| Emperor Riptide |
| 8 people marked this as a favorite. |
Hello!
I spent all last week trying to get an answer on twitter for this question, so I'm going to try one last attempt here.
The question is pretty much this:
Can we get clarification on how abilities that do "Additional Damage" such as:
- Rage Instincts
- Weapon Specialization
- Sneak Attack/Precision Damage
- Elemental Runes
- etc
How would these abilities work with Polymorph Battle forms like Wild Shape, Animal Form, Dragon Shape, etc? I'm not talking about the special versions from things like the Barbarian feat that clarifies you can use your own damage, and the like, but from a default perspective?
Mark Seifter clarified Here that these effects are not Damage Bonuses, but in fact additional damage. Which leaves them in a grey area when it comes to calculating damage.
If we can get official Paizo response to this, you'll not only resolve dozens of threads of concerns (whichever way it lands), but I will also donate 20 bucks to the charity Game to Grow that Paizo had on their blog last week.
Since its may the 4th, I'll end with "Help us Devs, you're our only hope"