlap bag…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Going back to prying up the slab, getting help from Quasit and hopefully others, when they get it moved aside, Fin looks down to see what might be revealed…

Perception: 1d20 + 22 ⇒ (10) + 22 = 32

If he doesn’t see any signs of danger and sees a way down, he’ll say, ”I hate waiting…I’ll go with mini-cluckers and check things out,” warily making his way down…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote:
Quasit really wanted to dwell on a silly conversation about elfin toiletry habits, but forces herself to drop it. "Well, I'm as stealthy as I *can* be."

Fin just nodded and smiled, saying nothing but thinking, Not as stealthy as you think…

Sakitu wrote:
"I can confirm that he has the same equipment. You know?" She gives Fin another squeeze…"

Both of Fin’s eyebrows arch as he stands there, flabbergasted at Sakitu being so…brazen?…about his…equipment…Sakitu, who would blush at even the mention of a group bath, confirming his…equipment?

Fin blushed a bit, before shaking his head and smiling a most devilish grin. ”Who are you? And what have you done with Hlao-roo?”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin breathes a sigh of relief as Quasit activates the wand flawlessly and Bulvi’s weakened body begins to respond…

Quasit* wrote:
"Do elves pee? Fin, do you pee? I've never noticed. I always imagined elves discharged their water by way of laughter or songs or something."

Fin arches an eyebrow at Quasit’s query followed by spontaneous laughter. ”Aye, Q, elves do indeed pee, as do I. We have the same…equipment…that you humans do. I’m stealthy about it though, so perhaps you never noticed…humans seem to be not so stealthy in that regard…”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

My bad…seems odd to me that Restoration is not on the Druid’s checklist, I wonder at the reasoning for that…it’s up to Q then…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

It’s on the loot list under the Party stash tab; usually anything to do with healing is assumed to be with our primary healer, in this case Kal…we also have five scrolls of restoration as well…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Yeah, if you were all dead only one thing we could do…go thru your pockets and look for loose change… ;)

Bull, I’m so glad you’re not dead!

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin drops his anytool and rushes to Bulvi’s side, trying to assist Selena, giving chest compressions…

Heal: 1d20 + 6 ⇒ (13) + 6 = 19

”Bull? What the hell kinda sorcery is this? He was standing after we dropped her and he kept taking damage?”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin shakes his head. ”I don’t see it; that creature hammered Bull here right hard; if she was a fake, then we might not survive the real one. But I doubt that’s the real crown, especially seeing this loose flagstone here…the real crown might be under here…or the real queen if I’m wrong. Someone wanna help me lift this thing?”

He pulls out his anytool, shaping it as a pry bar to lift the flagstone while he awaits some muscle…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

After gathering his durable arrows, Fin searches the room thoroughly, thinking if that crown is a fake, the real might be hidden away…

Perception: 1d20 + 22 + 2 ⇒ (8) + 22 + 2 = 32

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

No worries, Bull…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Sakitu and Bulvi are up right? I’ll tag ‘em on Discord…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin moves 15’ to target the lead archer and fires…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Favored Enemy, Haste, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 4 ⇒ (12) + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 4 = 42
Magic/Cold Iron/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d4 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + 4 + (3, 3) = 30

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

I did forget! Thanks, Q!

Haste Attack (if it makes a difference, all the to hit rolls in my previous post would be at +1)

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Favored Enemy, Haste, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Haste): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 47
Confirmation: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (15) + 22 + 3 + 1 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 = 46
Magic/Bludgeoning/Good Damage: 3d8 + 9 + 6 + 3 + 3 + 24 + 12 + 2d6 ⇒ (5, 5, 6) + 9 + 6 + 3 + 3 + 24 + 12 + (2, 2) = 77

Total Clustered Shot Damage (adding this to my above attack): 230

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin follows up with another volley…

Burning a use of Perfect Strike

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Favored Enemy, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (6) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 33
Perfect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (12) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 39
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 8 + 4 + (6, 6) = 34
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + 4 + (6, 3) = 36
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 4 + 1 - 2 - 4 ⇒ (4) + 17 + 3 + 1 + 1 + 1 + 4 + 1 - 2 - 4 = 26
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 8 + 4 + (4, 5) = 30
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (15) + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 28
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 4 + 8 + (2, 1) = 24
 
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (20) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 47
Confirmation: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (8) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 = 38
Magic/Bludgeoning/Good Damage: 3d8 + 9 + 6 + 3 + 3 + 12 + 24 + 2d6 ⇒ (3, 6, 8) + 9 + 6 + 3 + 3 + 12 + 24 + (3, 6) = 83
 
Total Clustered Shot Damage (assuming Manyshot & Rapid Shot hit/confirm): 153
Perfect Strike: 3/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin swears as the ice protects the Queen and then unleashes a full volley of blunt arrows now that the casing is gone…

Burning a use of Perfect Strike

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, PBS, Favored Enemy, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot/Confirmation): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (4) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 + 3 = 34 (Confirmation)
Perfect Strike: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 46 (Critical Threat)
Magic/Bludgeoning/Good/Critical Damage: 3d8 + 9 + 6 + 3 + 3 + 24 + 12 + 2d6 ⇒ (8, 2, 7) + 9 + 6 + 3 + 3 + 24 + 12 + (2, 6) = 82
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d6 ⇒ (8) + 3 + 2 + 1 + 1 + 8 + 4 + (2, 6) = 35
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 4 + 1 - 2 - 4 ⇒ (16) + 17 + 3 + 1 + 1 + 1 + 4 + 1 - 2 - 4 = 38
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 8 + 4 + 2d6 ⇒ (5) + 3 + 2 + 1 + 1 + 8 + 4 + (5, 4) = 33
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 ⇒ (9) + 12 + 3 + 1 + 1 + 1 + 1 - 2 - 4 = 22
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 4 + 8 + (2, 4) = 32
 
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 36
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 1 + 4 + 8 + (1, 5) = 27
 
Total Clustered Shot Damage (assuming all except IT2 hit/confirm): 177
Perfect Strike: 4/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

The trigger-happy Fin just assumes Quasit’s instructions to Maka apply to him as well…seeing the creature is skeletal, he switches to blunt arrows…

Surprise round action?

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, Favored Enemy, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow: 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 4 ⇒ (20) + 22 + 3 + 1 + 1 + 1 + 4 - 4 = 48
Confirmation: 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 4 + 3 ⇒ (14) + 22 + 3 + 1 + 1 + 1 + 4 - 4 + 3 = 45
Magic/Bludgeoning/Good Damage: 3d8 + 9 + 6 + 3 + 16 + 24 + 2d6 ⇒ (5, 4, 6) + 9 + 6 + 3 + 16 + 24 + (6, 4) = 83

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

With the creature down and Maka clearing out the insects, Fin looks warily looks around then checks the corpse for loot…

Perception: 1d20 + 22 + 2 ⇒ (18) + 22 + 2 = 42

…before recovering his arrows…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin moves 5’ south and tries to finish off the hag-like creature…

Burning a use of Perfect Strike here…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (20) + 22 + 3 + 1 + 1 + 1 - 2 - 4 = 42
Perfect Strike/Confirmation: 1d20 + 22 + 3 + 1 + 1 + 1 - 2 - 4 + 3 ⇒ (6) + 22 + 3 + 1 + 1 + 1 - 2 - 4 + 3 = 31 (by rule, this becomes the confirmation)
Magic/Cold Iron/Piercing/Good/Crit Damage: 3d8 + 9 + 6 + 3 + 24 + 2d6 ⇒ (7, 2, 1) + 9 + 6 + 3 + 24 + (6, 4) = 62
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (1) + 3 + 2 + 1 + 8 + (3, 3) = 21

Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (7) + 17 + 3 + 1 + 1 + 1 - 2 - 4 = 24
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (6) + 3 + 2 + 1 + 8 + (5, 5) = 30
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (2) + 12 + 3 + 1 + 1 + 1 - 2 - 4 = 14
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 8 + (1, 4) = 24

Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (17) + 22 + 3 + 1 + 1 + 1 - 2 - 4 = 39
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 8 + (3, 1) = 20

Total Clustered Shot Damage (assuming both Manyshot & Rapid Shot hit/confirm): 103
Perfect Strike: 5/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

@GM: Did any of Fin’s arrows hit?

Reflex: 1d20 + 24 ⇒ (13) + 24 = 37 (Evasion, no damage)
Fort: 1d20 + 18 ⇒ (11) + 18 = 29

Fin avoids any damage or chills…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Seeing the creature free from burns, Fin cries out to Maka, ”It’s immune to fire, Maka!” before sending a volley of magical cold iron its way…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (14) + 22 + 3 + 1 + 1 + 1 - 2 - 4 = 36
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 8 + (6, 2) = 30
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (1) + 3 + 2 + 1 + 8 + (3, 5) = 23
 
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 8 + (4, 5) = 26

Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (14) + 17 + 3 + 1 + 1 + 1 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 8 + (1, 2) = 22
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 - 2 - 4 ⇒ (4) + 12 + 3 + 1 + 1 + 1 - 2 - 4 = 16
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 8 + (4, 2) = 27

…and then moves 5’ north to take cover…

Total Clustered Shot Damage (assuming all except IT2 hit): 101
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin’ll follow Q’s lead, to see if anyone can clear the fog…if no one can, I’d advise we fall back some and let whatever creature that’s using the fog for cover come to us…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin nods at Quasit, covering her as she opens the door…and follows her inside…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote:
”But if I did come back as a dude, I’d still be pals with Kal — a Kal-Pal?— but I’d totally steal Saki from Fin and have amazing fox babies with her. Sorry Fin.”

Fin smiles broadly. ”Aye, and she’d leave me for you in a heartbeat, Q…but I couldn’t blame her for that…you two have been thicker than thieves since we first began this quest back in Heldren…”

After collecting his arrows, he follows Quasit over to the doors; seeing she’s doing her rogue thing with the doors and has it well in hand, he looks up for any signs of windows or balconies that might be above…

Perception: 1d20 + 22 + 2 ⇒ (19) + 22 + 2 = 43

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Seeing Sakitu take a couple of arrows, Fin yells again ”Retreat, Hlao-roo! Maka, Bull, and I can finish ‘em off!” before raining more cold iron down on the undead archers…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 45
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 1 + 4 + 8 + (4, 4) = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (8) + 3 + 2 + 1 + 4 + 8 + (3, 3) = 32

Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (7) + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 33
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 4 + 8 + (2, 1) = 28
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (7) + 17 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 4 + 8 + (1, 6) = 29
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (17) + 12 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 33
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 4 + 8 + (5, 5) = 32
 
Confirmation (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (3) + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 + 3 = 32
Magic/Cold Iron/Piercing/Good Damage: 2d8 + 6 + 4 + 2 + 8 + 16 ⇒ (3, 7) + 6 + 4 + 2 + 8 + 16 = 46
 
Total Clustered Shot Damage (assuming all hit/confirm): 199
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Seeing Quasit get hit again, twice this time, Fin yells, ”Q, take cover!” as he takes aim and lets loose more cold iron towards the undead archers…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (5) + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (5) + 3 + 2 + 1 + 4 + 8 + (2, 6) = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 4 + 8 + (4, 6) = 31
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (13) + 17 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 34
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 4 + 8 + (4, 3) = 28
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (12) + 12 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 4 + 8 + (5, 5) = 30
 
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (6) + 22 + 3 + 1 + 1 + 1 + 4 - 2 - 4 = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 4 + 8 + 2d6 ⇒ (2) + 3 + 2 + 1 + 4 + 8 + (5, 6) = 31
 
Total Clustered Shot Damage (assuming all hit): 151
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

No worries, GM, gaming with the wife definitely comes first!

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Just checking…everyone has acted this round, right?

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote:
"It hurts, and I felt something weird go through me, like some stiffness…I've had worse. This week."

Even in the midst of battle, Fin’s elven ears pick up Bulvi’s and Quasit’s exchange. Her comment made him snort and shake his head slightly, thinking, And Q used to think I spoke without thinking…hope Kal didn’t hear that…given their new relationship, that might seem a slight when taken out of context…

But the thought retreats from his mind quickly as he prepares for another incoming volley…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin fires another volley at the nearest undead…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (8) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 33
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (5) + 3 + 2 + 4 + 8 + (1, 6) = 29
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 4 + 8 + (1, 1) = 25

Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (6) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 4 + 8 + (6, 4) = 34
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (12) + 17 + 3 + 1 + 1 + 4 - 2 - 4 = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 4 + 8 + (6, 5) = 32
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (4) + 12 + 3 + 1 + 1 + 4 - 2 - 4 = 19
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 4 + 8 + (5, 3) = 31
 
Total Clustered Shot Damage (assuming all but Iterative2 hit): 120
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin follows up with another rain of cold iron at the nearest undead archers…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 34
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 4 + 8 + (1, 6) = 30
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (2) + 3 + 2 + 4 + 8 + (4, 2) = 25

Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 44
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 4 + 8 + (4, 1) = 25
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (16) + 17 + 3 + 1 + 1 + 4 - 2 - 4 = 36
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 4 + 8 + (5, 5) = 31
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (18) + 12 + 3 + 1 + 1 + 4 - 2 - 4 = 33
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (5) + 3 + 2 + 4 + 8 + (1, 3) = 26

Confirmation (Rapid Shot): 1d10 + 22 + 3 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (4) + 22 + 3 + 1 + 1 + 4 - 2 - 4 + 3 = 32
Crit Damage: 2d8 + 6 + 4 + 8 + 16 ⇒ (8, 4) + 6 + 4 + 8 + 16 = 46
 
Total Clustered Shot Damage (assuming all hit): 183
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin hisses as three straight arrows hit him successively…

Fort: 1d20 + 18 ⇒ (11) + 18 = 29
Fort: 1d20 + 18 ⇒ (3) + 18 = 21
Fort: 1d20 + 18 ⇒ (17) + 18 = 35

…but he resists their paralytic effect…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Sorry, could’ve swore I had posted this Wednesday..,

Fin unleashes follows up with a full volley at the nearest undead archers…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Ioun Stone, Favored Enemy, Rapid Shot, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (19) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 44
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 4 + 8 + (4, 3) = 31
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (1) + 3 + 2 + 4 + 8 + (6, 3) = 27
 
Magic Longbow (Iterative): 1d20 + 17 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (12) + 17 + 3 + 1 + 1 + 4 - 2 - 4 = 32
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 4 + 8 + (6, 4) = 34
 
Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (13) + 12 + 3 + 1 + 1 + 4 - 2 - 4 = 28
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 4 + 8 + (5, 6) = 31
 
Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 ⇒ (13) + 22 + 3 + 1 + 1 + 4 - 2 - 4 = 38
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 4 + 8 + (1, 2) = 26

Confirmation (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 4 - 2 - 4 + 3 ⇒ (19) + 22 + 3 + 1 + 1 + 4 - 2 - 4 + 3 = 47
Crit Damage: 2d8 + 6 + 4 + 8 + 16 ⇒ (3, 5) + 6 + 4 + 8 + 16 = 42
 
Total Clustered Shot Damage (assuming all hit): 191
Perfect Strike: 6/6
Ki Points: 4/4

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin takes aim and fires at closet flying undead dude…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Ioun Stone, PBS, Studied Target, Favored Enemy, Deadly Aim, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow: 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 4 ⇒ (10) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 4 = 39
Magic/Cold Iron/Piercing/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (6) + 3 + 2 + 1 + 1 + 4 + 8 + (6, 3) = 34

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

I don’t mind posting, I just thought the Paizo update was imminent but I could be wrong…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

I was gonna post…but with the upcoming outage, should we just wait before starting a combat?

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Bull responded immediately; he’s gonna check in and roll those saves ‘a little later…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)
Quasit* wrote:

It's been over a week since we heard from Bulvi. Should we bot his 3 Fort saves vs negative levels before we go much farther?

I really think everyone in this game should be able to check in at least a couple times a week, especially since we're coming into the home stretch. The game is always better when everyone is chipping in.

Hey Q, I’ve been sending him reminders on Discord lately and he has been responsive; I’ll tag him again now…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin nods to Quasit, pulls his hood up and does his stealth thing, moving quietly to the left, blending in, and observing…

Stealth: 1d20 + 30 + 2 + 4 ⇒ (4) + 30 + 2 + 4 = 40
Perception: 1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Fin gave Sakitu a reassuring smile. ”No on both counts, Hlao-roo, I’m fine,” he says as he leans down for a light kiss before turning to Quasit. ”What now, Q?”

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Slayer 3rd / Shadowdancer 2nd | HP:112/151 | AC:32 T:27 FF:24 | CMB:17 CMD:36 | Saves F:+18 R:+24 W:+15 (+2 vs enchantments) | Init:+14 | Per: +22| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1) HA (x1)

Seeing Bulvi get hammered, Fin yells, ”Use blunt weapons!”

He fires a volley of blunt arrows this time at the abomination…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Ioun Stone, PBS, Studied Target, Favored Enemy, Deadly Aim, Rapid Shot, Precise Shot, Improved Precise Shot, Point Blank Master, Clustered Shots, Manyshot, Elven Ranger Racial Confirmation Bonus
Damage Mods: Longbow Arrow, Magic, Strength, PBS, Studied Target, Favored Enemy, Deadly Aim, Holy

 
Magic Longbow (Manyshot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (9) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 36
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 4 + 8 + (1, 4) = 27
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (3) + 3 + 2 + 1 + 1 + 4 + 8 + (5, 3) = 30

Magic Longbow (Rapid Shot): 1d20 + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (3) + 22 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 30
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 1 + 4 + 8 + (2, 2) = 27

Magic Longbow (Iteratice2): 1d20 + 17 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 ⇒ (8) + 17 + 3 + 1 + 1 + 1 + 1 + 4 - 2 - 4 = 30
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (4) + 3 + 2 + 1 + 1 + 4 + 8 + (3, 5) = 31

Magic Longbow (Iterative2): 1d20 + 12 + 3 + 1 + 1 + 1 + 1 + 4 - 4 ⇒ (16) + 12 + 3 + 1 + 1 + 1 + 1 + 4 - 4 = 35
Magic/Bludgeoning/Good Damage: 1d8 + 3 + 2 + 1 + 1 + 4 + 8 + 2d6 ⇒ (7) + 3 + 2 + 1 + 1 + 4 + 8 + (6, 1) = 33

Total Clustered Damage (assuming all hit): 148

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