Asweya Stiyo

Fa'Dimah Eloseele's page

50 posts. Organized Play character for N'wah.


Full Name

Fa'Dimah Eloseele

Race

| Speed 30 ft. | Alcohol Lore +4, Athletics +7, Diplomacy +4, Intimidation +4, Medicine +3, Scouting Lore +4, Society +4, Stealth +4 | Active Conditions: None

Classes/Levels

| HP: 20/20 | AC 19 (20 w/shield) | Class DC 17 | Fort +7, Ref +6, Will +3 | Perc +5 (expert) | Hero Points: 1

Size

Medium

Age

27

Alignment

NG

Deity

Cayden Cailean

Location

Absalom

Languages

Common, Elven, Mwangi

Occupation

Bartender/Pathfinder

Strength 18
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 10
Charisma 12

About Fa'Dimah Eloseele

Born in Thuvia to an Ekujae elven father and a Zenj Mwangi mother, Fa'Dimah helped run the family bar from a young age. Two decades spent hearing traveler's tales gave her an irrepressible wanderlust, and so one day Fa'Dimah set off with her parent's blessings to join the Pathfinder Society in Absalom. Three years of training later, Fa'Dimah finds herself at the start of what she hopes will be a lifetime of exploration and adventure.

Fa'Dimah prefers to hold the frontline and protect her allies, often attempting to pin down particular enemies for her friends to handle, though she's not afraid to do the dirty work herself with her trusty axes, warhammer, gauntlets, or even her bare fists when it comes down to it.

In her service for the Pathfinders, Fa'Dimah has investigated a River Kingdoms cryptid, negotiated an agreement with a pirate captain, and explored an Osiriani tomb. Fa'Dimah finds wayfinders fascinating; she has earned her first and is interested in procuring a second. While their resonant stone powers do not accumulate, their secondary benefits do, and Fa'Dimah hopes to make use of these various abilities many times over the course of her career.

FA'DIMAH ELOSEELE
Perception +5; low-light vision
Languages Common, Elven, Mwangi
Skills Alcohol Lore +4, Athletics +7, Diplomacy +4, Intimidation +4, Medicine +3, Scouting Lore +4, Society +4, Stealth +4
Str +4, Dex +1, Con +2, Int +1, Wis +0, Cha +1
AC 19 (20 w/shield); Fort +7, Ref +6, Will +3
HP 20
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Speed 30 feet
Melee [one-action] battleaxe +9 (sweep), Damage 1d8 + 4 slashing, or [one-action] warhammer +9 (shove), Damage 1d8 + 4 or
[one-action] gauntlet +9 (agile, free-hand), Damage 1d4 + 4
Ranged [one-action] hatchet +6 (agile, sweep, thrown 10 ft.), Damage 1d6 + 4 slashing
SNAGGING STRIKE [one-action]
[Fighter]
Requirements You have one hand free, and your target is within reach of that hand.
You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is flat-footed until the start of your next turn or until it’s no longer within the reach of your hand, whichever comes first.
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ATTACK OF OPPORTUNITY [reaction]
Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using.
You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
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NIMBLE ELF
ELF
Your muscles are tightly honed. Your Speed increases by 5 feet.
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HOBNOBBER
[General, Skill]
Prerequisites trained in Diplomacy
You are skilled at learning information through conversation. The Gather Information exploration activity takes you half as long as normal (typically reducing the time to 1 hour). If you’re a master in Diplomacy and you Gather Information at the normal speed, when you attempt to do so and roll a critical failure, you get a failure instead. There is still no guarantee that a rumor you learn with Gather Information is accurate.
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Gear Battleaxe, warhammer, gauntlet, 3 hatchets, buckler, splint mail, wayfinder, 2 minor healing potions, adventurer's pack, climbing kit, crowbar, explorer's clothing, healer's tools, grappling hook, mug, winter clothing, 11 gp, 4 sp, 0 cp

Faction Envoy's Alliance (Fame 2, Reputation 6)
Pathfinder Training Swords (3 points)
Experience Points 6
Boons Available Cryptid Scholar (untyped), Fane's Friend (general), Sand Slide (?)

Current expenditures none

Free Drink Ticket Recipients Samar Ashaad