About Elfriede VossBackstory:
The wet pebbles on the beach reflected moonlight, but when she looked up, all she saw were low-hanging clouds. A cairn stood in front of her, and she trudged toward it. ”There’s Evil-Eye Elfriede! Let’s throw mud at her,” the wind howled, and she stared until the last echoes of her childhood tormentors’ voices faded. ”Eeew! She’s cold as a fish and twice as slimy,” the same insults she’d suffered for years in Iswixel, the little fishing village she’d grown up in. A tear in her eye, she walked on to the next cairn as the wind shifted.
”...and of course the real you is dead! I picked my teeth with her ribs! You were only ever a bargaining chip - traded for a meal and a murder. But now, daughter dearest, you’ve returned, and I think I’ll keep you!” The owner of the creaking, croaking voice hid in the fog, but she recognized it; her mother. She tripped over a loose cairn-stone and fell into the cold lake water, then stood, shivering, to peer into the fog. The hag was somewhere out there, waiting for her to come home. She walked away, toward the silhouette of a distant cairn instead. *Pok! Cra-Pok!* ”Aaaaaiiiiaah! Hughh huughnn, hurhh, Aaaaaiiiaah!” She knew the crack of bone, and the tortured screams and pained breathing - she’d made them when her skull shifted and her right socket expanded to accommodate her malformed, milky eye. She’d suffered for months - years - at the hands of her hag mother, but that pain was unlike any other. The mist settled in, the smoke of ritual torches filling her nostrils, and she ran - ran from one cairn to the next, unable to stop herself. ”Jaki, I’m scared!” Her shadow ran with her, in the mists that whirled over the water. It ran until it couldn’t, then collapsed to its knees. The shadow of a magpie hopped in front of it. ”Jaki, I’m scared. What do I do?!” The bird cocked its head. ”Run. Run or die, Jaki gains either way!” Its caws sounded like laughter until the wind swept them away again. The sharp crack of a hand against flesh, then another. ”Never tell anyone what I say in my sleep. My dreams are mine and mine alone, not yours to share!” Her voice, little more than a furious whisper...and Teodor’s bumbling apology. ”I’m sorry, Elfriede. It won’t happen again. I love you.” She covered her ears and ran on, but her whispered reply weaved its way through her fingers. So did Teodor’s scream of pain. The cairns stopped. So did the screams - hers, and those she’d inflicted. She sat, her back against the last pile of stones, and breathed. Once. Twice. Thre - ”You’ll never be rid of me!” Her mother’s taloned hand dug into her arm and spun her around. ”I’m in your blood. In your mind. In your soul…” She looked into the hag’s eyes and felt a scream well up inside her, not one of agony, but of despair - Elfriede jerked awake in a cottage in the woods... 10-Minute Background Five Background Points
Two Goals
Two Secrets
Three People
Three Quirks/Mannerisms/Oddities
============================================================ Appearance/Personality:
Height: 5’10”, Weight: 155 lbs, Age: 19, Hair: Mouse-Brown, cut above the shoulders, Skin Color: tannish
Clothing: Blue woolen dress, brown linen hood and cloak, leather boots, cloth gloves. Portrait Elfriede’s most important goal is to stop herself from succumbing to her mother’s call. However, she has a hard time balancing the temptation of the power in her blood with her fear of the consequences of using it. In her darker moments, she sees herself at the head of a coven, and she often toys with the idea. She sees the hag inside of her when she looks in the mirror, and she hates it, but it won’t go away. The ends justify the means, and low-risk lies are commonplace, especially if the payoff is good. She can come across as cold and standoffish, mostly to avoid bringing up what she sees as her monstrous heritage. ============================================================ Character Sheet:
Elfriede Voss Female Changeling Witch 4 CN Medium Humanoid (changeling) Initiative +7; Perception +5; Darkvision -------------------- Defense -------------------- AC 12, Touch 12, Flat-Footed 10 HP 19 (4d6+4) Fort +3, Ref +4, Will +6 (+7 vs. mind-affecting) -------------------- Offense -------------------- Speed 30 ft. Melee Mwk Sickle +2 (1d6-1/x2) Ranged Mwk Light Crossbow +5 (1d8/19-20) Special Attacks: Misfortune Hex (DC 17), Evil-Eye Hex (DC 17), Ward Hex Spells (Concentration +10) 0th (DC 15): Detect Magic, Detect Magic, Resistance, Message 1st (DC 16): Aphasia (DC 18), Command (DC 18), Sow Thought (DC 18), Snowball, (Ring) Hex Vulnerability, (P) Ill Omen (DC 16) 2nd (DC 17): Glitterdust, Raven’s Flight, Hold Person (DC 19), (P) Shatter Spell-Like Abilities (1/day) Detect Magic (DC 11), Dancing Lights (DC 11), Pass w/o Trace (DC 12), Disguise Self (DC 12) -------------------- Statistics -------------------- Str 08 Dex 15 Con 12 Int 20 Wis 12 Cha 12 BAB +2, CMB +, CMD Feats: {1st} Spell Focus (enchantment): +1 DC to enchantment spells. {3rd} Improved Initiative: +4 to Initiative Traits: Issian (campaign): +1 to Will vs. mind-affecting abilities. Arcane Temper (magic): +1 to Init. +1 to Concentration. Switched at Birth (race): 1/day, use Will in place of Fort Arcane Malignancy: One eye is larger and has a milky film, making it painful in bright lights. -2 vs. light-based spells/effects, dazzled for 1d6 rounds in bright light/sunlight. Skills (Format is name: total (explanation for total) (25 Ranks Total + 8 BG) Craft (alchemy, BG): +12 (4 ranks, 5 ability, 3 CS) Intimidate: +8 (4 ranks, 1 ability, 3 CS) Knowledge (arcana): +12 (4 ranks, 5 ability, 3 CS) Knowledge (geography, BG): +9 (4 ranks, 5 ability) Knowledge (nature): +12 (4 ranks, 5 ability, 3 CS) Perception +5 (4 ranks, 1 ability) Spellcraft: +12 (4 ranks, 5 ability, 3 CS) Use Magical Device: +8 (4 ranks, 1 ability, 3 CS) Languages: Common, Giant, Elven, Draconic, Aklo -------------------- Equipment -------------------- Equipment (On Person): Ring of Spell Knowledge +1 (1,500 gp,_), Cloak of Resistance +1 (1000, 1), Wand of Mage Armor (750, _), Wand of Snowball (750, _), Campfire Bead (720,_), Traveler’s Outfit (_, 5), Backpack (2, 2), Mwk Light Crossbow (335, 4), 20 Bolts (2, 2), Mwk Sickle (306, 2) Encumbrance (Lulu): Light Horse (75, _), Small Tent (10, 20), Bit and Bridle (2, 1), Pack Saddle (15, 5), Saddlebags (4, 8), 10 days’ Horse Feed (.1, 50), 5 days’ Trail Rations (2.5, 5), Witch’s Kit (21, 21) [b]Encumbrance: 16 (26/53/80) Finances: 511g, 4s -------------------- Race/Class Features -------------------- Changeling Favored Class (witch): +1 hit points/level Hag Magic: +2 to enchantment DC. 1/day: Dancing Lights, Pass Without Trace, Detect Magic, Disguise Self. DC=10+SL+Cha. Green Widow: +2 to bluff vs. creatures that are attracted to Elfriede. Darkvision: Darkvision 60. Witch Hexes: Standard Action, no AoO, DC=10+half level+Int. Misfortune: target rolls twice on ability checks, attacks, saves, and skill checks. 1 round duration. Evil Eye: target gets -2 to AC, ability checks, attack rolls, saving throws, or skill checks. 3+Int rounds (successful save=1 round). Ward: +2 to AC/Saves until warded creature is hit/fails a save. 1 ward alone. Patron Spells - Jynx: Spells automatically known/stored: Ill Omen, Shatter Witch’s Familiar: As familiar, but is also a spellbook. ====================================================================
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