Hello, first time poster here.
Since Wizzard of the Coast decided to commit sepuku, our GM wants to switch to pathfinder.
I want to play an alchemist as my first character, more specific a plauge-doctor-style chirurgeon.
I was trying to build my character on pathbuilder2e.com as good as I could, but I always did run in the same issue, the medicine skill.
Since I can use crafting instead of medicine as a chirurgeon, I do not need medicine for anything.
My problem, any background that give me a usefull feat for my build also gives me medicine, which I do not need. And every background that does not give me medicine gives me a feat, that is not too fitting.
I have a simmilar issue with the Medic Dedication, this give me expert in medicine. This would be a + 7 with 10 wisdom at level 2 and +8 in crafting with 18 intelligence. Again no need for medicine.
Just like a wise guy on youtube says: "Every +1 matters."
I get it why the background Secular Medic gives you medicine and I get it why Medic Dedication gives you expert in medicine. It makes sense from a roleplay perspective and from a mechnaical perspective, this may be the only exception mechnical wise.
Is their any rule abiding way to put these 2 skill points into something more usefull?
I know I could ask my GM to houserule it, but it would be nice to have an official rule for this, I could not find any.
At the end could just live with it, expert in medicine would fit the charater naratively. But in back of my head I would always have the feeling I wasted potential.
TLDR:
Is their a rule abiding way for a chirurgeon the spent the points in skill points in medicine from the background and Medic Dedication somewhere else?
Greetings