Brigh Statue

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So spending some time in this forum lately a trend is obvious.

Mystics and Technomancers have a lot to gain from Sniper Rifles and Long Arms.

This makes me wonder why not take it to the next level and use Heavy Weapons.

I understand that Longarms or Sniper rifles are just a feat away from them but in the long run [Say level 5] the average character has gained 3 or 4 if human feats.

So why should I or should not invest in heavy weapons as a mystic or a technomancer?


So last night we had our very first actual session with my group. Yay!
What suprised me the most was my total lack of understanding for the role of the Computers skill in the premise of the game.

A load of questions came around the table.

Can I hack the Observer or Patrol robot ? - I ruled that given the said robots are not drone but preprogrammed unless you bash their skull and plug-in such thing is impossible.

Then I wondered how this robots takes commands from its superiors ?
A communications system can be hacked but then a DC 21 [15+ 1.5x4CR] computers check way to easy.

Should I create a template of a computer with security levels, fake shells, firewalls etc?

Should I make it an opposed check and add the computers skill level of the drone ?

Apart from that further issues came up when the Technomancer tried to check if the credstick given to them for payment had a transmitter so they can track them down.

Is that a computers or a physical science test given that initially he had to check for frequency broadcasting.

Can he do that with his datajack or proper computer with some sort of starfindersque wifi analyzer MK2?

Can you hack a credstick or if not why? [Given a regular credstick can be loaded and unloaded(?)

Most of those questions are part of the world building but I would love some input on the above and some discussion on the issue in general.


So I was watching this video( https://youtu.be/YPAjuYHlVIs ) in youtube and got me thinking how does each of the races really sounds ?


So maybe some of you thought about this already and dismissed it as silly but I need some input on that.

Do you think its possible to combine those two effects ?

It does create some powerful narrative. No really.


So here are some hard data coming from the book.

a) A Tiara can teleport someone (and their friends) anywhere in the Galaxy for 800k. For 400k you can get the same deal daily but only for the system you are already in.

b) The cost of a 6th level spell that requires resolve is about 45k

All that in a split second. No random encounters or time to travel that is based on die rolls.

Taking into account all the other notes about costs rising in the second case when the designated location is dangerous and that maybe the actual cost rises up to 90k or more because the Technomancer might consider his own teleportation back as part of the deal...

What is a good exchange rate cr to bp ?

Are there factors I missed that should be valued in ?

Is shipbulding a bull or a bear market according to the setting ? :P