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I am confused about a couple terms in your post.

Memento Mortis wrote:
He's an atypical Aldori Duelist.

Aldori?

Memento Mortis wrote:
You're going to want an weapon with the Agile quality

Where do i find the rules for an "agile" weapon? Is it a magic enhancement?

Memento Mortis wrote:
As a melee class with low Str, you're going to want some way add Dex to damage.

Agreed. Uhhhh....how does one accomplish such a feat? I infer from other posts that an "agile" weapon does that, are there others?

In response to Magus/Monk/Duelist build generally, I admit I wasn't thinking about a magic build at all, but this is interesting enough that I will definitely seriously consider it.

It seems with this build one would be well off to use the monk unarmed strike. Would the Magus' ability to apply Arcane Pool like "flaming" and such apply to the Monk's unarmed strikes? A Flaming Fist as it were? I think I've seen a spell that does something similar that specifically said that yes, it would work with natural weapons and monk fists, but would this? Because that would be kind of awesome and stylish. That would allow damage to scale with Monk level as well as the extra d6 making up for the lack of STR damage bonus.


Wow, how did I miss duelist? I think I had tunnel vision for a base class. Still, I really am looking for something I can start with from the word go. I don't want to wait until level 7 before I can even start doing my thing.

Anyway, I will read more on every suggestion offered here (and any to follow). Thanks so much guys.


So I have long wanted to make an agility based fighter who could hold his own on the front lines like a Barbarian or a tin can Fighter. Those two combine good DPS with high HP or high AC to make them survivable on the front lines to soak damage for the other classes, as well as doing quality damage while doing so.

But I have long felt that one should be able to build a low armor swashbuckler style fighter to do the job just as well. But in my experience, in every flavor of D&D there has been no way to do so.

Oh sure, there are agility warrior classes prestige and base, but they usually suffer from permanently less offensive and/or defensive assets and cannot occupy the tank role as well as Barbarian/Fighters.

I am mostly only familiar with core rulebook classes in pathfinder, but we are about to start up and I would be willing to buy books to support the idea of an agility tank. I would be willing to read about and consider any class that can make an agility based fighter capable, as I said, of serving as a true tank and keeping up with a true tank in terms of damage doing/soaking.

Ideally, I dream about a class with features similar to:
-Light Armor restriction
-Dual-wielding with a medium and light weapon. Like a sabre/dagger
-Some kind of AC bump to let me keep up with the Fighter's ability to strap on plate and shield.
-Perhaps some kind of riposte/counterattack feature wherein one can parry an attack and get an immediate counterattack. The extra attacks making up for the lack of top end damage doing with regular attacks (less STR, no rage, lighter weapons)
-Adding DEX to to-hit roles ala weapon finesse.

But again, I'm just looking for a build that allows a lighter agility swashbuckler to keep up with the big boys.