Female Doppleganger Mesmerist
Thestil nods.
She takes a brief look at the group and smirks.
Female Doppleganger Mesmerist
Thestil stays in the doorway, and smirks slightly as she throws a dart at the closest enemy. The dart glows with a deep crimson hue as it flies.
Injections:
Thestil creates eight psychic injections each day. She can activate one as a swift action, after which she can apply it by touching a creature as a standard action. The target takes a –2 penalty on Will saves and to its natural armor bonus for 2 minutes. When applying an injection, Thestil can attempt a DC 20 Sleight of Hand check to apply it without the target noticing; the target can spot the attempt with an opposed Perception check. If secretly applied, Thestil can choose to delay the injection’s effects until she triggers them as a free action while within 140 feet of the target. The effects of multiple injections do not stack. Injection Dart: This behaves like a normal dart but stores a dose of Thestil’s psychic injection. If she hits, she can choose to affect the target with her injection. The dart breaks after being thrown.
Female Doppleganger Mesmerist
Thestil nods, and speaks to rest of the group, describing the imagery in detail. Read the spoiler, for some reason my copy paste is stuck on an attack routine from a previous game.
Female Doppleganger Mesmerist
Thestil ponders for a moment.
Here, let me try. I have an idea. Thestil reaches out to the tendril, and thinks in imagery, like the aeon. She thinks in the image of the six agents, standing at the scales, and then rebalancing them. She thinks of the image of herself, holding the frame still and bracing it against whatever is coming out, and of her and her allies stemming the tide of ants by blocking the exit of the anthill.
Female Doppleganger Mesmerist
Thestil takes a step back, and shakes her head, as though trying to clear it. At the information of it being a communication, she described what she saw.
Female Doppleganger Mesmerist
RePete Pregen wrote:
I did the exact same thing! Thestil, still disguised, tries to see if she can locate the hafling's tracks to see where she went. Not seeing any, she turns to the rest of the group.
Female Doppleganger Mesmerist
Thestil sees Shohiraj and shrugs to herself, before silently regrouping with her. She sidles up beside the Aspis Agent and whispers to the two of them.
She sighs, and changes her appearance to that of any of the random people she saw previously, for the sake of moving across the grounds easier.
Female Doppleganger Mesmerist
Yeah, I'm waiting on a better target, and also trying to see how often people enter, leave, and how many are on the outside at any given time. My intent is to find a decent target, capture them, interrogate them for a bit to know enough to pull off thier mannerisms, speech patterns, and basic knowledge so that I can pull off "being them" if someone asks a question that pertains to something they would know. I don't want to have to "fake an answer" if someone asks something. Once I'm inside, I want to try and smuggle the others in, either by clearing an area near a door or through a window or something. Bonus points if I can get unrestricted access to the other areas with my disguise.
Female Doppleganger Mesmerist
Thestil will watch the main complex, to see if there is someone she can easily impersonate. She will then attempt to assassinate that person outside of earshot, and then use their identity to smuggle the others inside. I'm pretty sure this is more than one round, so let me know how I have to handle all of the rolls.
Female Doppleganger Mesmerist
A whispering, raspy, and feminine voice speaks up from the back corner of the room, where pale, hooded figure sits.
You get a strange sensation that when she says "we" she's speaking only of herself. She stands and moves eerily silently up to the front of the room. The shadows seem to cling to her.
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