Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders: 5 (Tier 1)
Global Reputation: 5 (Tier 1)
___________________________________________
Emerald Cerulean Gold
Vanguard 2
Wild Warden
NG Medium plantlike (khizar)
Init -1; Senses Perc +6 (blindsight [life] 30 ft, blind sense [vibration] 30 ft), SM +1,
--------------------
Defense
--------------------
EAC 12, KAC 15
SP 22 HP 20 RP 5
Fort +7, Ref +2, Will +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee +4 entropic strike 1d3+4 (B, A) (EP boost +1d4/point)
+4 thunderstrike pulse gauntlet 1d6+2 (B/So) (critical: knockdown) (bat: 20/1)
Ranged +1 diffraction perforator pistol 1d4 (So) (critical: bleed 1d4) (penetrating) (bat: 16/2)
Space 5 ft.; Reach 5 ft.
Special Attacks
--------------------
Statistics
--------------------
Str 14, Dex 8, Con 18, Int 10, Wis 13, Cha 10
Starship-Combat Version of Skills Captain: +0/variable
Engineer: +0
Gunnery: +5* (mystical guidance systems)
Pilot: -1
Science Officer: +0
Feats
1st: Echolocation Attack
Class Bonus: Improved Bull Rush
Languages Common, Castrovelian, Vesk*, Azlanti*
Combat Gear basic iridishell, thunderstrike pulse gauntlet, diffraction perforator pistol
Other Gear industrial backpack, binder restraints (3), fire extinguisher, medpatch (1), navigator’s toolkit, environmental clothing (heat, cold), hammock, lighter, starstone compass, starstone compass, computer (miniaturized x 2, AI, complex control of tetred translator), tetred certified translator
--------------------
Special Abilities
--------------------
Carbonic Respiration: reduce the number of creatures consuming air by 2 unless there are no oxygen breathing creatures present
Evergreen: +2 racial bonus to saving throws vs. mind-affecting, paralysis, poison, sleep effects, and stunning unless the effect specifically states that it works on plants. Go without food for 3 times longer than normal as long as exposed to sunlight at least 4 hours per day.
Limited Telepathy: communicate telepathically with any creatures within 30 ft that share a language
Natural Empathy: +2 racial bonus to Life Science and Survival. Communicate via limited telepathy with non-mindless plant creatures without sharing a language.
Theme Knowledge: Reduce the DC to identify creatures of the animal, plant, and vermin using Life Sciences by 5.
Entropic Pool (Su) Entropic Strike (Su) Vanguard Aspect: Momentum
Vanguard Insight (Ex) Improved Bull Rush, +2 Culture
Mitigate (Ex) Vanguard Discipline: Dampen (As a reaction when you are in the area of a damaging effect, you can spend 1 Entropy Point to cause it to deal only half damage to all creatures in the area.)
--------------------
Boons Slotted this Adventure
--------------------
Ally: Faction: Wayfinder Champion
Personal: Khizar Boon
Promotional: Promotional Shirt
Social: Starship: Sunrise Maiden
Slotless: Mobile Translator, Worldwide Explorer