The Green Faith

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Deadmanwalking wrote:
Athaleon wrote:
On the other hand, Christopher Hitchens argued that totalitarianism, which is often described as systematic, is actually bound up with caprice. The rules change constantly so that people can never be sure whether they're following the latest rule or not, and the tyrant's changeable whim at any given moment is the highest law.

Totalitarianism is really its own thing. It tends to look pretty anti-individualist in most cases, but I wouldn't really call it collectivist in most instances either (though fascism certainly claims to be collectivist, it's not really an accurate characterization).

I'd say it's an Evil political system pretty much universally, but whether LE or CE or somewhere in between varies a lot depending on the leader and principles it's operating under. To what degree are the people in charge true believers and to what degree do they follow their own rules?

If it's really just entirely governed by one person's whims, then it's the ultimate expression of personal autonomy and individualism for that one person and probably CE, but that's not how all totalitarian regimes work in practice (and indeed often not even close).

I would definitely slot totalitarianism into NE. It's selfish philosophy that only cares about an individual and those in his favor (or a party elite, or a few families, etc). The neutral part comes in because there will be laws and norms dictating the restrictions placed on those who are not part of the elite. Naturally, these laws and norms somehow never end up restricting those at the top, even when by the letter they should.


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gustavo iglesias wrote:
Malachandra wrote:


Seems like you're not listening to why many of us like Paladins. And no, I don't think any definition of compromise fits what you described, because one side gets exactly what they want and the other gets nothing. Would you call that a compromise?

I listen. Just like you listen me.

The thing is, we have different solutions. Mine allows you to control what character you play, so you can play your LG paladin as much as you want. Your solution need to control what character I play, to make sure I play the right way.

It is, in fact, the difference between a CG solution and a LG one.

In your example, wouldn't the selfish rule be LE rather than LG?


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I'd like to see rules for running campaigns featuring PCs with few/no magic items (that can keep up with the fully tricked out), as well as magic items that "level" with the character.


Excellent!
This looks like a lot of what I've been missing in Pathfinder!

I am very intrigued by the Warden, especially.


blackbloodtroll wrote:
None of them are particularly powerful.

Thanks, and good! I am new to Pathfinder, and just want to make something I find interesting without cheesing anything out.


Hi, first post...

So, has anybody found anything interesting/problematic through a Human(Or Half-Elf or Half-Orc) taking this feat and then taking feats as a race from ARG?

I am personally amused by Racial Heritage(Grippli)>Agile Tongue, and Racial Heritage(Kitsune)>Magical Tail.

Two feats-- Racial Heritage(Changeling) and Mother's Gift(Uncanny Resistance) gives any human-type spell resistance of 6 plus character level, but that's a steep investment, IMO.

Tiefling gives you a +2 natural AC-- or resist 5 acid, cold,electricity, or fire. Tengu could grow wings, then assume a Large raven form. Sylph gives you flight and not needing to breathe, both at higher levels.

Does the "Draconic" chain of Kobold feats not work if you don't have scales?

If nothing else, I think some of these options are good flavor for unusual character concepts.