Rakshasa

Felixian One-Eared's page

91 posts. Alias of Whack-a-Rogue.


Full Name

Felixian One-Eared

Race

Abilities:
Cat's Luck 1/1; Black Cat 1/1; Channel Positive 3/3; Enlarge 4/4; Powerful Bond 4/4; Favored Enemy (Animal +2)
Spells:
detect poison, mending, spark, enlarge person, deadeye's lore, shield of faith

Classes/Levels

Male Catfolk Skirmisher Ranger 2 / Cleric 1

Gender

Vitals:
HP: 22/33 | AC: 17; T: 13; FF: 14; CMD: 17 | Fort: +7; Ref: +6; Will: +4 | Init: +3; Perc: +7; Survival +6 (+1 jungle, +1 track)

Alignment

NG

Deity

Erastil

Location

Jungle near Auscan

Languages

Common, Catfolk

Occupation

Jungle Guide

Strength 15
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 12
Charisma 10

About Felixian One-Eared

Crunch:
Felixian One-Ear
Catfolk Skirmisher Ranger 2 / Cleric 1
Alignment: NG
Deity: Erastil
Languages: Common, Catfolk
Domains: Plant (growth), Good (friendship)
Cat’s Luck: 1/day
Black Cat: 1/day
Enlarge: 4/day
Powerful Bond: 4/day
Channel Positive Energy: 3/day (1d6)
Combat Style: Natural Weapons
Favored Enemy: Animal +2
Wild Empathy +2

STR 15
DEX 16
CON 14
INT 10
WIS 12
CHA 10

Low-Light Vision
Speed: 30ft, Climb 20ft
Initiative: +3
HP: 33 (2d10 + 1d8 + 6CON + 2class)

BAB: +2
AC: 17; Touch: 13; Flat-Footed: 14 (+4armor, +3DEX)
CMB: +4; CMD: 17
Saves: Fortitude +7; Reflex +6; Will +4

Skills (6 + INT) (ACP -1)
*Acrobatics +9, *Climb +10 (untrained), *Knowledge (nature) +5, *Knowledge (religion) +4, *Perception +7, *Profession (jungle guide) +5, *Stealth +8, *Survival +6 (+1 if jungle terrain, +1 if tracking), *Swim +7

Traits
Veteran Jungle Guide
Indomitable Faith
Dirty FIghter

Alternate Racial Traits
Cat’s Claws
Climber

Feats
Black Cat
Rending Claws
Precise Strike

Money: 3gp

Armor/Weapons (+1 damage if flanking)
Masterwork Chain Shirt
+4 claw x2 (1d4+2, x2) (+1 attack if using claw blades, count as Light Weapons)
+5 longbow (1d8, x3) 10 durable arrows
+4 quarterstaff (1d6/1d6, x2)

Other Gear: Cold Iron Dagger (in wrist sheath), Erastil holy text, Explorer’s Outfit (free), Backpack, Bedroll, Bandolier x2, Flint/Steel, Rope 50ft, Trail Rations 1day, Waterskin, Wooden Holy Symbol, Wrist Sheath x2, Acid Flask x1, Defoliant x1, Vermin Repellant x1, Potion of cure moderate wounds x1