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Hello
Why Brigands from here retain their dodge bonus in Flat-footed AC calculation?
Brigands

They have Dodge feat, true, but all dodge bonuses are lost if the defender is denied Dex bonus to AC, as in flat-footed situation

Am I missing something or is that a typo?


Hello

Have a question.

If there is a monk with two Archetypes (such as Weapon Adept and Master of Many Styles) which affect one and the same feature but said single affected feature is level 20 monk's Perfect Self ability would you ban that Archetypes combination if the character is also a multiclass in a such a way that he will never actually reach level 20 monk and that ability?

I know that RAW says to ban that Archetypes combo but would you actually ban it if a conflict of abilities would never appear in an actual game?


Greetings.

I have a situation when my 1st level ranger (who, at this point of his career, doesn't have Precise Shot feat yet) comes across a melee of two humans.

Both of those humans are enemies of that ranger (long story) but also both are unaware of the ranger's presence at the scene and his exact position. Ranger's position is on side of the melee so neither of those two humans is positioned directly between the ranger and another target to provide an obvious cover.

As it was said, both humans are involved into melee with each other.

Ranger shoots into that melee. It doesn't matter for the ranger which exact target he hits, as long as he hits somebody. AC for both targets are somewhat different.

What sort of penalty he'd have and how you'd determine which target he hits?

I'm interested in both RAW and RAI interpretations.