Enora

Enora - Chthonicthul's page

88 posts. Alias of Chthonicthul.


Current Campaigns


[ACG] [Retrocon] Cosmic Captive - Elinnea (inactive)


* Agna / grimsnik
* Lesath / dinketry
* Enora / Chthonicthul
* Grazzle / wkover

[Retrocon] Cosmic Captive by Box Runner Dinketry (inactive)


During this adventure:

  • At the start of this adventure, choose whether you wish to count the adventure for purposes of tier advancement. If you choose not to count this adventure as tier advancement, you do not gain feats as provided in the Guide, but you do gain scenario rewards and deck upgrades as normal.
  • Do not read any scenario’s villains or henchmen before playing it.
  • If you die and are not returned from death before the end of a scenario, you may play another character for the next scenario.
  • If you fail a scenario, immediately replay it.
  • [RetroCon] [ACG] Cartmanbeck's Cosmic Captive [Tier 2] (inactive)


    Turn order:
    1 - Lazzaro
    2 - Balazar
    3 - Radovan

    [Retrocon][ACG] Cosmic Captive by Nathan (inactive)


    Summoned Henchmen:

    Ancient Skeleton
    Spoiler:

    Henchman B
    Type: Monster
    Traits: Skeleton Undead
    To Defeat: Combat 8
    The Skeleton is immune to the Mental and Poison traits. If your check to defeat the Skeleton has the Slashing or Piercing trait, the difficulty to defeat the Skeleton is increased by 3. If defeated, you may immediately attempt to close this location.

    Bandit
    Spoiler:

    Henchman B
    Type: Monster
    Traits:
    Human
    Bandit

    To Defeat:
    Combat 8

    Before the encounter, recharge a card of your choice from your hand.
    If defeated, you may immediately attempt to close this location.


    Goblin Raider
    Spoiler:

    Henchman 1
    Type: Monster
    Traits:
    Goblin

    To Defeat:
    Combat 8

    If undefeated, bury 1 item or weapon of your choice from your discard pile.
    If defeated, you may immediately attempt to close your location.


    Zombie Minion
    Spoiler:

    Henchman 2
    Type: Monster
    Traits: Undead Zombie
    To Defeat: Combat 9
    The Zombie Minion is immune to the Mental and Poison traits. Damage dealt by the Zombie Minion is reduced by half (round up). If defeated, you may immediately attempt to close this location.

    Skinsaw Cultist

    Spoiler:

    Henchman 2
    Type: Monster
    Traits: Cultist Human
    To Defeat: Combat 11
    If undefeated, shuffle to top card of the blessings deck into this location deck. If defeated, you may immediately attempt to close this location.

    Turn Order:
    1. Merisiel/WilderRedbeard
    2. IraKroll/Talitha
    3. Ekkie/Yewstance
    4. Mavaro/Akaitora

    Party Sheet
    Success Progress
    Puzzle