Cleric of Pharasma

Elizabeth Danflor's page

134 posts. Alias of flash_cxxi (RPG Superstar 2009 Top 32).


RSS

1 to 50 of 134 << first < prev | 1 | 2 | 3 | next > last >>
Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
It's been a while.

Cap is trying to get himself together to ressurect this game. *crosses fingers hopefully*

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Bringing this out of the dusty box in the Basement to have a peek at what goodies might be found within...

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

I talked to Cap on FB. He is working flat out at the moment and it doesn't seem like it will be letting up anytime soon. I think he would still like to continue at some stage, but as to when that stage will be is anyone's guess.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
JZ wrote:
OK, I've got a spot reserved for you, Arius. I'll post a link on this thread when everything's ready.

I'm interested as well JZ. It's not an actual PFS game though right, just using the adventure in a PbP? I might look at making another character though if that's OK.

I might try and contact Cap on FB to see what's going down in China Town.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
Is this PbP officially dead, Cap? It doesn't seem as if you have much time to run it right now.

I hope not. I like this one and Liz is so much fun to play! :D

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Smiling as her strike brings down the fleeing Derro, she turns to see the Bone Snakes coming through the door and launches a dripping bolt of Acid at one of them, the green liquid sizzling as it pits the Bones.

Acid Dart (Ranged Touch Attack) at Bone Snake: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d6 ⇒ 5

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
Elizabeth Danflor wrote:
A Construct wouldn't be affected, but the Owlbear Skeleton isn't a Construct, it's an actual Skeleton, hence it is affected by the Channel Positive Energy.
Agreed, but I suspect the bone snakes are constructs. They seem suspiciously like necrophidiuses from the old Fiend Folio, and if so, will be constructs without a vulnerability to channelling.

Oh crap I didn't even twig to them... :/ hmmm... we may be in a little more drama here than we at first thought.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Cpt_kirstov wrote:
Liz wrote:
Oh crap, this could be bad... and you with no Selective Channeling...
Arius Pelgane wrote:
Cap, did that channel just convert our owlbear to a foe? Arius may be about to have a lesson in the dangers of necromancy.
well it would be damageing the creature... contructs made of bone arn't considered actual undead are they?

A Construct wouldn't be affected, but the Owlbear Skeleton isn't a Construct, it's an actual Skeleton, hence it is affected by the Channel Positive Energy.

I'm afraid our Owlbear Skeleton Friend is about to turn nasty...

Arius Pelgane wrote:
At least Arius got his hit point back.

Actually no he didn't. Final Pathfinder Rules are an either/or deal. You can choose to either Damage/Turn Undead or Heal everyone in the Burst Radius, not both.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Branahm Pelgane wrote:
Channel Energy, 30' radius.

Oh crap, this could be bad... and you with no Selective Channeling...

Elizabeth once again tries to strike the small creature with Caress, although she does notice the new foes emerge and her brow furrows in consternation at this new predicament.

Attack Derro with Caress: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

I just realized that I may have had the opportunity for Sneak Attack Damage in the first round if the Derro was Flat-Footed (or yet to act). 1d6 ⇒ 5

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Initiative: 1d20 + 8 ⇒ (9) + 8 = 17

Elizabeth races through the door and spots the surprised Derro. Not wasting tme to think, she continues on towards it and brings Caress around in a wide arc in an attempt to finish the little creature quickly.

Attack Derro with Caress: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Cpt_kirstov wrote:
Arius Pelgane wrote:


Well, that explains Cap's laughing.
Naw, my laughing was just that everyone was talking about D6, so i rolled a D6.....

I read the post and that didn't even click with me... That's what I get for posting with little sleep I suppose...

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth's eyes go wide as she reaizes the trap has already been sprung and is preparing to go off.
Quickly she yells a warning to the others and races across the room as fast as she can. "Guys... you need to move it now... like yesterday move it."

Moving to the doorway at D7 and bursting through the door (if it is unlocked), Caress in hand and ready for a fight if it comes.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Perception to look for Traps: 1d20 + 8 ⇒ (16) + 8 = 24 I'll lay money on the DC being 25... :/

Elizabeth stops at Arius' cautioning and peers closer at the walls and floor, trying to discern any mechanism to spring a trap.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
The 'Cap wrote:

Full map

Either D6 via D5, which seems like us asking to be ambushed, or D2 via the tunnels, which seems like us leaving the necromancer a clear path to the exit. Both options seem bad. D6, but have scouts go forward sneakily (or invisibly) to identify the ambush?

My vote is for D6.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth moves off to stay abreast of Anju, scouting ahead with her and trying to stay concealed so as to surprise anyone attempting to attack the Druid.

Stealth Check: 1d20 + 9 ⇒ (17) + 9 = 26
Perception Check: 1d20 + 7 ⇒ (9) + 7 = 16

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
How about a marching order of tracker Anju + Tikaani + Hoskuld; owlbear; Rheticus + Arius; Liz + Keth? Either that, or put Liz in front with Anju, and have them a bit ahead for stealth.

I'm happy to bring up the rear for a change, unless you want me in front to scout?

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Looking around at the carnage, Elizabeth decides to have a poke around the room while the others decide what to do.

Perception Check: 1d20 + 7 ⇒ (3) + 7 = 10
Man the Paizo dice hate me just as much as the IC dice... that's the third 3 I've rolled in 24 hours :(

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Initiative: 1d20 + 8 ⇒ (19) + 8 = 27

Elizabeth sees the creatures come flying towards them and lets fly at one with a bolt of acid. She then makes ready to defend herself with Caress should one of the things come near her.

Ranged Touch Attack Stirge with Acid Dart: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 ⇒ 4

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth once more moves off to scout ahead, staying to the shadows and keeping her eye out for anything out of the ordinary.
Stealth: 1d20 + 9 ⇒ (18) + 9 = 27
Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Sorry for my absence guys, I have been dealing with some personal issues and took some down time from the Boards. I am back now, but my presence here may be lessened as to what it was previously (which shouldn't affect my slower paced PbPs like this one).
Liz has a Perception of +7, so if we are taking 20, then she might be the best bet and the rest of you can Aid her in her attempt.

Elizabeth sees the monster fall and looks around to take stock of the room. Seeing Arius examining the body parts, she wanders over and sighs when Arius informs them of the identity of them and that they will need to find the rest of the body. She begins to search the room in earnest,contemplating cutting open the creture to see if any more body parts are inside it.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Acid Dart at Otyugh (Ranged Touch Attack). (1d20+5=7) Oooo so close, yet so far. Thanks again IC. :(

Elizabeth stands to the side and fires another Acid Dart at the creature before her. The Dart however flies past the creature and spatters against the wall harmlessly.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Perception Check. (1d20+7=24)

Elizabeth looks at the beast rising from the mud before her in horror. Her resolve hardens and she quickly mouths the words to a spell. Casts Mage Armour She then moves around to come at the beast from the side.

Initiative. (1d20+8=15)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
I'm assuming that we've done a quick search, but found nothing.

Liz did a scout of the room before the others arrived and found nothing of consequence.

Elizabeth follows the discussion about the rat with distateful disinterest, instead concentrating on the room itself.
"Alright, it appears we have two exits. The one we came in through and that one ther," she point to the north corridor. "Do we want to go back the way we came and take a side passage, or out that one there, which appears to be the main entrance? Personally I don'r care which, as long as we find a room down here with some kind off valuables in it instead of this filth."

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

That's right.

Elizabeth heads down the corridor, coming out into what appears to be some kind of crude barracks. She does a scout around the room before the others arrive, to see what's about and check for more Derro.
Perception Check. (1d20+7=25)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

"I am amenable to the use of a concealable light source to use during my scouting. What do you suggest, all I have are my Sunrods. I am not sure that invisibility will be necessary, but I suppose it couldn't hurt as I am not suicidal enough to attempt attacking anything on my own."

I am sooooo getting Darkvision Goggles when Liz has enough money... best 12,000gp ever to be future spent...

Cap:

Spoiler:

Liz will just take the passage straight ahead. She will stop at each side passage and take a quick look down with the light coin. Otherwise she will just head straight ahead.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth takes note of the two newcomers, but doens't introduce herself, instead spending the time while they are talking examining the secret passage once more. She continues to monitor the conversation however and finally pipes up, "I could scout ahead if you like, although without a light source it would be slow going on my part. Perhaps Keth might be better suited, unless you are untrained in the arts of stealth?" She turns to Keth and raises an eyebrow, although with her mask on noone can see it.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Keepiru wrote:
Rheticus wrote:
hey, don't forget about Rheticus? 21 for initiative - or did he spend his round discussing the distressed pooch?
Oops, sorry, Rheticus acts on the same tick as Keth

Whoops, sorry to be a pain, but Liz's Initiative was 14, her Stealth Check was 28. So she wouldn't get an attack before he cast the Darkness. She'll just accept the 50% miss chance on her attack.

Sneaking behind the creature, ready for a strike, everything suddenly goes black. She bites her tongue to keep from cursing and swings Caress in an arc before her, hoping that the creature didn't move from his last position.

Sneak Attack Derro with Caress. (1d20+6=24)
Confirm Critical. (1d20+6=20)
Damage, Critical Damage, Sneak Attack Damage. (1d4+1=2, 1d4=4, 1d6=6)
Drum Roll please... IC has been very generous giving me those rolls, and now lets see it be it's usual self and make me miss with the 50% chance...
50% Miss Chance. (1d100=91)

EDIT:And I just read that Sneak Attacks can't be used under cover of Darkness either, so there went that good roll anyway... :(

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Initiative. (1d20+8=14)

Elizabeth pays little attention to the interaction between the newcomers down the stairs and the rest of the party (other than to throw herself against the wall momentarily when the Thunderstone went off).
She continues to stare down the crawlspace, debating whether or not to enter whe the screams of the Derro echo up from below.
This does grab her attention and she peers around the corner to see them attacking the others. She dismisses her Dancing Lights and stealthily moves up the stairs, Caress in hand and attempts to intercept them from behind.
Stealth Check. (1d20+9=28)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth looks down the crawlspace before her and speaks a few aracane syllables, conjuring forth 4 balls of glowing light that float before her.
She sends them down the hole a way so that she can get a better look at it's dimensions and whether or not she will have mobility in case there's something down there as she contemplates entering...
Castts Dancing Lights
IC is down so I rolled the old fashioned way... Perception Check (6 + 7 = 13) Dammit, even my own dice are against me!

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Flush from their success in battle, Elizabeth ignores Arius' question. She moves off, skirting the pits and heading down the stairs to her left. She carefully searches the walls around her, looking for the breeze she felt earlier.
Perception Check. (1d20+7=16)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Smiling to herself at the downed Skeleton before her, she takes another 5' step away from the swiping bones of the remaing Skeletons and looses another blast of Acid at the nearest one. She watches as most of it seems to fly through the ribcage, with only some scoring furrows on a few ribs in passing.
Acid Blast on Skeleton (Ranged Touch Attack). (1d20+5=14)
Damage. (1d6=1)
She draws Caress with her other hand, not sure if it will be useful against the bones, but feeling safer with it's comforting grip in her hand during battle.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Initiative. (1d20+8=14)

Cursing, Elizabeth takes a step backwards 5' step and brings a bolt of Acid to hand, hurling it at the nearest Skeleton.
Acid Dart (Ranged Touch Attack) at nearest Skeleton. (1d20+5=20)
Damage. (1d6=4)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Perception Check. (1d20+7=26)

Elizabeth strides through the room and takes a good look around. She first examines the walls, before moving on to the pits. Once done with them, she heads over to the crude tunnel opening and peers into it.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth returns from her shopping trip with a new set of tools. She proceeds to swap out her old set for the new one and wraps the old ones in a cloth before storing them in her backpack.
Waking up early the next morning, she to dresses in her body suit, strapping her tool kit to her thigh and making sure Caress is sitting snugly at her hip. She packs her backpack with only the things important for the mission and slides her spare Kukri into a sheathe at her back. Lastly, she hangs her mask from her belt and slides her wand into a slot on her tool kit.

Following the others to the Cemetary, she wastes no time in finding the entrance they are looking for, not overly concerned by the others and their talk of footprints.
Before they descend into the caverns, she will pull out her mask and slip it over her head, hiding her distinctive golden hair and leaving nothing but her eyes. You all get the impression that once in the shadows, her black suited form will be hard to discern.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Arius Pelgane wrote:
Arius says softly, "Expulsion instead of tenure? The Academae must have made an exception from its usual practice."

Elizabeth snorts at this as she thinks of her father, holed up in the stuffy Academae.

So should we head off straight away, or get some sleep and move out in the morning?" She looks around the group for a consensus.

So 1,000gp reward for Trinia's return means 200gp each right? More money towards the "Enchant Caress Fund".

EDIT: Actually she is going to go and splurge on some Masterwork Theives' Tools to replace her regular ones. She''l keep the old ones in her backpack as a backup.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth looks a little bored while Thousand Bones is talking, but perks up at the mention of a reward.
"Well I personally don't see why they need the body, but I can definately see their need for vengeance. That reward money sounds like it might hit the spot nicely Marshal. Looks like I'll be sticking aroundthis lot a little longer yet."
She turns and give the rest of the party a mischievous wink.

Did we get any reward for turning Trinia over? Can't remember if we were supposed to or not.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth takes back her corset and mask from Trinia and makes sure that they are still in good condition. Content, she gets changed back into her dress and replaces the corset in it's rightful place with the revealing blue piece.
She settles Caress into it's home at her hip and is ready to go.
Making sure that Trinia is out of earshot she says, "we should be off as soon as possible. I don't want to keep the Marshall's payment waiting any longer thn is necessary."
Almost as an afterthought she adds, "plus the girl needs to clear her name so she doesn't end up at the end of a hangman's noose for a crime she didn't commit. Noone deserves to be accused of something they didn't do." She says the last bit with an angry tone.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth finally makes her way over after having to climb back onto the roof.
She doesn't look happy about falling off, but when she sees how scared the girl is, she softens up a bit.
"Very well girl. We'll take you someplace safe and hide you. Then we can get to the bottom of this mess with the help of an aquaintance of ours who is very interested in speaking with you. She wants to help clear your name." She doesn't mention Kroft's name in case it sets the girl off.

Liz looks around and begins to undo the corset from over her body suit.
She pulls a black mask out of her pouch, the matching piece to her suit and hands both the corset and mask to Trinia. "I expect them back in the condition they are in now We need to try and disguise you though."

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth races over the rooftops like a blur, trying her best to chase down Trinia.

Acrobatics Check. (1d20+4=9)
Perception Check. (1d20+7=12)

She slips on a loose shingle and loses her footing, tumbling over the edge and having to waste tiem regaining her palce in the chase on the roof.
Acrobatics Check to regain the Roof. (1d20+4=6) *sigh* why dost thou hateth me so IC...

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Initiative. (1d20+8=20)

Elizabeth follows Branahm into the room, drawing Caress as she does so and apparently it doesn't actually glow... I can't give a +1 enhancement bonus until her Caster Level is 3, Caster Level has to be 3x Enhancement bonus and looking around the room, alert for danger.
Perception Check. (1d20+7=16)
She hears a noise and her eyes dart towards the window. Swearing softly to herself as Branahm calls out, she begins to speak Arcane Syllables in a quick racing fashion. Casts Expeditious Retreat on herself, Move Speed is now 60'

She then races out the window after their target, Caress resting comfotably in her hand.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

"Thank you madam."

Elizabeth moves gracefully up the stairs first, the others trailing behind. She reaches the first floor and stops, looking around for possible escape routes and traps at Trinia's door.
Perception Check. (1d20+7=25)
Once she is certain that the area is clear and she has an escape route planned should something bad occur, she knocks on the door.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth has been holed up in her apartment for the duration of the down-time. When she finally rejoins the group at Zellara's, the more observant of you will notice that Caress seems to have an extremely pale blue glow about the blade.
Upon receiving Kroft's directive and agreeing to the terms, she quickly pulls her body suit from her travel bag and dons it, pulling the blue bodice from her dress on over the top and making sure that her cleavage is amply displayed. She checks her gear and follows the others to the location of Trinia's residence. She knocks on the first door available in the building and enquires within as to the whereabouts of Trinia's apartment.
Diplomacy Check. (1d20+10=11) *sigh* nice to know IC hasn't abandoned the notion of giving me two 1's for my last two rolls... :(

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2
Keth Longstrider wrote:
so how much Gold was that per person? Before I do Keths Shopping

300gp each

Dark Archive

Danflor wrote:
I know a guy who knows a lawyer...

Make sure he can include Australians in that suit...

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth takes in the information and when Kroft asks for questions, she pipes up with, "how much does it pay?"

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

"Yes, my father's Familiar, Titilivus, would be loving watching this right now, cheering for the Imps. Ghastly little beast that he is."

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth slashes at any Imps that get too close to her, giving them a feral growl to show that she isn't afraid of them (having grown up around her Father's Imp Familiar). She won't go out of her way to protect anyone but party members, although if anyone takes shelter within her protective zone then she won't send them away.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth watches the Imps being set on by the Pseudodragons and grins. Serves the little bastards right. She looks down at Caress lovingly. "Don't worry sweetie," she thinks, "I'll never replace you with one of those foul little beasts."
She remains on her guard though, just in case, wondering if the Pseudodragon from Eeel's End is out there battling the Imps.

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Elizabeth looks at the Imps and sighs. "As if I didn't get enough of these things at home."
She begins to cast a spell and finishes by drawing Caress, ready to defend herself from the beastly things.
Standard Action: Cast Mage Armour (AC now 18)
Move Action: Draw Caress
Elizabeth is also updated to 3rd Level :)

Dark Archive

Female Human Wizard (Conjuror) 1 Rogue 2

Perception Check. (1d20+6=18)

Elizabeth spends the trip back to Kroft in silence, keeping an eye out and subconsciously patting the bag of coins under her dress with pleasure.