Jhavhul

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Hello Community like I said in the headline I have a problem with an unmotivated player. Here is some context( I have to excuse myself for my bad english, I know it's bad.):
I recently(2-3 Months) started GMing(Sry I don't know if this is the right word) a game with 3 friends of mine. In the first month I played with my group everything was ok, but recently, since now nearly one month ,it feels like one of my players is suddenly starting to loose interrest in pathfinder. He never was someone, who thought roleplaying was fun, but he started playing pathfinder and found it "strangely fun". He is suddenly loosing interrest, like I said earlier, and I don't know why. I asked my player to write charakter storys and goals( something they would like me to include in the campaign). Since I felt like he was loosing interrest I started focussing on his goals, so that he may find his fun in playing the game, since really love playing pathfinder i would find it sad if he would stop playing.
Recently he always is on his phone or laptop doing something else than pathfinder and only sitting there staring at his screen not even paying attention to what i am saying.
Can somebody please tell me a good way to motivate a player?
I am begging you to help me.


Hello community
I need advice. I recently started a campaign with a few friends of mine. As it being the first campaign i am leading, i got interested with the creation of artifact. Because I read the latest chapter of SOUKYUU NO LAPIS LAZULI(because i also am a big fan of mangas and animes) i thought: Hmmmm why not give some sort of powerfull weapon, but with restrains.

This is what i, for now, thought of giving them( it only is one item thought)
Some sort of two handed weapon+2, which if used correctly will "release the limits of their physical attributes" and give them a +4 bonus to strength and dexterity( i am not to sure if i should also give it a +4 on Con), but since their bodys "can not handle the stress" they take 10 points of damage each round. I also thought about giving the a mali on their mental attributes, but i am not so sure about that since i do not know if it will become too weak and no fun to use.
I would like to hear your thoughst about it and if you have something to add please do so. For example if i should change the boni or if i should use the mali and thinks like that. :D
As always sorry for my bad english.
I am going to bed know so i will probably look at the threat tommorow.(In case you are wondering why i am not answering)


Hello Community
I have following problem. My group and I are in a hoard of a dragon, the dragon is critically wounded and not consciousness. The greed of my group took us over and we already looted its hoard. But now we ask ourselves: What to do with the consciousness dragon? For now we thought we should make sure that he doesn't die, but we also want to make sure that he doesn't wake up. So what should my group and i do?