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Cartigan wrote:
James Jacobs wrote:
ErrantConstruct wrote:
I was thinking I could use the alchemist and fighter classes to emulate a witcher from Andrzej Sapkowski's book series. How feasible does that sound?
Since "The Witcher" is actually one of the main inspirations for the alchemist (along with Dr. Jekyll and mad scientists of all sorts)... using an alchemist as a Witcher should work more or less perfectly.
I apparently need to read more into the book series because from what I know now, that doesn't make even the remotest amount of sense.

I take it you agree with ALQahir then?

The more I read about the alchemist the less it seems appropriate for use as a witcher. He was a mainly melee fighter with some magic he could throw out and made potions to buff himself. The alchemist seems to be a scrawny guy who uses tons of magical potions or bombs to do damage. Even if I went just extracts and mutagens, which don't really work for a witcher, there aren't a great deal of buff formulae on the alchemist list.


James Jacobs wrote:
ErrantConstruct wrote:
I was thinking I could use the alchemist and fighter classes to emulate a witcher from Andrzej Sapkowski's book series. How feasible does that sound?
Since "The Witcher" is actually one of the main inspirations for the alchemist (along with Dr. Jekyll and mad scientists of all sorts)... using an alchemist as a Witcher should work more or less perfectly. If you want to make him full-on into a Witcher, you might only need to give the alchemist a full BAB and d10 hit dice and access to all martial weapons. Not very balanced when it comes to the other classes... but then again, the Witcher isn't supposed to be "balanced." It's more or less the best choice in that world... kind of like how Jedi are the best choice in Star Wars.

Hahaha, indeed witchers are meant to be awesome. Sadly I doubt my DM would let me alter the class into such a wreaking ball. I guess multiclassing is my best bet for a solution that follows the rules.


That does make sense. The reason I thought to use the alchemist was because they could make a lot of potions easily and the mutagens. I read more about the mutagen and they don't really fit. I'll take a look at a sorcerer / ranger build.

Where can I find more about this magus class?


I was thinking I could use the alchemist and fighter classes to emulate a witcher from Andrzej Sapkowski's book series. How feasible does that sound?