Nighttail the Glib

Ehle Kiv's page

43 posts. Organized Play character for Frozen Frost.


Race

HP 32/32, AC 19 w Lattice Armor (+2 with Steel Shield raised), Fortitude** +7, Reflex** +7, Will* +6, Perception** +8 (darkvision), Stealth +1 |

Classes/Levels

Speed 25 ft | Exploration Activity Defend | Active Conditions +1 to saves vs dragon breath, sleep, paralyze | ◆◇↺

Gender

[R] Female Dragonscaled Kobold Flurry Ranger 2 | Sewer Dragon |

About Ehle Kiv

PFS INFORMATION:
PFS #: 2403787-2029
Lore: Pathfinder Society* +4
Faction: Horizon Hunters

Chronicles & Boons
Level 1
1 Boon - Sewer Dragon (Background)
2 B10 Hillcross Roundup
3 B12 Somewhere Below
4 Boon: Wayfinder
5 S02-05 Balancing the Scales
6 S99-01 The Second Confirmation
7 B09 Fishing in Anthusis (GM)
8 Q17 Escorting the Mirage (Slow)

Level 2

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BOTTING INSTRUCTIONS:
◆ Quick Draw
◆ Strike
[dice=+1 Shortsword Attack (agile, finesse, versatile S, magical)]1d20+9[/dice] vs prey
[dice=Damage]1d6+4[/dice] P/S damage

[dice=+1 Shortsword Attack (agile, finesse, versatile S, magical), MAP, Flurry]1d20+9-2[/dice] vs prey
[dice=Damage]1d6+4[/dice] P/S damage

[dice=+1 Shortsword Attack (agile, finesse, versatile S, magical), MAP, Flurry]1d20+9-4[/dice] vs prey
[dice=Damage]1d6+4[/dice] P/S damage

◆ Raise a Shield (+2 to AC)
↺ Cringe (-4 circumstance penalty to the damage of the triggering Strike)
◆ Gravity Weapon
[dice=+1 Shortsword Attack (agile, finesse, versatile S, magical)]1d20+9[/dice] vs prey
[dice=Damage w Gravity Weapon]1d6+4+2[/dice] P/S damage

◆ Battle Medicine
[dice=DC 15 Battle Medicine]1d20+6[/dice]
[dice=Trained Healing]2d8[/dice] HP

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CHARACTER INFORMATION
Name Ehle Kiv
Gender Female Ancestry Dragonscaled Kobold Background Sewer Dragon
Class Flurry Ranger Level 2
Size Small Speed 25 ft. Home Region Absalom Nation --- Languages Common, Sakvroth

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STATS & SKILLS
STR +4, DEX +1, CON +1, INT +0, WIS +2, CHA +1
HP 32/32, AC 19 w Lattice Armor (+2 with Steel Shield raised), Fortitude** +7, Reflex** +7, Will* +6, Perception** +8 (darkvision)
Acrobatics* +5
Arcana +0
Athletics* +8
Crafting* +4 – Snare Crafting
Deception* +5
Diplomacy +1
Intimidation +1
Lore: Pathfinder Society* +4
Lore: Kobold* +4
Medicine* +6 – Battle Medicine
Nature* +6
Occultism +0
Performance +1
Religion +2
Society +0
Stealth +1
Survival* +6
Thievery +1

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OFFENSE & DEFENSE
Melee Fist (agile, finesse, nonlethal, unarmed) +8 Damage 1d4+4 B
Melee Dagger (agile, finesse, thrown 10 ft, versatile S) +8 Damage 1d4+4 P/S
Ranged +1 Shortsword (agile, finesse, versatile S, magical) +9 Damage 1d6+4 P/S
Armor Lattice Armor AC Bonus +4 Traits ---
Shield Steel Shield AC Bonus +2 (raised) Hardness 5 HP(BT) 20(10)

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SPELLS & FEATS
Class DC 18 Max Focus Points 1
◆ Gravity WeaponYou build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike. On your first weapon Strike each round, you gain a status bonus to damage equal to twice the number of weapon damage dice.

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GEARS & ITEMS
Invested Items (1/10): Wayfinder
Worn Items [i]+1 Shortsword, Dagger, Lattice Armor, Steel Shield, Healer's Tools, Backpack
Stowed Items (in Backpack) Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
Current Bulk 4.0 (Encumbered 9.0, Maximum 14.0)
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FEATS
Level 1
Skill Feat (from Background) Snare Crafting
General Feat (from Heritage) Dragonscaled Kobold > +1 circumstance bonus to save vs dragon breath, sleep effects, paralyzed effects
Class Feat Initiate Warden > Gravity Weapon
Ancestry Feat ↺ Cringe
Ancestry Feature Draconic Exemplar > Green - Cone, Poison, Fortitude
Class Feature ◆ Hunt Prey
Class Feature Hunter’s Edge > Flurry

Level 2
Class Feat Quick Draw
Skill Feat Battle Medicine

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