Deep Marshal

Enma Ai Megumi's page

No posts. Organized Play character for Terez.


Full Name

Enma Ai Megumi

Race

Dwarf

Classes/Levels

Warpriest of Asmodeus

Gender

Female

Size

Medium

Age

118

Alignment

Lawful Neutral

Deity

Asmodeus

Languages

Common, Dwarven, Tien, Infernal

Occupation

Scribe

Strength 16
Dexterity 12
Constitution 15
Intelligence 12
Wisdom 15
Charisma 8

About Enma Ai Megumi

Spoiler:

Intended Build

+2 Constitution, +2 Wisdom, –2 Charisma: Dwarves are both tough and wise, but also a bit gruff.
Medium: Dwarves are Medium creatures and receive no bonuses or penalties due to their size.
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
Darkvision: Dwarves can see in the dark up to 60 feet.
Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
Lorekeeper: Dwarves keep extensive records about their history and the world around them. Dwarves with this racial trait receive a +2 racial bonus on Knowledge (history) checks that pertain to dwarves or their enemies. They can make such skill checks untrained.
Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.

Traits:
1) Glory of Old (Regional): +1 trait bonus on saving throws against spells, spell-like abilities, and poison.
2) Seeker (Social): +1 perception, perception is a class skill.

Feat Progression:
1) Weapon Focus (Longhammer Dwarven)
1) Toughness
3) Power Attack
3) Breath of Experience
5) Steel Soul
6) Blind-Fight
7) Improved Initiative
9) Weapon Specialization (Longhammer Dwarven)
9) Improved Critical (Longhammer Dwarven)
11) Lightning Reflexes

Blessings:
1) Magic
2) Trickery

Favored Class Bonus: Warpriest (+1 skill point per level)