Follower of Razmir

Eruditist's page

11 posts. Alias of Aincrad Survivor.


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Hmm what do you mean goofy?


I am aware that the Scholar can be broken with its secrets, which is why I originally only wanted 1 level, less broken but 2 levels of it would allow Creature Focus on top of Knowledge Devotion which can make out at a +6 to hit and damage on its own. Creature focus is basically Knowledge Devotion as a class feature.


Ok so I wanted to make a character focused on INT for a Gestalt game.

Now I am curious because I have three classes in mind and at least two ways to run them.

Scholar 1/Magus(Kensai) 19//Arcanist 20

Scholar 20//Magus 20

Scholar grants INT to AC, Kensai grants it as a dodge bonus so those would stack. Find some 0% ASF armor And that all stacks, or cast Mage Armor and Shield for a really good AC.

Magus gives some good combat abilities, tag on something like Knowledge Devotion from 3.5 and you have a really high to hit and damage.

Arcanist gives you a wide array of spells and basically everything a Wizard can do with some more cool tricks on the side.

Any advice on which should be done?


I like to be sure I can point to a legit process that is all. I understand rule 0 but I also like to be able to write down stuff about the bad guy if I like it and want to use it later. The Worm That Walks is a good bit of fluff, the Dread Mummy may be a bit much. I think I can actually use that Monster Class on the gestalt side, with a bit of trimming.

Slightly Off-Topic, What level do people usually become Worms That Walk, it doesn't have an HD requirement so it seems like an odd template.


You know what I must admit that is an inspiration to this guy is the Mummy from that series. Imhotep was his name.

The Worm that Walks and Dread Mummy are very good ideas, I will have to read into them.


Ok so I wanted to make a running bad guy for my upcoming campaign and I decided on a Mummy, but I wanted him to be rather unique and use some powerful options but I dont want him to be too powerful.

I was going to use the Mummy from 3.5 as the CR 5 Mummy from PF seems rather weak for its CR.
The 3.5 Mummy is here
It has 8d12 HD for the CR of 3

Now I was gonna add the Fey Creature Template as well. I know it can only be applied to a living creature, but it does not say its removed upon death at least as far as I saw.

So with 8 HD I was gonna say he picks up the two Fey abilities of Long Step and Change Shape with the form being a humanoid form to not appear dead.

The class would be Arcanist with the CR going on the other side. So it would be at CR 5//Arcanist 5 for example.

Now I was going to take the 3.0 feat Lost Tradition to change Arcanist from Int to Cha so it synergies with his Exploits DC, and the Mummy and Fey would give a total of +6 to Cha meaning it has a lot of power and a higher DC.

The reason for the mummy is the ability Resistant to Blow, which reduces physical damage by half, before DR which I plan going a bit of Barbarian on the CR side to gain more DR through Invulnerable Rager, this would mean he is dang hard to just beat up. Though Bloodrager gives him the spell protection through Untouchable.

Need advice on what I should do, or if maybe I should cut some of this back because it is shaping up to be a dang powerful bad guy.
20 Point Buy for the creature btw.


Using shattered soul is more of a bit of mechanical on top of the fluff. This makes it harder to do and so doesn't feel as easy to come back each time you are killed. As it doesn't negate the effect just delays it and could till you make the CL check, which is at least 10+5 (When many lives takes effect).

I agree it could be done better but it fits with the fluff of the character.


Kobold Cleaver wrote:
Eruditist wrote:
Well you can age to death and then be reincarnated.

Unless you're a shabti. :P

Tacticslion wrote:
Reincarnate doesn't specify that it doesn't work on outsiders - only that it needs a "dead creature" as it's target.

I didn't say it didn't. However, you'll notice this li'l tidbit:

Reincarnate Spell wrote:
For nonhumanoid creatures, a similar table of creatures of the same type should be created.
EDIT: Damn ninja shabtis.

Lol

Well it says they do not age naturally you could be effected via a spell that causes aging.


Well the table provided it for a humanoid and the reincarnated spell says "For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created." Meaning an Outsider should not use that table and sure we could compile a list of all the other plane touched races, but given that shabti are literally created by the focus of not wanting to die by people using magic and when they do die their simulacra takes a life of its own becoming a shabti. Reincarnating into another race when your life essence is literally composed of the life of beings not wanting to die, makes sense to be stuck in the same type of body.


Well you can age to death and then be reincarnated. And you are suppose to reincarnate into a new body.

I think the reason he is doing this is because I need to roll an additional Caster Level check to reincarnate which may delay my revival by another day. Being gone for two full days is a big pain if your party is still out looting things.


I wanted to make a Reincarnated Druid and so I went looking for something I could use to help me with the downsides of the Druid.

Shabti
They are outsiders so they do not use the Reincarnated table and my DM says that due to Shattered Soul I would just reincarnate into a Shabti if and when I die.

Druid(Reincarnated Druid Archetype)

Now I was thinking this will be fun to play a character who is basically forged from the desire to escape death and now he can always escape death at least in part.

I am curious how this would work if I started at Venerable age, would my character always reincarnate as a venerable character? Would those +3 to mental stats reapply each time I reincarnate?