Hakon

Father László's page

41 posts. Alias of Jereru.


Race

Stats:
AC 40 (T 20 FF 33) | CMD 47 (Sunder +12) | F +24, R +21, W +24 | (Darkvision) Perc +31, SM +12 | Init: +14

Classes/Levels

HP 225/225 | Sacred Weapon 18/18 | Fervor 14/14 | Blessings 12/12 | See Invisibility 1/1 | Active conditions: None

Gender

NG Aasimar Warpriest (Chaplain) 18

About Father László

Laszlo:

Laszlo was born in Galt, where he was introduced to the church of Milani. Not being a lover for bloodshed and extremisms, as a grown up he went abroad and helped the cause of hope and liberty in many places during his life

Laszlo is a cheerful mix-blooded in his middle thirties, not the best with words but always ready to help the needed. He's usually the one to keep hope no matter the odds, and even while fleeing he is taking the situation positively, painting it as a chance to fight another day.


Intro, Defense & Offense:

Father László
Male Aasimar Warpriest (Chaplain) 18

NG Outsider (Native), Humanoid (Human)

STR 20 (+5) (14 +6 Item)
DEX 26 (+8) (16 +2 Racial +2 Level +6 Item)
CON 22 (+6) (15 +1 Level +6 Item)
INT 12 (+1)
WIS 22 (+6) (13 +2 Racial +1 Level +6 Item)
CHA 10 (+0)

Languages:
-Common
-Chelaxian
-Varisian
-Tien
-Osirian
-Hallit
-Celestial
-Draconic

Initiative +14
Speed: Land 40 ft, Fly 30 ft

Favored Class Bonus: Warpriest (+1/6 Bonus Combat Feat, +1 Skill point)

DEFENSE
AC 40 | Touch 20 | Flat-Footed 33
(10 +11 Armor +5 Dex +5 Deflection +5 Natural +4 Shield)
HP 225
(18x6 Con + 9x8 + 9x5)
Fort +24 | Ref +21 | Will +24
(Base + Ability +5 Resistance +2 Luck)
Acid Resistance 5, Cold Resistance 5, Electricity Resistance 5
CMD: 47
(10 +5 Str +8 Dex +13 BAB +5 Deflection +6 Wp Training)

OFFENSE
BAB: +13

Melee
-

Ranged
+5 Adaptive Composite Longbow +36 2d6+21 P 19-20(x3) 110 ft
(To Hit: +13 BAB +8 Dex +5 Enh +2 G Wp Focus +6 Wp Training +2 Competence)
(Damage: 2d6 Focused Weapon +5 Str +5 Enh +4 G Wp Spec +6 Wp Training +1 Competence)

(Point Blank Shot adds +1 to hit +1 Dmg)
(Deadly Aim adds -4 to hit +8 Dmg)

+5 Adaptive Composite Longbow, Full Attack +34/+34/+29/+24 2d6+21 P 19-20(x3) 110 ft
(Manyshot adds a second arrow to first attack for another 2d6+21 damage)

CMB: +18
(+13 BAB +5 Str)


Class & Race Features:

WARPRIEST (ARSENAL CHAPLAIN) FEATURES[/url]
1-
Aura (Ex)
Blessings (Su) 12/day
War Blessing:
War Mind You can touch an ally and grant it a tactical advantage for 1 minute. At the start of its turn each round, it can select one of the following bonuses: +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus on attack rolls, or a +1 luck bonus on saving throws. Each bonus selected lasts for 1 round.
Battle Lust You can touch an ally and grant it a thirst for battle. All of the ally’s melee attacks are treated as if they had the vicious weapon special ability, but the additional damage dealt to the ally from that special ability is nonlethal. In addition, the ally receives a +4 insight bonus on attack rolls made to confirm critical hits. These benefits last for 1 minute.
-Arsenal Chaplain:
May spend 2 daily uses to activate as a Swift
May spend 2 daily uses to activate at 30 ft
May affect 2 targets with each use of Blessing

Focus Weapon
Sacred Weapon (Su) +4 (Damage doesn't get past 1d6)
2-
Fervor (Su) 6d6 14/day
3-
Bonus Feats
5-
Weapon Training (Ex) +4 (Only with bows)
Advanced Weapon Training:
9-Combat Maneuver Defense His weapon training bonus applies to his CMD against all combat maneuvers instead of just against disarm and sunder
13-Trained Initiative Apply his weapon training bonus to initiative checks
17-Focused Weapon Deal damage with the selected weapon based on the damage of the warpriest’s sacred weapon class feature
Feat-Defensive Weapon Training +4 (2+1/2 of Wp's Enhancement Bonus) Shield Bonus to AC

AASIMAR FEATURES
+2 DEX, +2 WIS
Spell-Like Ability See Invisibility 1/day.
Scion of Humanity Counts as Outsider (Native) and Humanoid (Human). Replaces Celestial language and Native subtype
Darkvision 60 ft
Skilled +2 Race Bonus to Acrobatics and Fly.


Traits & Feats:

TRAITS
Fate's Favored (Faith)
When he was born, the planets and stars were aligned and local astronomers predicted a bright future for Laszlo.
Finding Harold (Campaign)
Harold was a long time friend of Laszlo. He lost track of him when he abandoned Galt, and even though he returned and looked for Harold he was never able to see him again.
Everytime Laszlo gets to a new place, he searches for clues about Harold, though up til today it has always been in vain.

FEATS
1-
Point Blank Shot
Weapon Focus: Longbow (Warpriest Bonus)
Deadly Aim (Granted)
3-
Precise Shot
Rapid Shot (Warpriest Bonus)
5-
Angelic Blood
6-
Weapon Specialization: Longbow (Warpriest Bonus)
Snap Shot (FCB Bonus)
7-
Point Blank Master
Quicken Blessing (Arsenal Chaplain Bonus)
9-
Manyshot
Clustered Shots (Warpriest Bonus)
11-
Improved Snap Shot
12-
Greater Weapon Focus: Longbow (Warpriest Bonus)
Greater Weapon Specialization: Longbow (FCB Bonus)
13-
Angelic Wings
15-
Improved Precise Shot
Advanced Weapon Training (Warpriest Bonus)
17-
Craft Woundrous Item
18-
Combat Reflexes (Warpriest Bonus)
Improved Critical: Longbow (FCB Bonus)


Skills:

Armour Check Penalty: -0
Skill Points: 18x(2 +1 Int +1 FCB) = 72

Acrobatics: 15 (0 Rank +8 DEX +3 Class -0 ACP +2 Racial +2 Luck)
(+5 Competence Bonus to jump)
Bluff: 2 (0 Rank +0 CHA +0 Class +2 Luck)
Climb: 7 (0 Rank +5 STR +0 Class -0 ACP +2 Luck)
Diplomacy: 15 (10 Rank +0 CHA +3 Class +2 Luck)
Disable Device: 10 (Untr) (0 Rank +8 DEX +0 Class -0 ACP +2 Luck)
Escape Artist: 10 (0 Rank +8 DEX +0 Class -0 ACP +2 Luck)
Fly: 22 (10 Rank +8 DEX +0 Class -0 ACP +2 Racial +2 Luck)
Heal: 12 (1 Rank +6 WIS +3 Class +2 Luck)
Intimidate: 2 (0 Rank +0 CHA +0 Class +2 Luck)
Kn Arcana: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Dungeoneering: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Local: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Nature: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Planes: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Religion: 16 (Untr) (10 Rank +1 INT +3 Class +2 Luck)
Perception: 31 (18 Rank +6 WIS +0 Class +5 Competence +2 Luck)
Ride: 10 (0 Rank +8 DEX +0 Class -0 ACP +2 Luck)
Sense Motive: 12 (1 Rank +6 WIS +3 Class +2 Luck)
Spellcraft: 16 (Untr) (10 Rank +1 INT +3 Class +2 Luck)
Stealth: 20 (10 Rank +8 DEX +0 Class -0 ACP +2 Luck)
Survival: 12 (1 Rank +6 WIS +3 Class +2 Luck)
Swim: 11 (1 Rank +5 STR +3 Class -0 ACP +2 Luck)
Use Magic Device: 2 (Untr) (0 Rank +0 CHA +0 Class +2 Luck)

BACKGROUND SKILLS
Skill Points: 36
Appraise: 9 (6 Rank +1 INT +0 Class +2 Luck)
Craft (Arrows): 24 (18 Rank +1 INT +3 Class +2 Luck)
Handle Animal: 11 (Untr) (6 Rank +0 CHA +3 Class +2 Luck)
Kn Engineering: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Geography: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn History: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Kn Nobility: 3 (Untr) (0 Rank +1 INT +0 Class +2 Luck)
Linguistics: 9 (Untr) (6 Rank +1 INT +0 Class +2 Luck)
Perform: 2 (0 Rank +0 CHA +0 Class +2 Luck)
Profession (Riverboat Pilot): 8 (Untr) (0 Rank +6 WIS +0 Class +2 Luck)
Sleight of Hand: 8 (Untr) (0 Rank +8 DEX +0 Class -2 ACP +2 Luck)



Gear:

+5 Whipwood Adaptive Impervious Composite Longbow 54400 gp (3 lb) (Hardness 28, HP 110, Sunder CMD +12)

+5 Mithril Glamered Breastplate 32100 gp (22.5 lb)

Belt Pouch 1 gp (.5 lb) with
-Diamond Dust 2000 gp
Knife 2 gp (1 lb)
Canteen 2 gp (1 lb)
Invisibility Potion (x2) 600 gp (- lb)
Spring Loaded Wrist Sheath with Wand of Cure Light Wounds 755 gp (1 lb)
Scrool Case (1 gp) (.5 lb) with:
-Chains of Light (CL 16) 2400 gp (- lb)
-Summon Monster VI (CL 16) 2400 gp (- lb)
-Breath of Life (CL 13) 1625 gp (- lb)
-Fickle Winds (CL 13) 1625 gp (- lb)

Belt:
Belt of Physical Perfection +6 144000 gp (1 lb)

Headband:
Headband of Inspired Wisdom +6 18000 gp (1 lb) (selfcrafted)

Hands:
Gloves of Dueling 15000 gp (1 lb)

Wrists:
Greater Bracers of Archery 25000 gp (1 lb)

Neck:
Amulet of Natural Armor +5 50000 gp (1 lb)

Feet:
Boots of Striding and Springing (5500 gp) (1 lb)

Eyes:
Eyes of the Eagle 2500 gp (- lb)

Rings:
Ring of Evasion and Counterspells 31000 gp (- lb) (with Greater Dispel Magic)
Ring of Protection +5 and Sustenance 53125 gp (- lb)

Slotless:
Stone of Good Luck 10000 gp (- lb) (selfcrafted)
Efficient Quiver 1800 gp (2 lb) with
Arrows x60 2 gp (- lb)
Handy Haversack 2000 gp (5 lb) with
Blanket .5 gp (- bl)
Bedroll .1 gp (- lb)
Flint and Steel 1 gp (-)
Arrows A lot, all I can afford.

Rods:
Metamagic (Echoing) 54000 gp (5 lb)
Lesser Metamagic (Echoing) 14000 gp (5 lb)
Lesser Metamagic (Reach) 3000 gp (5 lb)

Total weight: 58 lb (Light Load)
Cash: 3700 gp