| Race |
Aasimar Skald 1 | HP 10/10 | AC: 17, T: 12, FF: 15 | Fort: +4, Ref: +2, Will: +1 | BAB: +0, CMB: +3, CMD: 15, M.Attack +3 [2d4+4] | Init: +2| Perception: -1, darkvision |
| Gender |
Female |
| Size |
Medium |
| Alignment |
Lawful Evil |
| Deity |
Asmodeus |
| Languages |
Common, Celestial, Infernal |
| Strength |
16 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
12 |
| Wisdom |
8 |
| Charisma |
16 |
About Falariel
Falanaiel
Aasimar (Angel-blooded) Skald 1
Height 6' 2''
Weight 180 lbs
Senses Perception -1, darkvision 60 ft.
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Defense
AC 17, touch 12, flat-footed 15 (+5 Scale Mail, +2 Dex)
HP 10 (8 + 2)
Fort +4, Ref +2, Will +1
Initiative +2
--------------------
Offense
Speed 30 ft. (20 ft. armored)
Melee
+0 BAB, +3 Str / +4 (1.5 Str)
- Falchion +3 (2d4+4)[Slashing] 18-20/x2
{Power Attack: +2 (2d6+7)}
- Sap +3 (1d6+3)[Bludgeoning, Nonlethal] x2
Ranged
- Javelin +2 (1d6+3)[Piercing] x2 (10 of them)
--------------------
Statistics
Str 16, Dex 14, Con 14, Int 12, Wis 8, Cha 16
Base Atk +0; CMB +3; CMD 15
Favored Class Bonus +1 HP/level
Feats
Power Attack (-1 to hit, +2 to damage [+3 with two-handed]) - (Feat tax)
- Scribe Scroll (bonus from class)
- Skald's Vigor (gain fast healing equal to Str bonus of raging song while using it) (Lv. 1)
Traits
- Ex-Iomedaean (+1 to attack and damage against followers of Iomedae)
- Savant (+2 to Perform(oratory))
Skill points per level: 5
Skills(ranks)
- Bluff +7 (1 rank, +3 Cha, +3 class)
- Knowledge (arcana) +6 (1 ranks, +1 Int, +3 class, +1 bardic)
- Knowledge (local) +6 (1 ranks, +1 Int, +3 class, +1 bardic)
- Perform (oratory) +9 (1 ranks, +3 Cha, +3 class, +2 trait)
- Use Magic Device +7 (1 ranks, +3 Cha, +3 class)
Armor Class Penalty -
Languages Common, Celestial, Infernal
SQ
=== Race ===
- Celestial Resistance (resist acid 5, cold 5, electricity 5)
- Skilled (+2 Heal, Knowledge(planes))
- Spell-like Ability (alter self 1/day)
- Darkvision (60 ft.)
=== Class ===
- Bardic Knowledge (+1/2 level to Knowledge skills)
- Raging Song (6 rounds/day)
- - Inspired Rage: grant +2 Str, +2 Con, +1 Will, -1 AC
Magic Items Armor, weapons, Skald's kit (a backpack, a bedroll, a belt pouch, a common musical instrument, a flint and steel, an iron pot, a mess kit, a mirror, rope, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin)
Mundane Items
Encumbrance 70/100-200-300 lbs. (light load)
Money 45 gp
===Spells Known===
- Cantrips
- - Dancing Lights
- - Detect Magic
- - Message
- - Read Magic
- Level 1
- - Cure Light Wounds
- - Grease
===Background===
Born in Andoran not long before the independence, celestial heritage was evident in Falariel since birth. Her skin reflected sunlight like a polished gemstone, and her hair had the actual sheen of woven gold. While growing up, she was groomed and trained to be a symbol, a shining incarnation of Andoran virtues. She was taught combat, leadership and some magic, and soon enrolled in the Eagle Knights. For a while she took pride in her country, and in the worship of Iomedae. But then the Goblinblood Wars came.
Falariel grew more and more frustrated with her country every day the fighting went on. What was noble or right in some of the foolhardy tactics which risked more than achieved? What help did the proud battles deliver if no infrastructure was rebuilt, no defensive lines held? And how many had joined for the ruthless pursuit of personal glory?
The day she broke was the day that she returned to a village that the Eagle Knights had taken from the enemy a few weeks earlier. There had been no defenses established, the commanders had been apparently satisfied with rebuking the invading force. And obviously, the goblinoids had decided to bring bloody reprisals. Surrounded by the bloody corpses of civilians, she cursed Iomedae and her vainglorious chivalrous ideals, she cursed Andoran and its arrogant self-assuredness, and she cursed the democratic attitude which had led charismatic incompetents to positions of power.
Soon, she ran away in the night to meet with the Hellknights who were joined in an unlikely alliance with the Eagle Knights. And there she saw ruthless efficiency. Sure, individual freedoms were a bit curtailed, but the people were safe, fed and employed, and merit was regarded more than popularity. Soon she had sworn herself to Cheliax and started the arduous path towards gaining the trust of the country.
===Appearance===
Falariel shows clearly her celestial appearance, in her gleaming skin, metallic golden hair and eyes as iridescent as cut zircons. She has an athletic, muscular build under her armor. She is not above wearing clothes in bright, soothing colors, exploiting her celestial nature to fool people into trusting her.
===Personality===
Falariel doesn't see herself as a villain, and she does not enjoy cruelty or violence, feeling pangs of guilt and regret for having her hand forged. However, she is more than willing to use any means to achieve the greater good. As a result, she also strives to be pragmatic and efficient, getting the job done as straightforwardly as possible. She is not completely stoic, however. She especially loves seeing her actions bring order and prosperity.
She is disillusioned with the ideals of democracy after seeing people be elected to positions they were undeserving of.