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Block Blast said: The Witchwarper needs class DC, because many of its quantum field zone feats rely upon it. But it's unique as a caster that gets class DC progression (with expert spells at 7 and master spells at 15; it doesn't get legendary class DC at 19 when it does get spells proficiency) which puts it ahead of martials and very different from the Mystic, who never gets a class DC advance at all.

My first suggestion is that the zone abilities should save against spell proficiency and WW should lose class DC advances. It doesn't make any different at all except they'll be a bit stronger at 19-20 using zones.

My second is that if the desire is that the zones be less dangerous than spells (because they are infinitely spammable as long as you spend actions), then class DC should track what the martials get, with a boost to expert around 11/13 and master at 17/19. (The martials seem all over the place from a summary I saw from someone else.)

I think it comes down to the specific design goals Paizo has in mind for the Witchwarper.