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Slyme wrote:Everything I am seeing happen with Paizo and PF1 vs PF2 I have seen before.I have a similar history with RPGs and I don't see the current concern over PF2E as any different than virtually every edition of every RPG I've ever seen. The exception might be DnD5E since 4E was soo universally disliked that they could have done almost anything with 5E and it would have been readily accepted. Otherwise, even DnD has experienced the same vitriol about their newest system going all the way back to when OD&D was "replaced" in the last 70's. I can more easily understand the gripes from the younger or less experienced players who have not gone through this process before, but for those of us who have seen this phenomenon countless times before, there is no reason for all the "grrr."
What surprises me is that I'm not sure anything has been learned from the past. 3.5 was popular but had issues, so they created 4th which...crashed and burned. PF1 rose out of the ashes of 3.5 and has been doing well. Then 5E came and people flocked to it, partially because it wasn't 4th (I agree there) but also for it's clean simplicity.
Now Paizo is taking a well liked game (ala 3.5) and creating one in what, 1 year? I want to say that 5E took waaay longer than 1 year to "perfect". Why is Paizo rushing this so much? Why not engage the PF1/PFS1 community more instead of leaving them behind? I think if they took another year to refine PF2 and also come up with better compensation for PFS1 people that they'd be far far better off. This all feels quite rushed and like PF1/PFS1 is being left at the altar, very perplexing... I REALLY hope I'm wrong on all this, but I'm not feeling great (and I want to). :-/