Rigg Gargadilly

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So with the exception of clerics and other classes based on worship of a specific god what happens to the soul of a person when they die? What prompted this is I have a devil NPC in my game as well as a Mystic Theuge who worships Asmodeus. The player of the Mystic Theuge wants to know if his converting people to do evil gets them closer to going to the Hells upon death.


In a game that I am in the Dm gave my character an item which he called a Whistling Spear. This was about a year ago though now I want to go get more due to their usefulness. I have been searching and I can't find it under that name at all I really don't know where he found it. The thing is that he doesn't either so I am here to see what you all think. Yes it could be a home brew item though he swears he got it from somewhere and I would like to find where.

It is a +1 Long Spear that does 1d6 sonic damage when used for melee. If thrown though the 1d6 becomes 2d6 sonic instead. Range 20ft if thrown.

Thanks for the help in advance. I do know it could be home brew and one easy answer to this is just have him make up a new price and all that though I would prefer to find it out there if it does exist.


When you use a magic bow and magic arrows what bonuses get applied to the attack. Example: You have a +1 Flaming Burst Longbow and you fire out of it a +2 bane Cold Iron arrow. What I want to know is do they just not stack or what happens?


I have a party of six level 12 characters. The party make up is a Paladin, an Archer Rogue, a Word Sorcerer, a Soulknife, an Inquisitor and a dodge tank made up of Ranger 9, Rogue 2, Monk 1. I am currently having trouble trying to find types of combats to challenge them. It is not enough of a challenge because the Paladin isn't even having to use smite evil in epic level CR combats for the party.

The paladin has a Cloak of minor displacement and a 34 Ac which make it incredibly hard to hit. The character is doing 25-30 per swing and that is without critically or using smite evil. So what I want to know is if anyone has suggestions on how to stop such a character. High AC, High Saves, Swift action self heals, Highest damage dealer in the party.

Currently I don't think it is a problem that is making the game not fun for the other players though it is hard to find combats that do any damage to the Paladin, Dodge Tank, or Soulknife. All of their ACs are over 30.

So my question is does anyone have some advice on how to challenge these characters without blasting the Rogue, Sorcerer, and Inquisitor into a million pieces?


I have for awhile now been playing in my game the rule that attacks of opportunity stop movement of of the creature that got hit or stops the grapple or whatever was attempted. Though I just added a new played to my game that had never heard that before despite being a 3.5 player before as well.

So what I want to know is do attacks of opportunity stop movement or other actions that provoked them or not? In 3.5 I could swear they did though I am not sure.


I have been running a game for a year and a half now. My party is getting toward the point of wanting to smash bigger beings such as Demon lords and the like. The way things are they are poised to gather a bunch of Paladins and assault the Abyss... So what I wanted to know is if anyone had some advice about where I can find material about Pathfinders Abyss and Demon lords. I am not sure if it even exists yet.