Tengu

Ebonfeather Longclaw's page

95 posts. Organized Play character for Gilthanis.


Full Name

Ebonfeather Longclaw

Race

Tengu

Classes/Levels

Druid 1 (Desert Druid)

Gender

Male...HP: 8/8 | F/R/W/: 3/3/5, | Init +9 | Per +9 | AC 18 | FF 15 | TCH 13

Size

Medium

Age

30

Special Abilities

"blur" 6/day, if hit when blur dazzled 1 rd

Alignment

CN

Languages

Tengu, Common, Sylvan, Druidic

Occupation

Pathfinder # 63386-10

Strength 14
Dexterity 16
Constitution 10
Intelligence 13
Wisdom 16
Charisma 10

About Ebonfeather Longclaw

HP: 8/8
AC: 18 (10 + 4 armor + 3 dex +1 buckler)
FF: 15
TCH: 13
Fort: +3
Reflex: +3
Will +5

Melee: Club, Atk +2, Damage 1d6+2, Range 10', Bludeon
Melee: Dagger, Atk +2, Damage 1d4+2, Range 10', Pierce/Slash
Melee: Shortsword, Atk +2, Damage 1d6+2, Pierce
Ranged: Sling, Atk +3, Damage 1d4+2, Range 50', Bludgeon

Skills:
Climb
Craft
Fly
Handle Animal 1+0+3=4
Heal 0+3+0=3
Knowledge (geography) 1+1+3=5
Knowledge (nature) 1+1+3+2=7
Perception 1+3+3+2=9
Profession (trapper) 1+3+3+1=8
Ride
Spellcraft 1+1+3=5
Stealth 0+3+2-4=+1
Survival 0+3+2=5
Swim

Feats:

1) Improved Initiative

Traits:
Harvster: +1 profession trapper, can make check untrained
Reactionary: +2 initiative checks

Gear: 945 gp 7 sp

Hide Armor / 15 gp
Buckler / 5 gp
Sling / Free
--10 Bullets / 1 sp
Dagger / 2gp
Club / Free
Shortsword / 10 gp
Scroll CLW / 25 gp
Scroll Shillelagh / 25 gp
Scroll Obscuring Mist / 25gp

Backpack / 2sp
Hempen Rope / 1 gp

Spells:
Caster Level: 1st
Concentration: +4

0: Guidance, Light, Detect Magic
1: Entangle, Frostbite, Cloak of Shade (D)

Class Abilities:
Desert Domain:

Heat Shimmer (Su): As a free action, you can surround yourself with heat distortion that acts as the blur spell. Creatures that strike you in melee while you're using this ability are dazzled for 1 round (Fortitude negates). You may use this ability for a number of rounds per day equal to 3 + your Wisdom modifier. These rounds need not be consecutive.

PFS:

Prestige/Fame: 3/3

The Confirmation / +1 xp / +2 pp / +440gp
Access to: ring of protection +1, scroll of barkskin, scroll of mage armor (6th CL), wand of burning hands (4 charges, CL 3rd), wand of CLW (8 charges, CL 3rd), pearl of power 1st

Master of the Fallen Fortress +1 xp, 1 pp, +479gp

Access to: Cloak Resistance +1 (1000gp), Potion Cat's Grace, Potion Lesser Restoration, Scroll Shatter, Scroll Shield Other, Wand Summon Monster I (CL 3rd, 9 Charges, 135gp, limit 1)

Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Path nder. As a free or immediate action, you may consider whether a particular action you name—such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the goals of the Path nder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately re ects the action’s impact on the PC’s ful llment of the secondary success conditions, the GM may respond with a phrase of ve words or less. Once you use this boon, cross it o your Chronicle sheet.

Prized Find: You were instrumental in uncovering a cache of lost records that the Path nder Society can use to explore hitherto unknown sites. If you would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, you may cross this boon o your Chronicle sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you had successfully ful lled the condition. You may only use this boon if you would also gain at least 1 XP for completing the adventure (0.5 XP if you use the slow track advancement option).

alexandrite gem (750 gp; glows as affected by continual ame heightened to a 3rd-level spell [CL 5th])

cloak of resistance +1 (1,000 gp)
potion of cure moderate wounds (300 gp) scroll of shatter (150 gp)
wand of cause fear (15 charges; 225 gp)