Headhunter Wayfinder

Ebrick's page

Organized Play Member. 10 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.



Grand Lodge

It's really interesting to see how 2nd edition lore is handling death and resurrection as a much more common experience than I remember. I'm reading through the Pathfinder Society book right now (which is awesome), and there's quite a lot of resurrection these days. One dude even apparently just gets eaten fairly often.
That's not a criticism, it's just interesting that we're in a setting where people can go, "oh yeah, I died a few times, but no big."

Grand Lodge

I'm a Dm and i'm going to be sending the party into a prison to break someone out. They are 13th level, a rogue, fighter, and bard. I'd like to ask for some ideas on what to put in the prison. A bit about what i've got so far:

The prison is run by all an independant unit but houses all of the worlds most vile beings, from common race mass murderers to Illithids, to Giant undead dragons and gargantuan abberations. No one leaves. Ever. It's flavor is that of Alkatraz, Arkham, Azkaban, and The Tower of Latria (demon's souls). A really grimy, gritty, haunted and insane place. It's run by a beholder, with common race guards, Wraiths under control, and The Warden, who's a human assassin bounty hunter type. The idea is for this to be a complex of challenges for the players, and as such, there is no flying, and all of the prison cells are enchanted to make the prisoners speak gibberish.

The problem i'm having is simply filling rooms. I just dont know what to do with all of the space a prison might have and still keep each place original.

Grand Lodge

I had an interesting idea for a character who would be all about money, but i cant quite flesh it out. I in no way want to have a rich character, that's important, just someone who... understands the magic of the coin. In a world where value of anything gives it power, the object (coin) on which all of life is sustained has to have a significant amount of power. Almost divine. Let me give you a couple of examples of what i'd like him to do.

-He'd be a mercenary fighter. This doesnt really limit me though, as our group is small and used to multi-classing or making items that essentially let us cross abilities.
-He'd drop two copper near anyone he killed for the boatman.
-He'd have a Final Fantasy style Coin Toss ability: The more money he gets rid of, the more damage the attack does. Possibly just a multi-tiered "magic-coin-missile" ability.
-He'd have a lucky coin - maybe reroll one check or save a day.

Get where i'm going with this? Things we already associate with money or coins taken to a fantasy level. Do you have any more ideas i can add on?