| FennecPlays |
NoxiousMiasma wrote:
Looking at other weapon options, and prioritising "agile with a maneuver trait" (because having -3 MAP is better), some of the other good picks include the claw blade (agile, deadly d8, disarm, finesse, versatile P), fangwire (agile, backstabber, deadly d8, finesse, grapple), kama (agile, trip), meteor hammer (okay it's not agile, but backswing, disarm, and trip with reach is still nice), orc knuckle dagger (agile, disarm), sai (agile, disarm, finesse, versatile B), scourge (agile, disarm, finesse, nonlethal, sweep), and the poi (agile and backswing). Interesting that there aren't any agile shove options, though you can get backswing or sweep.
There's also the claws from the Clawdancer archetype. Bonus points for a reactive strike and free switch into claw stance on an *attempted* escape from your grapple or restrain via the level 4 feat Claw Snag. Also, the claws from claw stance are 1d6 slashing in the brawling group with agile, finesse, grapple, unarmed, and versatile piercing traits.
Led me towards a clawed catfolk Daredevil with Clawdancer. Basically boils down to my first turn going into it to get adrenaline and whatever actions end with me grappling someone, not spending an action to switch into claw stance and instead waiting for the grappled person to try to escape.