| Erakki |
I have problems to deceide what should be "correct" population size of player own cities and would like to know how you have handled this.
I know that in rules it don't make any difference what population is but I would like to keep some reality in population size when compared to other cities in region and expecially locations used in Kingmaker story like Tatzlford, Varnhold and Ford Drelev.
Recommendation in rules was that one hex or one city block could represent 250 people. So full build district is about 9000 people which would made players town already third biggest city in Brevoy area.
And if i use same rule for Tatzlford, Varnhold and Ford Drelev size of those towns don't match at all. As for example Tatzlford in begin of BfB with its 14 building blocks should have population of 3500 people instead of given 186.
I saw in one of post that someone was using size of population per block as 50 which would make full city district size of 1800 which sounds much better. But even with this rule Tatzlford would still have 700 people...
So any hint&tips how you have ruled this in your games would be nice.