Spectral Dragon

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Russ Taylor wrote:
The Hunter wrote:
Should the Bard (Archaeologist) get Disable Device as a class skill considering at 2nd level he gains an ability that gives him pretty much the same thing as Trapfinding for a rogue?
It was intentional that they not get it (and be a bit worse than a rogue at it as a consequence).

Question as it is written you can disable magical traps at 6th level but are they able to detect them as per trapfiding or would they have to use something else like detect magic??


Is there a way to make your luck bonus apply to another party member through a feat or trait ... I've been combing through them and have not see one