Blue Hesmene

Fanzofarmenod's page

38 posts. Organized Play character for Wrong John Silver.


Full Name

Fanzofarmenod

Race

Fey-Touched Gnome

Classes/Levels

Cloistered Cleric 1 | HP 19/19 | AC 14 Per +7 | Fort +6 Ref +4 Will +9 | Focus 1/1 | Low-Light Vision, Speed 25'

Gender

Male

Size

Small

Alignment

Chaotic Good

Deity

Desna

Languages

Common, Gnome, Sylvan

Occupation

Herbalist

Strength 8
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 18
Charisma 14

About Fanzofarmenod

Combat Stats:

Perception +7 (+2 Trained, +1 Level, +4 Wis)
Fort +6 (+2 Trained, +1 Level, +3 Con)
Ref +4 (+2 Trained, +1 Level, +1 Dex)
Will +9 (+4 Expert, +1 Level, +4 Wis)
HP 19 (8 Gnome, +8 Cleric, +3 Con)
AC 14 (10 +2 Trained, +1 Level, +1 Dex)
Melee Strike +2 (+2 Trained, +1 Level, -1 Strength)
Range Strike +4 (+2 Trained, +1 Level, +1 Dex)
Move 25'

Attacks:
Starknife +4 (1d4-1 P, Agile, Deadly d6, Finesse, Thrown 20’, Versatile S)
Crossbow +4 (1d8 P, 120’ range, reload 1, 20 bolts)
Traits: fey, gnome, humanoid

Fey-Touched Gnome Ancestral Features:

Small Size, 25' move
Low-Light Vision
Fey-Touched: fey type, cast one primal cantrip at half character level (rounded up)

Herbalist Background Features:

Nature: Trained
Herbalism Lore: Trained

Cloistered Cleric Class Features:

Attack Proficiency: Simple weapons, Starknife, Unarmed Attacks
Defense Proficiency: Unarmored Defense

Cloistered Cleric 1
Patron Deity: Desna
Domain Initiate feat
Divine Spellcasting
Divine Font: Healing

Feats:

First World Magic: Cast one primal cantrip, heightened to half character level, rounded up
Natural Medicine: Can use Nature to Treat Wounds. Perhaps with +2 circumstance bonus in wilderness.
Domain Initiate (Luck): Gain a Domain Focus Spell

Skills:

Trained:

  • Acrobatics +4 (+2 Trained, +1 Level, +1 Dex)
  • Diplomacy +5 (+2 Trained, +1 Level, +2 Cha)
  • Herbalism Lore +3 (+2 Trained, +1 Level, +0 Int)
  • Nature +7 (+2 Trained, +1 Level, +4 Wis)
  • Religion +7 (+2 Trained, +1 Level, +4 Wis)
  • Survival +7 (+2 Trained, +1 Level, +4 Wis)

Equipment:

Explorer's Outfit
Starknife
Crossbow
20 bolts
Adventurer's Pack
Bandolier
2x Caltrops
Religious Symbol (wood)
Holy Water
Minor Healing Potion
16gp 2sp
Bulk: 2.9

Spells:

Primal Cantrips:
  • Gale Blast
  • Healing Plaster

Divine Cantrips:

  • Guidance
  • Light
  • Shield
  • Wash Your Luck
  • Forbidding Ward

First Level Divine Spells:

  • Bless
  • Sanctuary
  • Heal
  • Heal
  • Heal

Focus Spell: (Focus Pool 1)

  • Bit of Luck

Hailing from deep within the Lurkwood north of Riddleport, Fanzofarmenod seems fey to a shocking degree. His skin is a bright blue, like the summer sky, with the color staining to green at his fingertips. He is prone to flights of fancy, turning over new ideas, and approaches the world with an altered perception.

Adventures Completed:

Catastrophe's Spark (2-03)
4 XP
14 gp gained
Radiant Oath Reputation: 4

Advancement Planning:

tbd