Cayden Cailean

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Was planning to do Savage Barbarian 4/Martial Artist 16 with some wands of;

Strong jaws/lead blades/Animal Aspect(Gorilla)/Enlarge person

To be doing 32d8 a hit (128d8 with greater vital strike); for a one off thing this Saturday.


Quandary wrote:

You're trying to infer rules function from what a 3rd party computer program does.

The program can do whatever it wants to, but that doesn't change the actual rules.
Monk UAS specifies it's damage based on your size and class level, NOT as an increase in die tiers.
Brawler works likewise, there is no increase upon preexisting stats by so many die tiers, it just sets the damage die to a certain level.
So both together don't really do anything.

Thanks for clarifying it for me.


Rynjin wrote:
Looks like a bug to me.

I'm still unsure about it because at the looks of it; it's increasing the damage die by 2 steps;

Modifier Unarmed Strike Damage
Medium 1d3
+1 Die 1d4
+2 Die 1d6 Monk standard or with Raging with Brawler
+3 Die 1d8
+4 Die 2d6 Monk + Raging with Brawler

So I guess its a question of do they stack or not?

As argument for them to stack I believe that while raging Brawler causes the unarmed strike to deal 1d6 then they are increased by the monk level by 2 steps to 2d6.


So earlier on in hero lab I was messing around with a Martial Artist 1/ Barbarian 2 with the Brawler rage power.

Now being a medium sized monk that gave me Improved Unarmed Strike and a 1d6 unarmed strike, so when I activate my rage in hero lab it increases the damage die to 2d6.

Is this legal or it is a bug in hero lab?