Hakon

Elaith Craulnober's page

18 posts. Alias of DarkWingD.


Full Name

Elaith

Race

Human (shanti)

Classes/Levels

Cavalier (Green Knight)| HP 18/18 | Fort +2, Ref +5, will +3 | Perception +4 | Int +2

Gender

Male

Size

Meduim

Age

26

Special Abilities

spells, Obscuring mist 1xday

Alignment

LN

Deity

Gozreh

Languages

Common, Elven

Strength 14
Dexterity 13
Constitution 16
Intelligence 10
Wisdom 12
Charisma 16

About Elaith Craulnober

HP 15/15 | Fort +2, Ref +6, will +4 | Perception +4

race traits
All shabti have the following racial traits.
Ability Score Racial Traits: Shabti have powerful bodies and presences to match. They gain +2 Constitution and +2 Charisma.
Type: Shabti are outsiders with the native subtype.
Size: Shabti are Medium creatures and receive no bonuses or penalties due to their size.
Speed: Shabti have a base speed of 30 feet.
Languages: Shabti begin play speaking Common. Those with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Senses Racial Traits
Darkvision: Shabti can see perfectly in the dark up to 60 feet.

Defense Racial Traits
Immortal (1 RP): Shabti do not age naturally and cannot die of old age. While some might come into being at age categories other than adulthood, they never leave their original age category. Spells and effects that cause aging affect a shabti as normal.
Immune to Undeath (1 RP): Shabti can’t become undead. Spells and abilities that would transform a shabti into an undead creature have no effect.
Resist Level Drain (1 RP): A shabti takes no penalties from energy drain effects, though he can still be killed if he accrues more negative levels than he has Hit Dice. After 24 hours, any negative levels a shabti takes are automatically removed without the need for an additional saving throw.

Other Racial Traits
Past Life Knowledge (2 RP): Shabti remember bits of their past lives. As a result, they treat all Knowledge skills as class skills.
Shattered Soul (–1 RP): Shabti who are killed are exceptionally difficult to return to life. Those who attempt to return a shabti to life using raise dead, resurrection, or similar spells must succeed at a caster level check equal to 10 + the shabti’s Hit Dice. If this check fails, the spell fails and the caster can’t return the shabti to life for the next 24 hours (though the caster can try again after this period).
Spell-Like Ability (3 RP): Shabti can use suggestion once per day as a spell-like ability, with the caster level equal to the shabti’s class level.

feats and traits:

Traits:

Demon slayer You gain a +2 trait bonus on weapon damage against demons, evil fey, and plants and animals corrupted by evil.

Attacks:

mwk cold iron spear- +3 d8+2
Dagger- +3 d4+2

Skills:

Background skills points*

Spells:

Class abilities Cavalier (green knight):

Cavalier

Green knight

Looks and personality:

Rugged and handsome Elaith looks like the epitomy of Ulfen traditional man. He wears his beard long, enjoyes strong drink, good woman, and traditional storytelling. Typically he tries to wear Black, Green, and gold, and is more at home by himself in the wild than surrounded by people. Much of his personality and magic was inherited by his original body. Elaith tries not to harm Fey or animals , but knows that sometimes it must be done. He feels a affinity for them and enjoys his alone time.

Background:

Equipment:

300 gp
Dagger- 2gp
mwk Flute - 100gp

Bard kit 41gp, Weight 33
This includes a backpack, a bedroll, a belt pouch, a common musical instrument, a flint and steel, ink, an inkpen, an iron pot, a journal, a mess kit, a mirror, rope, soap, torches (10), trail rations (5 days), and a waterskin.