Male Human Druid 1
Looking over to the area where they have chained up the monks, Eider recalls there being a pair of wagons. Raising his hand to his chin he somewhat absently says "I think I have an idea, friends.". After which, he points toward the wagons, and then points toward the door, then claps one hand past the other. Implying that they should use one of the wagons to burst through the doors."Though we should use the one that does not contain the monks, of course. If you would like to take this course of action?"
Male Human Druid 1
Eider steps over to the corner that the monk turned after Zababa hit him with a bullet from his sling and searches the ground for tracks left by the monks running off in a hurry."Over this way, Melima." he mentions, pointing toward the ground. Survival Check/Tracking:1d20 + 10 ⇒ (3) + 10 = 13
Male Human Druid 1
Eider slowly recoils with disgust at the smell of the stink bomb. "These 'non-monks' have a rather interesting choice of equipment. Akin to a hooligan, I'd say." noting, as he takes a look around with curiosity noticing the build to their left. "What is this building?" he asks, looking about it. Perception Check:1d20 + 8 ⇒ (15) + 8 = 23
Male Human Druid 1
Nuts! I'm all out of healing for the day, too. What time of day is it currently? "It appears we will have to wait some time. So he can regain the strength for interrogation." the words trail off from Eider's mouth as he takes a good look around the area. He looks again to everyone asking "Do we know what these symbols they are wearing suggest?" continuing on he states "I discovered 10 gold among the monks belongings, and some various weapons, armor, and a few other things." After this last statement, Eider takes a sniff of the flask to try and decide if the substance inside is a natural substance, and if so, what it is. Knowledge Nature:1d20 + 7 ⇒ (13) + 7 = 20
Male Human Druid 1
"It appears they shall. Not the best I could do, but they will be fine." he says looking up to Torric, and adds "Be careful with then though, my healing powers are drained for the time being." With these words, he puts a hand on the shoulder belonging to this monk layer down before him, and gives a slight shake to jostle him awake.
Male Human Druid 1
Firstly, Eider nods to Melima, and then responds to Tyros "I will heal what I can.". Going through the same motions as before, he places glowing hands to Tyros injury. After this he says "There are markings and symbols upon these monks I am not familiar with. Would someone mind taking a look them?" After which he kneels down beside one of the monks, and performs an untrained heal check to stabilize him, if he is not already so. Cure Light Wounds on Tyros:1d8 + 1 ⇒ (2) + 1 = 3 Cautiously approached Heals check on Monk: 1d20 + 8 ⇒ (5) + 8 = 13
Male Human Druid 1
Eider takes a step back to his original position (5-foot step to R-21) and then quietly says "Cineál cneasaigh tú". After which he makes a quick and simple motion with his hands and a soft white light illuminates from them. He gently place them to Melima's throat after which the light disappears, and only a very small cut remains. Cure Light Wounds:1d8 + 1 ⇒ (6) + 1 = 7 P.S. I've decided to use google translator for small moments like that, so I apologize if anyone does speak the language (in this case Gaelic) and notices an error.
Male Human Druid 1
Eider takes just a step forward (5-foot step to S-21)and throws his hand out launching a hissing bolt of acid at one of the monks(Y-21) approaching from behind. Acid Bolt Range Touch:1d20 + 2 ⇒ (2) + 2 = 4
Unfortunately, his arm spreads wide, and he throws the bolt off into the distance, where it sizzles and evaporates on some stone.
Male Human Druid 1
Eider responds to Tyros' statement with an arm gesture that seems to imply Why not?. He then asks "It is at least worth the attempt, no?". Looking down to Zababa, noticing the zeal emanating from the small halfling. He then continues "Perhaps we should let our eager companion take a look at the door first?"
Male Human Druid 1
Eider removes 2 gold from his pouch, and places then in the hand of Arien saying "Thank you for sharing your experience with us, have a drink my friend." The furrowed brow remaining on Eider's face, making him look somewhat off-put (though this may just be his natural visage, it seems). He returns to the table, and mulls over his thoughts quietly, vaguely listening to the conversation about.
Male Human Druid 1
Before proceeding, Eider gives the same salutations to everyone in kind.
Male Human Druid 1
Remembering the footprints found at the scene where those he is searching for have gone missing, he becomes interested in this new information. With a tone that suggests intrigue, Eider replies to Tyros "I am Koei De'ro Da'Mok, and my calling name is Eider." After which he places his forefingers to his forehead, and then to the center of his chest as he proceeds to bow. "I will join you and your companions in dinner and conversation." he then states after standing upright again.
Male Human Druid 1
To no one in particular, amidst the conversation, Eider speaks up "What is this Castle Whiterock?". A look of curiosity comes strongly to his face, as his brows draw inward. Continuing on he asks in an almost absentmindedly fashion "Would the regents or lords of this place know anything about missing people in the area?".
Male Human Druid 1
After observing the common room for a few moments, Eider proceeds to the counter. He notices the talk of rooms for the evening, and in a tone that sticks to the point says "A common room and a bath, please?" as he slides a gold toward the barkeep. It seems as though he may have been mildly oblivious to inserting himself in the conversation. As well, it seems as though the only reason he is asking for a bath is to try and be a little less conspicuous.
Male Human Druid 1
Eider attentively enters The Slumbering Drake. He has a look of the wilds about him, and has splotches of earthen soil covering his limbs, and twigs sprouting from unkempt auburn hair. He has a stern and somewhat precarious look about himself as he enters the surroundings of this inn. A leaf here, and a pine needle there can be seen strewn about his leather garb. A sickle rests at his side, and nature traveled gear upon his back and the opposing side. He stands with purpose, but in a way that isn't seen in the hustle and bustle of town streets. Unaware of his current surroundings, he decides to take a look about the room. Perception Check to discern any striking characteristics of or people in the room:1d20 + 8 ⇒ (7) + 8 = 15
Male Human Druid 1
Alright, I have made the necessary adjustments for this in my character profile. Overview:: I dropped dual talent, and redistributed my scores appropriately.
Chose Spell Focus (Conjuration) as the bonus feat. Put the Skilled extra skill point in Sense Motive, and maintained the extra skill point I had before, by boosting my intelligence to 12. In turn, I took my favored class bonus which was previously a skill point, and swapped it for one HP. That about covers it. |