| Mystic Ankh |
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Hello. I came to the boards recently, looking to get my nerd imaginative fantasy fix satiated after having largely been out of RPGs for about four years. Posting history is important here, however, and I have none - something I would like to remedy. It was suggested that a good way to build a count is to run a game - and that made sense. Browsing through here, I saw a couple of people run solo/duo games, and feel like that would be fun and intimate, allowing me to get back into the swing of things while also telling a nice story.
I would like to recruit one - or two - player(s) to join me in a largely Theater of the Mind vignette, "Quest for the Stone."
A traumatic event has recently come to pass, and your character sets off to carve their gladringgar into the deepest part of the Darklands they can muster, to cope with their emotions.
I only have a few rules for now - I'll flesh out full character requirements should there be interest.
- We will start at level 6 - probably end at 10.
- Your character must be a Dwarf, or a Dwarf Blooded Oread, raised in and following Dwarven traditions. I would consider an Adopted character from another race, but your presentation will have to be exceptional. In the case of an Oread, you may take the Dwarf Blooded feat, or this new alternate racial trait (but you must have one or the other, or both):
- I will only accept two applicants if you apply as a pair, with a shared background.
- I do not care where you are from, or what you have done - so long as you live with other dwarves in a community of dwarves. There are ample areas in Golarion with different varieties of Dwarf detailed - your application will likely appeal to me more if, say, you're from the Mwangi Expanse and the Taralu dwarves, rather than if you're just another resident of Five King's. Extra bonus points if you're not from the focused areas of Avistan/Northern Garund, and you'd have fairly open creative license to make those dwarves as you'd like - but you will also have to tell me what makes them different from the standard, and how they ended up where they are.
- That is not to say this is unimportant, only that you could be from anywhere. Tell me your story. I know what will happen to your character from this point forward, but the experience will be better for everyone if you're invested in the character as a living, evolving
- I will use third party archetypes only, and only on a case-by-case basis. I'm behind enough with my Paizo material, I do not have the time to learn other systems right now, and I'm not familiar enough with the other publishers to know if their content is balanced or suffering from 3.5 Syndrome. Otherwise anything Paizo is acceptable without scrutiny.
- The "traumatic event" will not happen until gameplay starts, so don't write one for me.
- Probably one post/two days. I want lengthy expositions between us, not bumper text and die rolls. (Almost) Every combat will have meaning, and when it is serious I'll provide a map - but otherwise this is all in our heads and as words, so I would prefer those interested in flexing their wordsmith muscles over numerical munchkins.
That's all for now. When/if a few people express interest, I'll fill out the Campaign Info with creation guidelines.