Rogue Elf

Eldrin Inarie's page

248 posts. Organized Play character for Errestan.


Full Name

Eldrin Inarie

Race

Elf

Classes/Levels

Arcanist 8 | HP 42/42 | AC 16 FF 14 Touch 12 | CMB +2 CMD 14 | F +6 R +6 W +9 | Init +3 | Perc +7 | Speed 30 ft, Mage Armour (+4 AC)

Gender

Male

Size

Medium

Age

141

Alignment

Neutral Good

Deity

Shelyn

Languages

Celestial, Common, Draconic, Elven, Osirian and Sylvan

Occupation

Librarian

Strength 7
Dexterity 14
Constitution 12
Intelligence 19
Wisdom 12
Charisma 14

About Eldrin Inarie

Eldrin Inarie
Male elf arcanist 8 (Pathfinder RPG Advanced Class Guide 8)
NG Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +7
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 42 (8d6+8)
Fort +6, Ref +6, Will +9; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4-2/19-20)
Ranged light crossbow +6 (1d8/19-20)
Special Attacks arcane reservoir (12/19), arcanist exploits (consume magic items[ACG], counterspell[ACG], dimensional slide[ACG], familiar[ACG], potent magic[ACG], quick study[ACG], swift consume[ACG]), consume spells
Arcanist Spells Prepared (CL 8th; concentration +15)
. . 4th (3/day)—dimension door
. . 3rd (5/day)—dispel magic, hold person (DC 19)
. . 2nd (6/day)—bull's strength, glitterdust (DC 18), invisibility
. . 1st (6/day)—burning hands (DC 17), heightened awareness[ACG], mage armor, magic missile, sleep (DC 17)
. . 0 (at will)—acid splash, daze (DC 16), detect magic, light, mage hand, message, prestidigitation, read magic
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Statistics
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Str 7, Dex 14, Con 12, Int 22, Wis 12, Cha 14
Base Atk +4; CMB +2; CMD 14
Feats Extra Arcanist Exploit[ACG], Extra Arcanist Exploit[ACG], Extra Arcanist Exploit[ACG], Improved Familiar
Traits arcane temper, resilient
Skills Acrobatics +3, Appraise +10, Climb -1, Escape Artist +3, Fly +6, Handle Animal +3, Knowledge (arcana) +18, Knowledge (dungeoneering) +10, Knowledge (history) +17, Knowledge (local) +11, Knowledge (nature) +15, Knowledge (planes) +17, Knowledge (religion) +10, Perception +7, Profession (librarian) +12, Ride +3, Spellcraft +17 (+19 to identify magic item properties), Stealth +3, Swim -1, Use Magic Device +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Azlanti, Celestial, Common, Draconic, Elven, Gnome, Osiriani, Sylvan
SQ arcane focus[ARG], elven magic
Combat Gear potion of cure light wounds (2), universal solvent (3), wand of cure light wounds, wand of heightened awareness (50 charges), wand of magic missile, wayfinder, shining, antiplague[APG] (2), antitoxin (2); Other Gear crossbow bolts (10), dagger, light crossbow, cloak of resistance +2, cracked mossy disk ioun stone, greater talisman of beneficial winds[OA], handy haversack, headband of vast intelligence +2, lesser talisman of freedom[OA], arcanist starting spellbook, belt pouch, hemp rope (50 ft.), spellbook, 7,645 gp, 7 sp, 7 cp
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Special Abilities
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Arcane Focus +2 to concentration checks to cast arcane spells defensively.
Arcane Reservoir +2 DC or CL (19/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Consume Magic Items (2/day) (Su) Swift act, destroy potion/scroll or -5 wand chg for +1/2 spell level to reservoir. Staves better.
Consume Spells (2/day) (Su) As a swift action, expend a spell slot to add its spell levels to arcane reservoir.
Counterspell (Su) Use 1 reservoir as an imm action, counter with spell 1 level higher or same spell at +5 bonus.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Dimensional Slide (80 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: You gain the Alertness feat while your familiar is within arm's reach.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Animals (Ex) Your familiar can communicate with animals similar to itself.
Speak with Familiar (Ex) You can communicate verbally with your familiar.