Friendly Fighter

Evander Amblecrown's page

21 posts. Alias of Sacraz.


Full Name

Evander Amblecrown

Race

Human

Classes/Levels

Cleric 2

Gender

Male

Size

Medium

Age

28

Alignment

Lawful Good

Deity

Lathander, Bahamut and Eldath

Languages

Common, Goblin, Elven, Dwarvish

Strength 11
Dexterity 9
Constitution 13
Intelligence 14
Wisdom 16
Charisma 15

About Evander Amblecrown

CRUNCH:

ENERAL

Character Name: :Evander Amblecrown
Alignment: :Lawful Good
Race: :Human (Chondathan)
Class: :Cleric
Background: :Acolyte
Gender: :Male
Size: :Medium
Languages: :Common, Goblin, Elven, Dwarvish
Vision: :Normal

Level:
Experience:
Next level:

Ablility Scores: Str:11 +0
Dex:9 -1
Con:13 +1
Int:14 +2
Wis:16 +3
Cha:15 +2

COMBAT

Speed: :30ft
Initiative: :-1

Hit Points: Total:15 (took 5 rather than rolling)
Remaining:15
Hit dice: Total:2d8
Remaining:
Armor class: W/ Armour:18
Without Armour:9

Weapon Attacks:

Spell Attacks:

PROFICIENCIES

Proficiency Bonus: :+2
Saving Throws: :Wis, Cha
Tools: :None
Weapons: :All simple
Armours: :All Armour, Shields
Skills: :Insight, Religion, Persuasion, History

FEATURES, TRAITS & FEATS

Class Features: :Spellcasting, Divine domain (life), Channel divinity (1/rest), Turn Undead, Preserve life, Disciple of life,
Racial Traits: :Ability score inprovement
Feats: :None

SPELLCASTING

Save DC: :13
Spell Attack Mod: :+5
Prepared spells: 0th:Light, Sacred Flame, Thaumaturgy
1st:Bless, Cure wounds, Command, Shield of Faith, Detect Magic, Guiding bolt, Sanctuary
2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:

Spell Slots: 0th:
1st:3
2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:

EQUIPTMENT

Coinage: Copper:
Silver:
Electrum:
Gold:115gp
Platinum:

Equiptment worn: :Chain mail, Mace, light crossbow, 20 bolts, explorers pack, shield, holy symbol, Prayer book, common clothes

Treasure: :

Fluff:

PERSONALITY
Traits: :I can find common ground between the fiercest enemies, empathizing with them and working towards peace.

Ideals: :Peace, both in the world and in himself

Flaws: :Once I pick a goal I become obsessed with it to the detriment of everything else in my life

Bonds: :My Uncle Darvin raised me from my childhood and taught me the skills I use today. I owe him greatly and will help him if even he calls upon my aid.

Backstory:
Evander was born amidst nobility in the once great (or great, depending on the time this is happening) city of Neverwinter. He grew up a happy and curious child, filled with noble but naive ideals about chivalry and justice. Evander grew up idolising the knights and paladins he saw go through the city and wished to one day join their ranks and "Bring peace and justice by the sword".

This all changed one night on the way home from a speech from the Lord(or Lord Protector) of Neverwinter. As the young Evander, at this time twelve, and his parents walked home through the dark streets of a Neverwinter night they were stopped by a man in a thin, loose cloak. "Hello?" his mother asked, "What did you think of the Lord..." he voice trained off as the man drew a dagger from his cloak. His hand shaking the man raised the blade and shouted "You Ruined Me!" as he charged towards Evander's family. When the Guards arrived they found a man and a boy pressed up against either wall of the alley, both crying uncontrollably, and two corpses lying on the ground in pools of their own blood.

The next day, when Evander finally stopped crying he explained the event to the guards, himself not sure it had even happened. Evander was half convinced this was all a nightmare, but deep down he knew, "this" was the world he lived in, not one or knights in shining armour, but one of murderer's in the alleys at night. Evander's uncle Darvin took custody of him, and they went together to see his parents murderer hung. When the event was finally over a realisation came over Evander, that the murderer's death did not ease his pain, this "Justice" he had always strived for did nothing to ease the pain of loss. It turned out the murderer had been a merchant that Evander's family had refused to deal with due to a shady background, and it turned out that understanding had no effect on the pain of loss either. Over the next ten years Evander grew up with his Uncle, a renown merchant, with no understanding of children. This was fine for Evander, for he was no longer a child.

In his time with Darvin he did two things, learned the arts of negotiation, persuasion and diplomacy, and tried to find an answer to his question, if "justice" didn't help the world become safer, what would. For ten years Evander spent his down time poring through the ancient tomes of every God he could find, certain that one of them would contain the answer to his question.

After ten years Evander finally found his answer in the Tomes of the goddess Eldath. Peace, peace was the answer he had so long looked for, not the peace of a military rule, not the peace of fear of punishment, but true peace, peace through happy co-operation. He finally understood that problem was not that his parents were innocent that made him feel loss, but the fact that they had died at all. Later that week, just after his twenty-third birthday Evander left Neverwinter and his Uncle in an effort to bring peace by diplomacy and support peaceful negotiations and compromise rather than violence.

It was two years later during negotiations with a goblin tribe near the town of Secomber that Evander was first granted his clerical powers. At the time he was hanging in a rough wooden cage above a large bonfire, while the leader of the tribe watched him be slowly lowered into the fire. Evander pleaded with the Goblin to free him, pleading that killing him would only destroy any hope of peace and that the militaries of larger cities would soon come to help their smaller neighbour. The goblin scoffed at these, saying that none could stand against the might of his tribe, but Evander tried one final plea, 'this is not what you want" he stated, almost in denial that after all this his life would end here. But to his surprise Evander felt a power in the plea, one he had never felt before, unbeknown to him he had just cast command, and the Goblin leader agree'd to his plea, and set him free. Soon Evander, with some help from this new power, had convinced the Goblins that peace with Secomber wasn't such a bad idea after all. Evander knew in a way beyond normal knowledge that this new power was clerical magic, he still does not know which God gave him the powers, but to Evander it is irelevant, he knows why he has the powers, and what he must do with them. He must bring peace to this world, whether it likes it or not.