Father Frenzy's page

7 posts. No reviews. No lists. No wishlists.


RSS


Gonna need a caster for each knot though. I think a similar idea was put up already using sunrods.


P.S. Does anybody else find their groups almost magnetically drawn straight to the level boss? Our group has run straight to them, bypassing most of the other critters in 3 out of 4 dungeons so far...


So the party went back to town and retrieved 400 torches.. The five of them had plenty of strength to carry the stuff to the tower. They then proceeded to the backdoor of the place (which though concealed is bizzarely unguarded).
I toned down the darkness by reading the 5' radius as a 9 square block, and while I can understand interpreting the darkness as rendering any source beyond 5' undetectable, the wrote up doesn't clearly express such, so I didn't run with that either.
The party killed all 3 major players and 6 of the goblin minions in short order, then rested in a barricaded room.
Unfortunately they flubbed the rolls to hear the rest of the goblins finding their dead leaders and fleeing the tower. Missed a good bit of xp there.


Thank you, gentlemen, I really appreciate the feedback. They circled the keep from the edge of the glen, with a spyglass even, so I gave them the full outline of the tower exterior, yet they didn't even try to check the fairly obvious backdoor. I'm really kind of disappointed in them.
Smoking the tower to even the field is genius. I would never have seen that coming.


:
The level is covered in a darkness that can't be dispelled. No light will illuminate more than a 5 foot radius. Creatures with darkvision like the goblins infesting it are fine. But anything less than darkvision can only see the 5 foot areas.
emerald spire spoiler


Give me a few minutes to figure out how to button hide spoilers, I don't want to mess anyones game up...


I'm kind of new to DMing, but the Emerald Spire dungeon caught my eye and I decided to run it for our group. I didn't want to handle a fistfull of races though and therefore I asked the players to build human or half human characters. The bulk of the players are long time gamers who regularly brag about their old exploits, so I was pretty shocked when they hit the effect on the interior of the first level of the spire and immediately ran away.
They are insisting that the level is simply impossible for them as humans (nobody went half orc). They have a monk, a ranger, a sorcerer, a paladin, and a cleric all starting at first level.
My question to the good people here is this, are they right about being completely stymied, or should they be able to handle this?