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Apologies if this is not the normal area for this post, but since I am sort of looking for advice (if there even is any for this situation), I figured I would go here.

I'm a relative newbie to Tabletop RPGs. I've been playing for about 2 years now, the majority of that being Pathfinder. When I started, I joined a group that had been playing for years before me, and so, I had never been in a position where I was dealing with less experienced individuals.

Cut to present. About 6 months ago, I joined a Roll20 group, with a very experienced DM, who was starting an AP for 2 of his friends. These two friends were completely new to Pathfinder. I have ended up being the 2nd most experienced member of the party, which has led to me helping out with rules and magic items and the like. I don't mind this at all, and in fact, I honestly enjoy watching these guys grow and learn more, able to do their own level ups and decisions. The party is as follows

Half-Orc Scarred Witch Doctor (The DM's, added when we only had 3 other players)
Human Bloodrager/Dragon Disciple
Human Slayer (Path of War Class)
Human Alchemist (Came in late)
And my character, an Elf Paladin/Sentinel of Erastil, using the Divine Hunter Archetype.

Here's my concern. As we've leveled up, as odd as it sounds, I feel like I'm overshadowing the others when it comes to combat. Social Interactions is an entirely different standpoint, as I'm the only person who boosted Diplomacy, so they get that. But for a large majority of the last book (We just finished book 3 tonight), my character has been front and center in combat. Note, this was before I found out Ranged Paladins are ridiculous While in my initial group I'd be fine with this, I'm concerned that if I take up too much of the combat, it will frustrate the others. Tonight, the Bloodrager's player made a comment about how this last whole session was "My show", which, while he said it as a passing joke, gave me some pause, because I'm afraid that it's not necessarily completely a joke.

And so I come to the forums just to ask; should I adjust anything? And if I should, what would you suggest I change?

For your information so that you can ask questions, I give you my character's current sheet.

The Character Sheet:

Kindroth Adrona

Male Elf Divine Hunter 6/Fighter 1/Sentinel 3
Init: +5 Senses: Low Light Vision, Perception +19

Defense
AC 25 Flatfooted 21 Touch 16

HP: 67 (10d10+11, rolled)
Fort +18, Ref +14 Will +14, +2 against Enchantments
Immune: Disease, Sleep

Offense
Speed 30ft
Melee: +1 Trident +13/+8 (1d8+3)
Ranged: +1 Seeking Composite Greatbow +14/+9(1d10+13/x3)

Spells Prepared

1st: Divine Favor, Bless, Lesser Restoration

Sentinel: Longshot 3/day, Deadeye's Arrow 2/day, Flame Arrow 1xday
Statistics:

Str 16, Dex 18, Con 12, Int 16, Wis 14, Cha 20

Base Attack +10, CMB +15, CMD 32

Feats: Point Blank Shot, Precise Shot, Rapid Shot, Deadly Aim, Weapon Focus (Longbow/Greatbow), Deific Obedience, Many Shot, Critical Focus

Skills: Climb +6, Diplomacy +17, Handle Animal +12, Heal +8, Knowledge (Dungeoneering) +7, Knowledge (Engineering) +7, Knowledge (Nature) +6, Knowledge (Religion) +12, Knowledge (Nobility) +8, Perception +19, Ride +7, Sense Motive +7, Spellcraft +9, Survival +17

Languages: Common, Elven, Sylvan, Celestial, Draconic, Giant

SQ: Smite Evil 2/day, Aura of Good, Divine Grace, Shared Precision, Divine Health, Mercy (Fatigue), Lay on Hands (4d6+1), Channel Energy, Distant Mercy, Divine Bond (1/day, 6 mins), Symbolic Weapon +2, Obedience 1

Gear: +2 Light Fortification Mithral Chain Shirt, +2 Belt of Physical Might (Str and Dex), +4 Headband of Alluring Charisma, +2 Ring of Protection, +1 Amulet of Natural Armor, Stag's Healm, First Aid Gloves, +2 Cloak of Resistance

That's all the major stuff. I thank you in advance for any and all suggestions/comments.