Classes/Levels |
Cool +1 | Hard -1 | »Hot +1« | Sharp 0 | »Weird +2« | Armor : 1 | Harm: 2/6 | Exp: ●○○○○ |
About Dust the Hocus
Look-
Woman, tattered vestments, innocent face, burning eyes and graceful body.
Fashion-
A tattered, full length, hooded cloak. The sleeves have been removed to display the geometric scarification on Dust's arms.
Stats-
Cool +1 | Hard -1 | Hot +1 | Sharp 0 | Weird +2
Gear-
Oddments worth 4-barter. +1 (fortunes), -2 (lifestyle)
Total barter: 3-barter.
Moves-
Fortunes: fortune, surplus and want all depend on your followers. At the beginning of the session, roll+fortune. On a 10+, your followers have surplus. On a 7–9, they have surplus,but choose 1 want. On a miss, they are in want. If their surplus lists barter, like 1-barteror 2-barter, that’s your personal share, to spend for your lifestyle or for what you will.
Charismatic: when you try to manipulate someone, roll+weird instead of roll+hot.
Divine protection: your gods give you 1-armor. If you wear armor, use that instead,
they don’t add.
Seeing souls: when you help or interfere with someone, roll+weird instead of roll+Hx.
Followers-
By default you have around 20 followers, loyal to you but not fanatical. they have their own lives apart from you, integrated in the local population.
Defined as my scene and come with me when I travel.
Your followers are involved in successful commerce. +1fortune.
Your followers are joyous and celebretory. Surplus: +party.
Your followers aren’t really yours, more like you’re theirs. Want: judgment instead of want: desertion.
Your followers are drug-fixated. Surplus: +stupor.
Final stats- fortune+2 | surplus: 1-barter, party, stupor | want: judgment
Starting Hx-
Navarre "Two-Fingers": Hx+3 (I have seen his soul growing up together)
Everyone else: Hx+1 (I'm a good and quick judge of others)
About Dust-
Dust has two passions in life: drugs and freaky electronic music. Her ability to make music that draws out the weirdest of effects from a stoned mind has attracted a small group of like minded freaks to her. Together they host gatherings where the attendees can plumb the depths of reality or just get really f+#*ed up as they see fit. For those most interested in the mysteries of the universe the drug of choice is a chemical which they refer to as 'the sacrament', a potent hallucinogen with effects that are equal parts ecstatic and terrifying.
Current fortunes status-
Surplus- +party, +stupor
Members of the flock:
Felix - Huge and muscular man with a gentle disposition. Has access to 'the sacrament'.
Kali - A fierce and sharp witted woman who acts as security should the need arise.
Abbot - The youngest member of the scene. He has contacts at the Big Farm.
Charm - A natural born dancer. She believes strongly in the Blind God as a deity.
Omega - One of the older members of the scene, he has long white hair. Loves to paint and makes his own art materials.
Advances-
get +1cool (max cool+2)
get +1hard (max hard+2)
get +1sharp (max sharp+2)
get a new hocus move
get a new hocus move
choose a new option for your followers
choose a new option for your followers
get a holding (you detail) and wealth
get a move from another playbook
get a move from another playbook
—————————————————————————————————————————————
get +1 to any stat (max stat+3)
retire your character (to safety)
create a second character to play
change your character to a new playbook
choose 3 basic moves and advance them.
advance the other 3 basic moves.