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Jubal Breakbottle wrote:

In the guide, how does the 4th level build example have seven (7) 1st level spells per day?

3 base +2 Int +1 Specialist = 6, right?

cheers

I believe that snapshot is taking into account a 1st level Pearl of Power.


Kydeem de'Morcaine wrote:
Arachnofiend wrote:
... Enemy casters still have plenty of ways to mess with you without having to beat SR ...

My reasoning has been that unless your GM is horribly metagaming, the enemy casters won't know you have SR until they've tried to hit you at with at least 1 attack spell. By then, any proper untouchable should be in his face mashing him flat.

Even if it has other spells, most write-ups for casters have them opening combat with a fireball, enervation, confusion, charm, etc...

A few do have them starting with a pit or black tentacles to hide behind. That could be a problem. But not all those nasty direct attack spells.

I expect it to work better than some say, but I acknowledge that I haven't had a chance to try it yet.

I think it's perfectly reasonable for the antagonists' organization to be interested in spying/scrying on the PCs after the PCs wreck their operations a few times. In fact it would harm immersion for the PCs to never build up any sort of reputation, or to be utterly immune to information gathering on the part of other world actors.

It isn't metagaming for an enemy to have information. They can have none, a little, some, a lot, etc, but they're all fair possibilities depending on the context of the game.