| Eric Desbiens |
Yes, 4th edition use a solution like that, but there are many things I don't like such as having the same number of power whatever class you have. For me, a wizard will always have more powers and stronger powers than a fighter. Also I don't think pathfinder need to go to an encounter model like 4th edition.
For points pool, I don't see why pathfinder need reinvent the wheel and create another system while there is one already available that already fit the game. And converting spells to use spell point would be too much of a change to preserve backward compatibility.
The Book of Nine Swords maneuvers is an encounter model and I think it is better to keep the core with a daily resources management that fit 3.5 original design.
Here's how I think things could be done:
3 power progressions
Low: Level 0 to 3rd : Barbarian, Fighter, Monk, Rogue
Medium: Level 0 to 6th : Bard, Paladin, Ranger
High: Level 0 to 9: Cleric, Druid, Sorcerer, Wizard
Most class features are converted to power with a certain level. For example, Rage, Cleave and Sneak attack would be 1st level power.
Some powers are enhanced for certain class. A fighter using the cleave power receive the benefit of a Great cleave, a Rogue using sneak deals more damage and can use it in more conditions than other classes and Barbarian rage get stronger as a barbarian gains level while other classes get only the basic bonuses.
Also a certain numbers of 1st level power get promoted to 0 level power for certain class, making them usable at will like any 0 level spell. A rogue Sneak attack would be level 0 while for a fighter choosing this power would only be able to use it a couple time per day, and not before attaining 4th level when having access to 1st level power.