Plant-Infested Tower of Necromancy and Abominations
Languages
Common, Gnome, Sylvan, Draconic, Elven, Goblin
Occupation
Owner of The Cheerful Duck Apothicary
Strength
10
Dexterity
15
Constitution
16
Intelligence
17
Wisdom
11
Charisma
15
About Eva Elsington
Statistics Name : Eva Elsington
Sex: Female Race: Gnome Class: Alchemist(Chirurgeon) Age: 75
CG Small Humanoid (Gnome)
Init +2; Senses Low-Light; Perception +8
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DEFENSE
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AC 19 , touch 14, flat-footed 16 (+5 Armor, +2 Dex, +1 Size, +1 Dodge)
HP 35 (4d8+12)
Fort +7, Ref +6, Will +1
(+2 vs illusion spells and effects)
(+2 racial bonus vs fear and despair effects)
(+2 vs Poison)
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OFFENSE
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Speed 20 ft.
Melee: Dagger +3 (1d3)/19-20/x2
Melee: MW Small Dagger +4 (1d3)/19-20/x2
Ranged: Bomb +6 (2d6+3) (20ft)
Ranged: Alchemist Fire +6 (1d6+3)
Space 5 ft., Reach 5 ft.
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SPECIAL ABILITIES
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Illusion Resistance: +2 racial bonus vs illusion spells and effects
Keen Senses: +2 racial bonus on Perception Checks
Obsessive: +2 racial bonus on a Craft Alchemy or Profession of choice. Chose: Craft(Alchemy)
Eternal Hope: +2 racial bonus vs fear and despair effects; reroll nat 1 on d20 roll 1/day and use the second result
Weapon Familiarity: Treat any weapon with the word "gnome" in it's name as a martial weapon
Gnome Magic: +1 DC to illusion spell saving throws
- Spell-like abilities 1/day:
--- Dancing Lights
--- Ghost Sound
--- Prestidigitation
--- Speak with Animals
Vision: Low-light
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STATISTICS
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Str 10, Dex 15, Con 16, Int 17, Wis 10, Cha 15
Base Atk 3; CMB 2; CMD 14
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CLASS FEATURES
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Alchemy (Su)
- +lvl when crafting alchemical items
- Craft(Alchemy) to identify potions
Mutagen
- +2 NA
- +4 Physical Stat (Dex unless stated otherwise)
- -2 Mental Stat (Wis because of Dex)
- 10 mins/level
Bomb (Su)
Class Level + int mod per day
DC 10 + 1/2 level + int mod per day
Damage: Direct hit: 2d6+int, Splash: 2+int
Extracts
Level 1 Extracts 3+Bonus per day
Level 2 Extracts 1+Bonus per day
Discovery
Spontaneous Healing
Infused Curative
- At 2nd level, a chirurgeon’s extracts of cure spells automatically act as infusions, and can be used by non-alchemists. When a chirurgeon prepares his extracts, he may choose to render any or all of his infused curatives inert and prepare other extracts to replace them (unlike infusions, which continue to occupy the alchemist’s daily extract slots until consumed or used).
Poison Resistance
- +2 to saves vs Poison
Swift Alchemy
- takes half the normal amount of time to create alchemical items
- apply poison to a weapon as a move action
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ALCHEMIST FORMULAE LIST
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Level 1 - DC 14 - 4/day (3 level + 1 bonus)
Cure Light Wounds (p)
Shield (p)
Truestrike
Detect Undead (p)
Enlarge Person
Identify
Comprehend Languages
Expeditious Retreat
Ant Haul
Alchemical Protection (Su) The alchemical knowledge granted by this book protects you from poisons and alchemical items. Spend this boon's effect as an immediate action when you make a saving throw against poison or an alchemical item but before rolling the saving throw. You gain a +4 bonus on that saving throw.
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DESCRIPTION
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With bright purple eyes and just as bright Teal Blue hair, Eva is a lively and colorful person. She stands at only 3'2" and weighs 34 pounds.
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PERSONALITY
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Eva is a people person. She enjoys meeting new people and making friends. She has a hard time remembering dates and other important events. She is happiest when she is experimenting with her alchemy. She is self-taught, and dedicated to being an alchemist. While she is a follower of Desna, instead of Erastil, she does not push the worship of Desna on the others of Perdition’s Point. She worshiped Desna long before she moved to the hamlet and opened her shop, and has maintained her beliefs.
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HISTORY
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The Story of Eva Elsington:
’I want to see it all’
That was Eva's first thought as she left her family home. She was young, having just barely turned thirty-five. She had barely held off on leaving until then. It was only at the pleading of her mother and her baby brother, Eli, that had held her there so long. Something out there was calling her and she was going to find out what. Following her whims, she traveled. She stopped here, and there. She tried all sorts of things.
’Break a Leg’
Her first attempt was theater. That didn't work out so well. She ended up creating a concoction out of makeup that caused a chain reaction on the face of one her fellow actors. It turned all sorts of different colors. While Eva liked it, and wanted to try to make it happen again, her fellow actors were not of the same opinion. She was asked to leave. So after saying goodbye, Eva moved on.
’To take up the sword’
Soon Eva decided to try fighting, since theater had been a bust. She enrolled herself under a trainer, to have him teach her to fight. Seems she wasn't that great at fighting either. She just couldn't get the strength behind a sword, nor the skill. She did find out she had quite an arm. This was after she threw a dummy alchemist fire in throwing weapon training. Deciding that the life of a soldier just wasn't for her, she moved on again.
’Never give up’
She kept moving, nothing seemed to click. She tried baking, though that resulted in an explosion. She tried magic, but something still didn't seem right, though it was closer. She tried to be a merchant, selling wares, and though that seemed to only be part of the answer. Soon though, she realized what it was that she was meant to do, alchemy.
’Who knew the things you can make!’
Alchemy brought her so much joy! It was so much joy she was barely able to contain it. Teaching herself, she learned how to make all sorts of different items. She taught herself to heal, consulted books. She had found her calling. She traveled gathering knowledge and skills before at the age of fifty-five, she settled into the small hamlet of Perdition’s Point. Taking her skills learned from her travels, she opened a healing and alchemy shop named The Cheerful Duck Apothecary. She loved the community and continue to experiment with alchemy to make new things. Her goal was to come with all sorts of new things. She fell in love with the people, trying to become friends with everyone. A bit forgetful at times, she did try not to get distracted in her experiments to forget important events, like people’s birthdays. She wasn't always successful.
’No one hurts my friends!’
When the first of the kids disappeared, it upset her greatly. She put more time and work into creating new compounds, trying to find something to track him down. She didn't like her friends vanishing or to see them upset. When the second one disappeared, she decided at that she was going to join the search. Put a stop to this, because enough was enough. It was time to test out some new alchemical creations.