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Electron--M&M's page
23 posts. Alias of Bill Dunn.
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Full Name |
Electron |
Race |
Dodge 8, Parry 0, Fortitude 4, Toughness 6, Will 8; |
Classes/Levels |
Hero Points: 1, Bruises: 0, Status: none |
About Electron--M&M
Electron - PL 8
STR 0, STA 2, AGL 4, DEX 4, FGT 0, INT 2, AWE 3, PRE 1
Powers:
Electrical Attacks Array
Chain Lightning 4 (DC 19; Increased Range: ranged, Multiattack),
Lightning Bolt 8 (electricity, DC 23; Increased Range: ranged),
Stun 8 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Increased Range: ranged)
Electrical Body (Activation: Free Action)
Immunity 10 (Life Support)
Insubstantial 3 (electricity, Energy; Permanent)
Protection 4 (+4 Toughness)
Teleport 8 (1 mile in a move action, carrying 50 lbs.; Accurate; Medium: Electrical Medium)
Electrosense 3 (Acute: Detect Electricity, Detect: Electricity 1, Ranged: Detect electricity)
Enhanced Trait 5 (Traits: Technology +10 (+15); Limited: electrical devices).
Advantages: Improved Initiative 2, Power Attack.
Skills: Investigation 2 (+4), Perception 2 (+5), Ranged Combat: Electrical Attacks 4 (+8), Technology 3 (+15/+5).
Offense: Init +12,
Chain Lightning: Damage 4 +8 (DC 19),
Grab +0 (DC Spec 10),
Lightning Bolt: Damage 8 +8 (DC 23),
Stun: Affliction 8 +8 (DC Fort 18), Throw +4 (DC 15),
Unarmed +0 (DC 15).
Defense: Dodge 8, Parry 0, Fort 4, Tou 6, Will 8.
Totals: Abilities 32 + Powers 69 + Advantages 3 + Skills 6 (11 ranks) + Defenses 11 = 121
Validation: Hero: Too many PP spent (121, max 120)
Complications: Disability, Weakness
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