Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
One trick that Falariel learned was how much appearances matter. If voices were running around of an angel inspiring the Sword Knight, it would not hurt seeing one stand for the rightful rule. Her hair flowing in rivers of gold, her armor polished and her sash showing vividly on her chest, she looks over the crowd, taking account of anyone of renown. Knowledge (local): 1d20 + 6 ⇒ (2) + 6 = 8 Not that she knows many people yet.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Falariel listens carefully at Razelago's explanation. It seems sensible to her to be a reminder of the rightful rule, to prevent the rueful rise of sycophants and demagogues. She places on one of the sashes, crimson shining vividly against her skin. "Worry not, Draco. If I know these firebrands, and I do, we will see plenty of else. If we wait for them to strike first, we can even look quite righteous in our retaliation, potentially swaying some more of the undecided."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
The Abyss Staring Back wrote: "Alwaysh been here." Cimri says bitterly retrieving the daggers from the board. "Never wanted to be. Why you offering a way out?" "Perhaps. Longacre is hardly a place for dreams to come to fruition, but rough terrain gives birth to the hardiest flowers. I don't plan on staying here very long, and should you prove yourself I definitely think there may be a way out for you too."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Jerax Hellfire wrote: "So had those classic aasimar upbringing, like in the stories, to become this 'champion of good, eh?" Jerax asks with a small smile. "Such I did, brother. Inspire the crowd, lead by example, all of that self-serving garbage to hide incompetence behind gleaming armors and shining swords. Eventually I was fed up with those glory seekers, and I chose my own way towards the greater good. A way that prevents dangerous idiots from harming their own communities. And how about you? Did your heritage ever aid or hamper you?"
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Falariel looks over the weapons but finds nothing she favors over her falchion, instead pocketing the purse before moving to cut herself some meat. "My name is Falariel. I have some military experience, I dabble in magic, and I strive to bring order to the world." She moves over to Rufus and scratches him extensively. "I'm glad that our benefactor seems to be inclined towards similar goals. And in case you wonder, I don't plan on my heritage interfering on our task. I have thoroughly rejected my upbringing."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
A bit: starting with crime requires some big OoC for a legal-aligned character. Also I went around and read some no-spoiler reviews for Hell's Vengeance, and let's say that if you feel like some parts need to be changed I'm on board.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
After an hour from the explosion, Falariel's hearing has recovered enough that shefeels confident moving towards Draco and laying a hand of him. "Blood spilled in a fight is a badge of honor, but don't go overboard."
As Cimri is delivering her words, Falariel raises an eyebrow. She doesn't feel like anyone's actions were unwarranted or dangerous. However, she does not contradict the scoundrel yet.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Falariel shoots a bright smile at Jerax as he compliments her, then just stands guard as the others rummage, unwilling to go into anyone's way. As it appears that the duty is done, she steps outside and waits for the rest of the group to move out.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Falariel isn't certain of the words that people are saying, but their attitude appears to be negative, so she sheathes her blade after cleaning it on the man's clothes. "Wasn't going to cut the dominant one..." she grumbles, moving to the door and keeping an eye out. Mawp... mawp...
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
The ringing in Falariel's ears doesn't fade as the battle finishes. She speaks words that she can't hear over the din, moving to the unconscious man. "I think that losing a hand might be a suitable reminder to be compliant. Shake your head if you disagree, I can't hear you."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Fort save: 1d20 + 4 ⇒ (1) + 4 = 5
Losing her hearing due to the blast, Falariel can hardly notice her own words, but still keeps up the magic propaganda, her voice losing some modulation but still carrying strong. "You refuse to submit, and shall be judged swiftly."
Just a note, I plan to use speech and oratory for my Raging Songs, so they are not quite properly music. More like inspirational quotes to crush enemies.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Initiative: 1d20 + 2 ⇒ (13) + 2 = 15 "Avoid your duties and you relinquish your rights!" bellows Falariel, magic giving weight to her words. Starting an Inspired Rage Raging Song. Every turn if you accept it you get +2 to Str, Con, +1 to Will saves but -1 to AC and the limitations of rage.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
"Yes, precisely. We came at night and shot a dog to have a tactical advantage, but it is just and right to uphold the Law and punish those who would refuse it. If you care little about morals, Pharice, that is your right, but I do what I do for justice, order, and the greater good."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
"What is the point of subtlety, now?" muses Falariel. "We are morally right in taking these taxes. As long as the guard is not called, anyone who opposes us can choose whether they value more their coin or their legs not being broken."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Strength: 1d20 + 3 ⇒ (17) + 3 = 20
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Poor dog. Victim of his master's insolvency. "Wait a second!" hisses Falariel at the first squeak of the gate. She reaches for magic, fingers outstretched towards the hinges, and summons a patina of fat to grease them. Casting grease. I'm hoping that it will be quieter and that it will actually help the gate make less noise.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
"Subterfuge. I'm not here to kill people, or animals who mind their own business, if I can help it. However, I can only hide my appearance for a short time."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
"And a very good evening to you as well, sir, and to your friend. If you find my look to be too memorable, I have ways of altering it, but I can't alter my training, or lack thereof, quite as much."
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Perception: 1d20 - 1 ⇒ (8) - 1 = 7 There is little that passes unnoticed about Falariel. Tall, wrapped in armor and carrying a wicked, jagged weapon, the woman would not look out of place in the armies of the Glorious Revolution, what with her skin slightly shimmering, the hair having the sheen of metallic gold, and her pupil-less eyes having the iridescent pattern of cut brilliants. Glancing around, she mentally divides the group into those who could reliably infiltrate a place, and those who are too visible, quickly placing herself in the second half. "Perhaps some of us may provide a diversion, should it be necessary?" she whispers.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Pharice wrote: Did we want for Pharice to switch some stuff and pick up disable device? It’s quite doable, though I won’t if our new skald has room to take it instead. I don't quite have room and it's not a class skill for me, so I'd be glad if you could go for it.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
I considered it, but:
Also it definitely doesn't make anyone a mindless melee monster. Any round that you don't need to make a Dex, Int or Cha skill check or cast a spell, you can just enjoy a bit more punch if you have an adaptive composite longbow, as well as a boost to Will and Fortitude saves. And if you instead want to use spells, you just refuse it for one round. I have seen it used to great effect.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Few notes:
@Jerax: I have not properly written my bg but the idea is that Falariel served in the Goblinblood Wars, where she got fed up with Iomedae and Andoran. If you have a connection to Andoran or Isger then it would definitely fit well. As it comes to motivations, Falariel definitely does see herself as a "greater good" sort of person: so, collecting taxes from insolvent people works well for her. She doesn't care so much about Asmodeus, but she respects above all the idea of getting the job done and ruling over the lower classes for their own sake.
Female Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision
Hello to you all! I'm glad to be here. @Draco: I'm not married to the build, or to the class: my plan was to go Soulless Gaze and Cornugon Smash to stack effects on the target, but since we already have an antipaladin with Aura of Cowardice that can be sinergistic with your own intimidation techniques, I can definitely go in a different direction. That can also include a different class, especially as we are quite lacking in arcane support. While I have some good ideas for a Lawful Evil wizard, they would not go well with Falanaiel's personality, and I'd like to keep the Charisma. So maybe if the GM agrees I could turn to Skald? I wouldn't mind the extra skillpoints to be more facey, and it would fit very well with the backstory I have in mind. Fun fact, a previous character of mine pulled the opposite switch, going Skald to Paladin, but in that case our party was very squishy. |